bananaking21 said:
i think people are taking me to literally when i said slap a touch screen to a controller, maybe i should edit that lol. and let me put it this way, Wii blew everyone away from the start with Wii sports. lets be honest WiiU didnt, it feels like they are still trying to figure out how to make interesting idea's with the gamepad and thats what im trying to say, they didnt come up with a new compelling idea like the WiiMote so they went with an old existing one (like another user pointed out) and try to make the best out of it
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@Bold: I do agree with this part of your post. With Wii, it was extremely easy to understand what was so cool or fun about it. Just by watching other people play it made you admiddiently understand. Wii Sports was a great game that showcased the concept in a very simple way. It made you say "can I try it?" when watching someone else do it. Grandparents and young kids instantly understood the concept and it just automatically worked. With Wii U, it is much more difficult to understand. I don't have a Wii U but watching videos and stuff, you can't instinintly understand its appeal. I think Nintendo knew exactly what it wanted to do with the Wii U, and that was to move away from the T.V as much as possible while still being a Home Console. As I said, I read that the whole Gamepad concept was being considered for Wii. I think Nintendo knows the amount of potential a home system with a 2nd screen has. The problem is that they don't exactly know how to sell people on its concept quite yet. I think Wii Fit U & Wii Party U both have a lot of potential in terms of selling the concept IMO.
@Under-line: I don't agree with this part. I think the Gamepad was fully looked into and they never tried to re-create the Wiimote. Instead, I look at it as the Gamepad is what Nintendo originally wanted the Wii to be.