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Forums - Gaming - Why I hope PS4/NeXbox Blocks Used games

JayWood2010 said:
They also no longer make that car.  Which is what im saying about used games.  It is fine after they stop shipping it but games sold used that isnt even a week old is ridilous.  It is basically stealing profit from the developers and publishers

They make other cars that replaced the old one. People should buy that model.

Anyways, as I said in another reply: gamers pay way more money for games than 10 years back. Game devs could survive back then, if they can't today not the consumer is to blame.



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JayWood2010 said:
Otakumegane said:
Well then, couple years down the line, I'm looking for some games.

I notice that they have this 1 game for cheap that I didn't have the time/money for at the time.

There are no new copies, because they stopped shipping them.

I'll take the used one then. (Exactly what I did with TWEWY and Metroid Prime)


That is understandable, but games that arent even a week old getting sold used is completely ridiculous for developers and publishers

to be sold used it had to be bought new once. There won't be more used copies of a game getting resold than there were copies of the game sold originally. So publishers and developers got there money for it. There are many things that developers and publishers can do to reduce this most involve making consumers want to keep the game. Not forcing them to. However if the idea of used sales really made a publisher or developer nervous they could already go digital only.

Stopping people from selling things that they physically own is completely ridiculous for consumers.



Mnementh said:
Don't buy used cars, car companies could go out of business because of that!!!


Not the same at all, car companies sell their cars to dealerships and are in total control of what price the dealership pays, the dealership, the middle man, then chooses how much of a mark up to charge and that usually the final price the customer see and is charged. In this industry the price is control by the middle man, ie microsoft, sony and nintendo, MSN,  it is usually 59.99 or 49.99 us, therefore the price that the publisher can charge to MSN is no longer completely under their control, if the publisher wants to sell their game on a console they must agree to MSN terms and conditions. Basically used sale hurts publishers ALOT more then it hurts car companies. 



"We're in the business of making money" said by every company ever known

kain_kusanagi said:
I'm sorry, but the only thing that matters to me is that I get to do what I want with my property. I have ownership rights and if a company tries to circumvent my rights I will circumvent their circumvention.

For example, I hate PC serial keys and always online anti-piracy systems. I often crack my legit games because these companies are trying to take my ownership rights away. I support every Humble Bundle because they are always DRM free.

Publishers have spent the last decade convincing people that they don't own the stuff they buy anymore. They have convinced people that the publisher owns the stuff on the disc and just lets you use the disc to play the game. That's not how ownership works. Ownership transfers at the point of sale. That's why I can do what ever I want with a pair of shoes or a box of cereal. Copyright stops me from using the Nike logo or the character on the cereal box, but I can do whatever I want with the physics property.

This fundamental. Property and ownership rights are more important than some developers that made bad decisions and lost footing in a highly competitive market. Used sales are a part of all markets so if a company can't make it don't blame used sales.




I don't know if I've ever bought a used game or sold a game I own. Scratch that, I did buy Twighlight Princess off a friend. But I am emphatically against banning used games in principal. If I buy something, I want to be able to do with it what I want. Whether that's play it, hoard it in a closet somewhere or give it to my nephew. Or sell it.

Games are expensive and renting is becoming harder to do. The only people to fault for developers going out of buisness are the developers themselves, and to a lesser extent Sony and MS for pushing HD gaming ( a little) before its time. Inflating budgets have made development riskier, but there are other options, such as smartphone development, the Wii or 3DS. Game companies that are smart spend less on production and make innovative games that sell lots of copies. Those companies make millions or billions in profit. No, I don't think the games industry needs charity and I think banning used games is a terrible move. It could shut down stores like Gamestop who promote these products to mall shoppers.



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Mnementh said:
JayWood2010 said:
They also no longer make that car.  Which is what im saying about used games.  It is fine after they stop shipping it but games sold used that isnt even a week old is ridilous.  It is basically stealing profit from the developers and publishers

They make other cars that replaced the old one. People should buy that model.

Anyways, as I said in another reply: gamers pay way more money for games than 10 years back. Game devs could survive back then, if they can't today not the consumer is to blame.

Actually, I'm pretty sure we pay some of the cheapest prices for games of any era.

Also, people, please stop with the awful analogies.  Industries like auto and video use an entirely different model.  I don't care which side of the debate you're on, these are meaningless comparisons.



I have been thinking about this for a while, mostly the past two gens, and I don't believe it would have been feasible until next gen. Here is my thoughts on the matter:

There are some companies that release games in very limited quantities, I have gotten a few used games only because they are no longer in production after a week or two of being released. Had used games been block this would cause a serious issue along with even bigger price spikes for rare games, leaving a vast majority of people to never play the games.

However, with the next-gen having all games on digital makes that a smaller issue. There are still people that prefer their games in physical format, so they will pay the price set when a low supply game is made, but it will still be available for purchase from the digital store.

With all that, I would vote for used game blocking next-gen. I don't think it will happen, but if it does I'll be ok with it.



Heres an idea that could work, what if the console makers agreed to block used games if publishers agreed to a smaller percentage of a games sale, basically the console makers could lower the price of new game to 49.99, selling more copies, and by blocking used games, the publishers would see more revenue because the additional sales, yes they would make less a each copy but they would make more money by selling additional units. If gaming addiction is real, people who mostly bought used would still buy games, what do you guys think



"We're in the business of making money" said by every company ever known

pokoko said:
Mnementh said:
JayWood2010 said:
They also no longer make that car.  Which is what im saying about used games.  It is fine after they stop shipping it but games sold used that isnt even a week old is ridilous.  It is basically stealing profit from the developers and publishers

They make other cars that replaced the old one. People should buy that model.

Anyways, as I said in another reply: gamers pay way more money for games than 10 years back. Game devs could survive back then, if they can't today not the consumer is to blame.

Actually, I'm pretty sure we pay some of the cheapest prices for games of any era.

Also, people, please stop with the awful analogies.  Industries like auto and video use an entirely different model.  I don't care which side of the debate you're on, these are meaningless comparisons.

agreed bad comparison



"We're in the business of making money" said by every company ever known

bigCchris said:

Heres an idea that could work, what if the console makers agreed to block used games if publishers agreed to a smaller percentage of a games sale, basically the console makers could lower the price of new game to 49.99, selling more copies, and by blocking used games, the publishers would see more revenue because the additional sales, yes they would make less a each copy but they would make more money by selling additional units. If gaming addiction is real, people who mostly bought used would still buy games, what do you guys think


That sounds like a pretty decent idea. I just think it is time to rid used game sales.  Obviously there is other things that needs to be fixed but either every game needs an online pass fee or used games need to disapear.  Or at least games that hasnt been out long.