IDK looks pretty alright to me i'll probably get it.
This is kinda sad. Overstrike looked really interesting. It had a cool style, and looked funny. Fuse looks like a generic wannabe shooter. With the most generic character stories. I am courious to see what is going to happen to insomniac after they finish this.
Haze was massively hyped on on selected (Sony fan) websites like GT and N4G, with many people believing it could be a Halo killer. Fuse has no hype at all, it won't flop, it will just be completely forgotten about.

I don't care how much you bellyache about it you probably aren't going to get Insomniac back as a exclusive second party developer. Being a fan of a console brand doesn't mean that you cannot be a fan of a third party studio. In this case they are hardly exclusive. All of this smearing and denigrating of the studio is just plain petty. Basically a lot of you are so bitter that you cannot have a studio all to yourselves anymore. That you would rather see it burn down to the ground.
This game isn't a repeat of the Haze fiasco. Which itself wouldn't have been any kind of fiasco. If certain people were not mindlessly bent on hyping that game beyond all proportions. The only thing noteworthy about that title was that it was exclusive to the PS3 at a time when the console was bereft of any noteworthy exclusives, and it was not getting much in the way of great third party support.
I honestly don't think that Insomniac was looking at Fuse being a massive success. There is nothing that says it has to be, and to be honest the game doesn't actually look bad. It looks fairly straight forward, and something being simple isn't a bad thing. There is a market for simple fun shooters, and if you doubt that look at Left 4 Dead. That game wasn't overly complicated, or all that visually stunning.
Some games aren't trying to go the high end route. That is what Haze was trying to be, and as such it ended up killing the company with production costs. It is fundamentally easy to judge high end efforts, but low end efforts. Now that is a entirely different beast. Not only can they be successful with lower sales, but sometimes they just click with the consumer.
Personally I actually planned to pick up the game. It looked to be a nice change of pace. I am starting to get a little tired of over the top shooters right now. I could use some old school charm. With Electronic Arts publishing though I am not too sure. I really don't want to give that publisher any more of my money.
| kain_kusanagi said: I'm looking forward to the game. Everything I've seen looks good. My only concern is that it will focus too much on co-op to that point that if I play it single player I won't have fun. I played all the Gears of Wars games single player first and enjoyed them very much. If Fuse is just as much fun in SP as co-op than I'll get it. |
Though we struggled to come to terms with Fuse’s difficulty level and style of play that emphasised teamwork over solo gung-ho theatrics, it was the AI that consistently let the side down during our brief gameplay stint.
Though far from a finished build of the game (especially now considering Fuse’s delay) the AI struggled to deal with the complex co-op interactions that were required.
Even with one person helming another character, the AIs inability to interact with what we were doing had a definite impact on our success. Despite Insomniac’s Ted Price’s insistence, rarely would an AI controlled character run to our aid and help us back into the fight
Recognising the awkwardness of playing Fuse alone, Insomniac has included a ‘hot-swap’ feature that allows you to ‘Leap’ between unoccupied characters and utilise their distinct abilities. This should give you some idea just how important each character is to the success of a mission but also just how limiting the AI actually is.
The more I think about it, the more I realise how Fuse will be like Haze... only worse :/
From one of my favourite and innovative studios, I can't believe the game can end up looking this generic, nothing looks original, it looks cheap. Now I just hope Insomniac isn't 100% committed to this game and can afford it flopping, because I'm certain it's gonna happen.
| Dodece said: I don't care how much you bellyache about it you probably aren't going to get Insomniac back as a exclusive second party developer. Being a fan of a console brand doesn't mean that you cannot be a fan of a third party studio. In this case they are hardly exclusive. All of this smearing and denigrating of the studio is just plain petty. Basically a lot of you are so bitter that you cannot have a studio all to yourselves anymore. That you would rather see it burn down to the ground. |
I won't spend much time with this nonsense so here I go
1. I'm not bellyaching because they aren't second party (even though that's yet to be seen) the game looks boring and it's the general consensus everywhere I look.
2. Insomniac PAX time slot is titled: “Fuse: The Sleeper Hit of 2013” they are looking for it to be a big hit
3. It's not straight forward. Everything I read (even from Insomniac themselves) this game is too difficult because they AI isn't smart enough and the game relies heavily on co-op communication
4. This probably has a bigger budget than Haze lol
Fuse will be among the biggest flops of the generation. I feel embarrassed for the Insomniac's sake How can they not see it themselves? It's gonna flop and flop so hard. That speaks of their incompetence and the publisher executives who greenlighted it.
At least Fuse looks a lot better than Haze. That game was crap.
Before the PS3 everyone was nice to me :(

| Turkish said: I disagree, Haze atleast had some hype, people were talking about it. Fuse, how bad it may be, no one's talking about it. |
this atleast some us actually went out and bought that game due to hype, this game i just keep forgetting exists which is not good at all