Forums - Gaming Discussion - iOS Products - Is Apple going the way of Blackberry?

superchunk said:
Cub said:

I told you before that I have iPhone 4 and Xperia sola (before that I had x10). I actually had to install a cotum rom recently just to trim down the home panes to only one. Having 5 home panes is just counter productive and beats the point of widgets and shortcuts. I get why people love to play and costumize widgets, me? I don't find them "far more useful". Need to turn on LED? Go to utilties folder and touch the flash light app. Need to check mail? go to productivity and hit the Mail app, I get a message on FB that I need to read? Go to the social folder and so on. 

Anyway, I am not questioning the value you see in your android device, I was merely responding to "why would anyone want a row icons?" question. 

I get what you are saying, just it makes no sense to me. For fun, here are two of my screens. (also... there is no need to rom your phone to reduce/change panes on any phone I'm aware of)

 

I could've installed a new launcher but I wanted to keep Sony's one. The problem is that it doesn't allow you change the number of panels so I had to install a costum rom. 

ANYWAY, Zombie u fits your neat home panels! :)



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MoHasanie said:
I bought an Iphone 5, and I must say that I was very unimpressed, and will never recommend this phone. Its a nice phone, but not worth the price. I convinced my sister to buy the Lumia 920, and I was using it yesterday, and the interface is so much more interesting, and everything looks better on it. Plus, the quality of it is outstanding. The guy at the Nokia store demonstrated by dropping one on the floor and it didn't even scratch it. If I dropped my Iphone, it would certainly get damaged. I wish I bought that phone instead. :(


My nokia 920 arrives tomorrow! so pleased with the demo unit I had last week. Streets ahead of any other phone I've had.



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Apple are not innovators; they are excellent salesmen and streamliners. Jobs was not a genius, he was a fantastic salesman and mascot.



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RVDondaPC said:

I've had widgets on my GSII and they are pretty useless. Not only that they drain battery and many use data to update and probably slow down your phone, even when you are not using them. I never realized how fast a phone could be until I switched to the iPhone. I think the reason you see value in them is because your phone has them, and all their other non-necessary bells and whistles that slow down your phones OS so that you need things like widgets, to save time. Android was so frustrating to use and how often it would crash or load slowly. I will never go back, the options are not worth the headaches.


Yes, having more things running in the background and constantly will drain battery and slow your computer down. That's a universal rule of anything really.

However, that's why you pick what fits you and your usage. The only widget I have that actually uses data and updates is my calendar and my bookmarks. Both change rarely and I gurantee do not hamper my phone with any negative issue.

I said I "played around with" other widgets. I don't use FB or twitter or most of these other things enough to make them useful to me. But there are plenty who do and many I know.

There are also a ton of other widgets that wouldn't have a lot of negative impact. Clocks/weather/youtube/pandora/netflix/... and so on. Point is... its better to have options than none at all. Even if its in the simpliest terms of bookmarks, email, quick touch on/off .. and so on.

iOS as a default is not quicker. I gurantee you I can do anyting in Android just as fast or faster. Could I do that on ANY oem low-end over stuffed bloatware device? no. But that's why there are higher-end phones and Nexus phones. Choice and variety is king. I think your problem is you bought a free/cheap phone and it sucked. Well, I can go buy a cheap low-end anything and it will suck... so meh.



nightsurge said:
rocketpig said:
wick said:
ebw said:
wick said:
It's like the PC vs MAC battle all over again.

I guess Apple don't learn from their mistakes.

Yup, all the developers target iOS first due to lower costs (very few OS versions and devices to support) and higher sales ($11 billion and counting), leaving Android users to whine and beg for late ports.  It totally reminds me of being a Mac user in the late '90s.  Android can stay afloat with Google-proprietary apps, just like Apple made iLife and Final Cut Pro exclusive to MacOS in those days.  If history repeats itself, Android might eventually grow into a decently popular option that can finally call itself part of the mainstream.


Considering Android own 75% of the market, your whole statement has just been shot down in flames.


Last I read, the average iOS user spends four times as much money on apps as the average Android user. And also, iOS web traffic is still higher than Android traffic despite Android dominating the market. That means iOS users actually use their devices, something ad-based developers live and die by. Marketshare, while important, is not the only story here.

So, yeah, there's a reason why developers still prefer to write for iOS and port to Android. It's easier to write for iOS, there are less versioning and fragmentation problems, and you only have to write for 5-7 hardware configurations at any given moment.

Regarding spending money on apps, I am sure that is likely because there are millions more free apps on Android as opposed to iOS where it seems the $.99 app is much more common rather than being free/ad supported.

Regarding web usage, I bet a large portion of that is due to the iPad since that is used quite a lot in business and has been around in the tablet market much longer. I noticed you didn't quote some solid statistics though, and I imagine that every day that web traffic stat gets closer and closer to Android's favor.

Programming for Android is actually very easy. Especially for those used to Java programming. And the fact that it is an open market without all the overly strict processes involved with Apple leads many developers to go Android first, then port to Apple later. More and more this seems to be becoming the case. I know in my company, all of our apps are first released on Android and then slowly ported over as we have time.

As someone else pointed out, the statistics are showing marginal Android growth over the past year in web usage. I'm not bashing Android at all. As a web developer, I don't care who "wins" this battle. I program for the "winner" no matter who it is.

In my own experiences (largely in US-based websites with US-based traffic), iOS traffic has exploded to over 18% of my overall traffic, up from 13.something% a year ago. In that same timeframe, Android traffic has gone from 6.something% to 7.5%. Far lower than I expected given the sales figures of Android-based devices (these numbers are including all iOS and all Android products).

And free ad-based apps only support my notion that developers will continue to program for iOS first. Ad-based revenue almost never pays as well as up-front money for an app. As someone with plenty of web advertising experience, I can say this with absolute certainty. You need need at least a thousand views (probably more) from every user to make up the $.70 you earn from a 99 cent app. That's just not going to happen. Mobile advertising doesn't pay for shit. It's awful compared to desktop-based advertising, which is already a giant step down from every other form of advertising. A single person can barely make a decent living from a million pageview per month website, much less a million pageview per month mobile app.

Again, I'm not bashing Android. I'm simply pointing out that there are tangible benefits to the closed eco-system used by Apple and it doesn't only benefit Apple itself. Developers can thrive in such an environment as well. To offset and overcome this discrepency, Android is going to have to push sheer volume through marketshare, which they appear to be doing quite well, just not at the pace I expected in regards to users actually using the device.




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Mummelmann said:
Apple are not innovators; they are excellent salesmen and streamliners. Jobs was not a genius, he was a fantastic salesman and mascot.

Henry Ford didn't invent the car but he did make it accessible to everyone. That counts for something. Apple didn't invent much in the way of technology but they are (maybe even "were" at this point) the best in the business at making that technology accessible to the average Joe on the street.

I own a lot of Apple products but honestly, I like the direction Microsoft is heading with their UIX far more than Apple and I like what Android is doing through sheer diversity (though the fragmentation problems that arise with such a strategy are maddening at times).




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DaRev said:
Maybe Apple did become complacent like with the Blacberry, but I like more to compare them to Sony with regards to that complacency.

Anyways, I'm just glad those gamers, you know who you are, that thought crap like 'Apple would buy Nintendo' or that 'Handheld gaming is dead' could eat some humble pie. I honestly don't know why gamers think such dumb shit. The reality is that Samsung and other phone, pc, and software manufactures have their hand so tight on Apple's (and Sony's) neck that they can't think about making any sudden movements, nevermind trying to infring on Nintendo's business.


Handheld consoles sold in December of 2011 according to VGC: 6.9 million

Handheld consoles sold in December of 2012 according to VGC: 5.4 million

A YoY decline of over 20%. That's why gamers "think such dumb shit."



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famousringo said:
DaRev said:
Maybe Apple did become complacent like with the Blacberry, but I like more to compare them to Sony with regards to that complacency.

Anyways, I'm just glad those gamers, you know who you are, that thought crap like 'Apple would buy Nintendo' or that 'Handheld gaming is dead' could eat some humble pie. I honestly don't know why gamers think such dumb shit. The reality is that Samsung and other phone, pc, and software manufactures have their hand so tight on Apple's (and Sony's) neck that they can't think about making any sudden movements, nevermind trying to infring on Nintendo's business.


Handheld consoles sold in December of 2011 according to VGC: 6.9 million

Handheld consoles sold in December of 2012 according to VGC: 5.4 million

A YoY decline of over 20%. That's why gamers "think such dumb shit."

I've been screaming about the death of handheld gaming for four years now (right around the time of the App Store's release). People mocked me extensively for it at the time.

Those people were wrong. And also, dumb. It was just so fucking obvious that phones and tablets were going to eat into handheld gaming consoles sales. For the vast majority of people out there, a single do-it-all device that you have to carry around all day, every day is going to squash the need to buy a dedicated device that you have to remember to carry around whenever you leave the house.




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Cub said:
superchunk said:
iOS is no where near failing or anything like that.

However, I 100% agree that the personalization, widgets, and other built-in customization I can do on any Android phone is a billion light-years ahead of iOS.

I seriously don't get why anyone would want just a row of icons. That's so Win95.


All of my Apps in one place, it can't get any more effecient. I don't need 5 homescreens, i don't need widgets. I know some people like to add/remove widgets all day, change their wallpapers every 6 hours and so on, I don't care about that at all.

I could make my android look exactly like that.  Just bunch everything up into folders and toss it all on the home page. 

BUT you can't have widgets or customization that I can do.  I can do everything you can, but you can do nothing I can.



superchunk said:
RVDondaPC said:

I've had widgets on my GSII and they are pretty useless. Not only that they drain battery and many use data to update and probably slow down your phone, even when you are not using them. I never realized how fast a phone could be until I switched to the iPhone. I think the reason you see value in them is because your phone has them, and all their other non-necessary bells and whistles that slow down your phones OS so that you need things like widgets, to save time. Android was so frustrating to use and how often it would crash or load slowly. I will never go back, the options are not worth the headaches.


Yes, having more things running in the background and constantly will drain battery and slow your computer down. That's a universal rule of anything really.

However, that's why you pick what fits you and your usage. The only widget I have that actually uses data and updates is my calendar and my bookmarks. Both change rarely and I gurantee do not hamper my phone with any negative issue.

I said I "played around with" other widgets. I don't use FB or twitter or most of these other things enough to make them useful to me. But there are plenty who do and many I know.

There are also a ton of other widgets that wouldn't have a lot of negative impact. Clocks/weather/youtube/pandora/netflix/... and so on. Point is... its better to have options than none at all. Even if its in the simpliest terms of bookmarks, email, quick touch on/off .. and so on.

iOS as a default is not quicker. I gurantee you I can do anyting in Android just as fast or faster. Could I do that on ANY oem low-end over stuffed bloatware device? no. But that's why there are higher-end phones and Nexus phones. Choice and variety is king. I think your problem is you bought a free/cheap phone and it sucked. Well, I can go buy a cheap low-end anything and it will suck... so meh.

I had the Galaxy S II, as I stated in the post. If that is low end then every android phone is low end. And I 100% doubt that you can open and close and jump around multiple apps faster on your phone than you could on an iPhone. Atleast that is what I found when I switched phones. And having options does not mean anything if it really does nothing to make the phone better but compromises some of the most important things like battery life and speed. Apple obviously knew this and decided it makes way more sense to ensure that they focus on what is most important and not waste resources on pointless options for people to tinker around with just to give them something to do.