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Forums - Sales - Duplicate thread - please ignore

Duplicate Thread - Please lock (or better - merge threads)

http://gamrconnect.vgchartz.com/thread.php?id=157382&page=1#



 

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I DO!

Lack of game!



Switch!!!

I see no poll...



Post was removed and user was banned for spam

~tads12



Lack of desirable, exclusive content.


New Super Mario Bros. is already available on three other systems and Nintendo Land is a mini game collection. Not exactly Wii Sports caliber.



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H) All the grannies who bought the Wii are dead now.



A) Hotcakes may be an exaggeration, but the lack of major exclusives is the main factor IMO. Even just Mario Kart could do a lot to sell the system, provided it's a notable jump from the Wii and 3DS games.

B) Bollocks. $300 is a perfectly reasonable price for a new system. Maybe the product isn't worth $300, but I doubt that this is even a notable factor.

C) That didn't hurt the Wii at least at first, which was even weaker compared to the PS360 than the Wii U is compared to the PS4 and rumored Nextbox. If anything, the lack of power should drive initial sales thanks to low costs involved.

D) I'll admit, the Gamepad is lacking a reason to exist, but I'd think it'd be helped by the popularity of touchscreen devices nowadays. That can't be more than a minor factor.

E) The PS2 lacked focus. Was it a DVD player or a game system? That never hurt it.

F) Marketing is a problem, though I'm not sure what exactly Nintendo is supposed to showe off at this point. The big games meant to show off the console are either already out, like Mario and NintendoLand, are months away, like Pikmin, Wii Fit, and Mario Kart, are multiplatform games, like a lot of the launch ports, or are a combination of multiple factors, like Rayman Legends.

G) If that were the case, the PS360 would be selling worse than they currently are. As for the casual move, that certainly didn't help, but that can't be entirely it. Assuming Nintendo's hardcore fanbase is about the size of the GameCube's install base, that would mean that over 70 million people would have jumped ship within a couple of years, despite the Wii U's obvious improvements over the Wii.



Conclusion: There are loads of factors, but the critical problem is games. Nintendo invested a lot of resources into saving the 3DS, and it largely worked, but at the expense of the Wii U. The HD leap only slows development time.

In retrospect, Nintendo could have put some of their 3DS investments for 2012 and 2013 into the Wii U. Camelot could have made a Tennis or Golf game for the Wii U, Intelligent Systems could have made Fire Emblem: Awakening a Wii U launch game in Japan, resources could have been shifted to the Pikmin 3/Wii Fit U teams, etc. But hey, hindsight is 20/20.



Locking at user's request. ^_^