Chark said:
Kaizar said:
Hey since you guys know so much about tech, then can you help me with this:
Now the GameCube has over 20 million Polygons
The Wii probably has somewhere from 50 to 100 million polygons
The 3DS GPU spec says it can do 15.3 million Polygons and the PS Vita GPU spec is said to do up to 35 million polygons in any one game
But both Handhelds have more better looking graphics then the Wii, and easily at that.
How is that possible?
I mean they look more detail and everything.
Is it the triangles are what?
This might help:
Rodea the Sky Soldier is made from the ground up for both the Wii version & 3DS version since 2010 I believe, and the Wii version went gold on June or July 2011, but the 3DS version is still in development.
And my comparisons besides the YouTube video in my signature are: "Pilotwings Resort VS. Wii Sports Resort" and "Monster Hunter 3 on 3DS vs. on Wii" and I guess also "Mario & Sonic 2012 olympics 3DS version VS. Wii version.
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Because of the smaller screen size and newer architecture and shader capabilities. Also Vita has 133 million. The 35 million figure does not exist. Unless you are only counting 1 of the 4 cores.
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The 133 million is the rumor NGP Specs, and the PS Vita is not the NGP, nor does it have 1080p screen nor 1080p graphics like the NGP was said to be like at the time.
Plus that wouldn't add up because then it would be 140 million instead of 133 million which shows that 1 of these 2 hundred million comes from a wrong source for everyone about the Vita.
And either way it still wouldn't matter because it is still does not explain the 3DS, so I would still need a lot more details for an answer either way.
Plus the shader cores & triangles are where the 3DS outdoes the PS Vita by a gigantic margin, but we have seen the difference between the 2 Handhelds graphics and the 3DS does not look better nor miles better then the Vita.........so your answer wouldn't add up, because then the 3DS would be looking way better in graphics then Vita if your answer was the case.
So clearly theres something else most likely.
Heres a video on this link page:
http://nintendo3dsblog.com/lots-of-footage-from-the-3ds-version-of-sonic-all-stars-racing-transformed/
The person recording it has a bad camera when it comes to his or her cameras Frame rate as mention in the video.
Plus YouTube only streams 2D videos in 30 fps, but YouTube does stream their 3D videos in 120 refresh rate (60 fps per video stream)