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Forums - Nintendo - Nintendo's down, but not out.

NintendoPie said:
Mazty said:

I didn't post negatively, I cleared up some mistakes the OP made...Something wrong with that?

Don't be patronising - if you have a problem with what I say address it directly or not at all. I'm not going to apologise for having had the necessary level of education to spot flaws in people's arguments and pointing them out. As I said, a lot of what the OP said doesn't add up. Nothing more, nothing less.

I've already addressed my problem with your posts directly. I think you are difficult to discuss with. That is all. I told you that in the last thread.

And yes you're negative. Maybe not all the time, but I've seen many posts from you that are strikingly negative. Mostly towards Nintendo. (I'm not going to reply to you if you quote me again. I don't want to de-rail this thread.)

If you have a problem with me saying that most of the exclusives won't drag in new players, and that the Wii U can't be compared to the PS3, please explain why, otherwise stop harrassing me with hollow insults. 



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newwil7l said:
Mazty said:
newwil7l said:
Mazty said:

Nope - because it's really, really easy. 
10 million units on a console that has sold 99 million +. Proportionally, that's not very good when we consider the amount of units sold on the other consoles which have almost 30 millions less sales than the wii. 


Lol this post is full of flaws.

And? Going to enlighten the rest of us as to what these flaws are? Or just going to be condescending?
If you look at the amount of game sales on the Wii compared to consoles sold, there are not many system movers, and one of the most successful, 2d mario, has failed to pick up momentum. 


You have to realize that selling 10 million units, means that the game has to pretty big. I do agree with you, about Zelda being ridiculously easy, but that doesn't determine if a game is core or not. A lot of people like yourself and many others also like to think that Mario Kart is a casual game. Well it isn't, although it is easy to learn it is very hard to master and beat completely and you can play it for hours, therfore it is not casual, but instead core. Same goes for Zelda.

10 million units over 100 million consoles  = 10%. So working with that adoption rate, why do you think the Wii U will sell exactly the same amount as the Wii? Proportionally as it stands you're looking at what, maybe a few million sales if the adoption rate skyrockets for SSBB. 

Since when are core games easy? Core games are meant to be challenging and mature. Zelda is neither. And Mario Kart is a casual game - are you really going to compare it to Wipeout ot Forza?



Mazty said:
newwil7l said:
Mazty said:
newwil7l said:
Mazty said:

Nope - because it's really, really easy. 
10 million units on a console that has sold 99 million +. Proportionally, that's not very good when we consider the amount of units sold on the other consoles which have almost 30 millions less sales than the wii. 


Lol this post is full of flaws.

And? Going to enlighten the rest of us as to what these flaws are? Or just going to be condescending?
If you look at the amount of game sales on the Wii compared to consoles sold, there are not many system movers, and one of the most successful, 2d mario, has failed to pick up momentum. 


You have to realize that selling 10 million units, means that the game has to pretty big. I do agree with you, about Zelda being ridiculously easy, but that doesn't determine if a game is core or not. A lot of people like yourself and many others also like to think that Mario Kart is a casual game. Well it isn't, although it is easy to learn it is very hard to master and beat completely and you can play it for hours, therfore it is not casual, but instead core. Same goes for Zelda.

10 million units over 100 million consoles  = 10%. So working with that adoption rate, why do you think the Wii U will sell exactly the same amount as the Wii? Proportionally as it stands you're looking at what, maybe a few million sales if the adoption rate skyrockets for SSBB. 

Since when are core games easy? Core games are meant to be challenging and mature. Zelda is neither. And Mario Kart is a casual game - are you really going to compare it to Wipeout ot Forza?


I don't agree with you there =P  Dead Rising, for example, is easy (except some bosses battle) and far from mature (It does have a solid and interesting story for a zombie game), but it is a core gamer indeed.



Well they still have 87% marketshare with the 3DS over the Vita.



It's just that simple.

Mazty said:
newwil7l said:
Mazty said:
newwil7l said:
Mazty said:

Nope - because it's really, really easy. 
10 million units on a console that has sold 99 million +. Proportionally, that's not very good when we consider the amount of units sold on the other consoles which have almost 30 millions less sales than the wii. 


Lol this post is full of flaws.

And? Going to enlighten the rest of us as to what these flaws are? Or just going to be condescending?
If you look at the amount of game sales on the Wii compared to consoles sold, there are not many system movers, and one of the most successful, 2d mario, has failed to pick up momentum. 


You have to realize that selling 10 million units, means that the game has to pretty big. I do agree with you, about Zelda being ridiculously easy, but that doesn't determine if a game is core or not. A lot of people like yourself and many others also like to think that Mario Kart is a casual game. Well it isn't, although it is easy to learn it is very hard to master and beat completely and you can play it for hours, therfore it is not casual, but instead core. Same goes for Zelda.

10 million units over 100 million consoles  = 10%. So working with that adoption rate, why do you think the Wii U will sell exactly the same amount as the Wii? Proportionally as it stands you're looing at what, maybe a few million sales if the adoption rate skyrockets for SSBB. 

Since when are core games easy? Core games are meant to be challenging and mature. Zelda is neither. And Mario Kart is a casual game - are you really going to compare it to Wipeout ot Forza?



Believe it or not Mario Kart is one of Nintendo's harder franchises it is easy to beat in lower difficulties, but hard to beat in high difficulties it is not casual, I am willing to admit that Zelda is casual before I admit that Mario Kart is, using the difficulty of each franchise to determine this.

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Wright said:
Mazty said:

10 million units over 100 million consoles  = 10%. So working with that adoption rate, why do you think the Wii U will sell exactly the same amount as the Wii? Proportionally as it stands you're looking at what, maybe a few million sales if the adoption rate skyrockets for SSBB. 

Since when are core games easy? Core games are meant to be challenging and mature. Zelda is neither. And Mario Kart is a casual game - are you really going to compare it to Wipeout ot Forza?


I don't agree with you there =P  Dead Rising, for example, is easy (except some bosses battle) and far from mature (It does have a solid and interesting story for a zombie game), but it is a core gamer indeed.

Yeah I get what you are saying, but Dead Rising is merely comical as opposed to childish/aimed for a young audience. The guy may be running around with a daft hat, but he is still dismembering the walking dead xD 
Even if you look at LBP, it's cute etc, but ends up getting damn hard later on. I think though it's just the recognition of the average age of a gamer more than anything.

newwil7l said:
Mazty said:

10 million units over 100 million consoles  = 10%. So working with that adoption rate, why do you think the Wii U will sell exactly the same amount as the Wii? Proportionally as it stands you're looing at what, maybe a few million sales if the adoption rate skyrockets for SSBB. 

Since when are core games easy? Core games are meant to be challenging and mature. Zelda is neither. And Mario Kart is a casual game - are you really going to compare it to Wipeout ot Forza?


Believe it or not Mario Kart is one of Nintendo's harder franchises it is easy to beat in lower difficulties, but hard to beat in high difficulties it is not casual, I am willing to admit that Zelda is casual before I admit that Mario Kart is, using the difficulty of each franchise to determine this.

Go play Wipeout, Forza, Gran Turismo, even Burnout & Motorstorm....
Mario Kart is a casual game. It's easy, even when hard when compared to the main core racing games.



Mazty said:
Wright said:
Mazty said:

10 million units over 100 million consoles  = 10%. So working with that adoption rate, why do you think the Wii U will sell exactly the same amount as the Wii? Proportionally as it stands you're looking at what, maybe a few million sales if the adoption rate skyrockets for SSBB. 

Since when are core games easy? Core games are meant to be challenging and mature. Zelda is neither. And Mario Kart is a casual game - are you really going to compare it to Wipeout ot Forza?


I don't agree with you there =P  Dead Rising, for example, is easy (except some bosses battle) and far from mature (It does have a solid and interesting story for a zombie game), but it is a core gamer indeed.

Yeah I get what you are saying, but Dead Rising is merely comical as opposed to childish/aimed for a young audience. The guy may be running around with a daft hat, but he is still dismembering the walking dead xD 
Even if you look at LBP, it's cute etc, but ends up getting damn hard later on. I think though it's just the recognition of the average age of a gamer more than anything.


Agreed. But then, I didn't listen to your previous post. You were saying the Wii does not have core games?



Mazty said:
curl-6 said:
Mazty said:

My point was that it was offering the same multiplatform games rather than any that have noticable improvements e.g. NFS:MW on the PS2 compared to 360. 

Also it's lacking exclusives. As Mario Karts isn't a core game, same can be said with Zelda, it means that a lot is riding on Smash Bro's which has never been a massively popular genre. 

Zelda not a core game? Why, cos it's not spraying blood everywhere and showing Zelda's breasts?

And Smash Bros Brawl sold over 10 million, if that's "not massively popular" then pretty much nothing outside of Maro, COD, Pokemon and Wii Sports is.

Nope - because it's really, really easy. 
10 million units on a console that has sold 99 million +. Proportionally, that's not very good when we consider the amount of units sold on the other consoles which have almost 30 millions less sales than the wii. 


Who is the judge when it comes to a game being easy or not? Which is the bar? You?

Is Zelda a very easy game? I really don't think it's "really easy" for the masses, it's quite difficult to complete 100% and easy to get stuck with, not for a long time follower of the series like myself or you perhaps, but yes for those just starting or not accustomed to play puzzle or quest solving games/enemy fights. And Zelda's difficulty doesn't emanate from other players, as opposed with multiplayer heavy games like COD or Halo, it comes from the imaginative and carefully crafted design by very capable and talented devs. Nintendo does try to help the player, now more than in previous gens, there are far more hints and things are easier to spot in order not to get stuck, or you have the super guide, but that's your choice, I choose not to spoil anything and continue until I overcome the hurdle. Find me any game which single player campaign lasts an average of 50 hours, JUST to finish it for the first time, not going for 100%.

By your definition no game is really hard, therefore not hardcore. Halo is easy, Assassin's Creed is easy, Prince of Persia is easy, Resident Evil is easy, Dead Space is easy. I mean, I have had no problems with those games, therefore they must becasual games, because I am the bar which needs to be followed if you want to know if a game is hardcore or not. I've found Candy Crush Saga (A facebook game) quite more difficult than Resident Evil 5 and I've proabably poured more hours into it. Hence we can conclude that RE5 is an game which should be dismissed by cores due to its inherent status of "easy", and people should definitely embrace games like Lost Bubble or Candy Crush Saga due to their superiority as they are harder. Let's just ignore the production values, the replay value, the design value of such games. If you can't finish a game, then that's a true core game. Games you can finish, wtf, they are so easy, not worth anyone's time.

Moving on, Smash Bros Brawl is definitely a failure. 11.5 million games, on a userbase of 100 million? around 10% of all potential sales is horrific. However, when this mediocre selling game number 8 in the best selling Wii exclusive list, beats single handedly all exclusive PS3 games and all but one of the 360 exclusives, then we can know for a fact that PS3 and 360 are not machines that many people want, they are niche. The only popular and acclaimed game outside of Wii's other 7 games on top of Smash, is Kinect Adventures. The 360 is clearly a casual machine, as we can conclude from this very educated and thought out post. Not our fault that we have garnered the education that was needed to see things that no one did before.



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies

Whoa Mazty youre giving us a great show here, delivering left and right nonstop...
keep it up!



Mazty said:
Wright said:
Mazty said:

10 million units over 100 million consoles  = 10%. So working with that adoption rate, why do you think the Wii U will sell exactly the same amount as the Wii? Proportionally as it stands you're looking at what, maybe a few million sales if the adoption rate skyrockets for SSBB. 

Since when are core games easy? Core games are meant to be challenging and mature. Zelda is neither. And Mario Kart is a casual game - are you really going to compare it to Wipeout ot Forza?


I don't agree with you there =P  Dead Rising, for example, is easy (except some bosses battle) and far from mature (It does have a solid and interesting story for a zombie game), but it is a core gamer indeed.

Yeah I get what you are saying, but Dead Rising is merely comical as opposed to childish/aimed for a young audience. The guy may be running around with a daft hat, but he is still dismembering the walking dead xD 
Even if you look at LBP, it's cute etc, but ends up getting damn hard later on. I think though it's just the recognition of the average age of a gamer more than anything.

newwil7l said:
Mazty said:

10 million units over 100 million consoles  = 10%. So working with that adoption rate, why do you think the Wii U will sell exactly the same amount as the Wii? Proportionally as it stands you're looing at what, maybe a few million sales if the adoption rate skyrockets for SSBB. 

Since when are core games easy? Core games are meant to be challenging and mature. Zelda is neither. And Mario Kart is a casual game - are you really going to compare it to Wipeout ot Forza?


Believe it or not Mario Kart is one of Nintendo's harder franchises it is easy to beat in lower difficulties, but hard to beat in high difficulties it is not casual, I am willing to admit that Zelda is casual before I admit that Mario Kart is, using the difficulty of each franchise to determine this.

Go play Wipeout, Forza, Gran Turismo, even Burnout & Motorstorm....
Mario Kart is a casual game. It's easy, even when hard when compared to the main core racing games.



Well, for your information Forza is one of my favorite franchises I have all of the Forza games, and yes I know they have a good amount of difficulty, but they too are alos ridiculously easy on lower difficulties. Same for Mario Kart, it is really hard to unlock every character, every Kart, etc.