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Kaizar said:

Hey since you guys know so much about tech, then can you help me with this:

Now the GameCube has over 20 million Polygons

The Wii probably has somewhere from 50 to 100 million polygons

The 3DS GPU spec says it can do 15.3 million Polygons and the PS Vita GPU spec is said to do up to 35 million polygons in any one game

But both Handhelds have more better looking graphics then the Wii, and easily at that.

How is that possible?

I mean they look more detail and everything.

Is it the triangles or what?

3DS - PICA2000:

  • 400 MPixels/s @100 MHz
  • 1600 MPixels/s @400 MHz
  • 40 MTriangles/s @100 MHz
  • 160 MTriangles/s @400 MHz

VITA - SGX543MP4+ (4 cores):

  • 1000 MPixels/s @200 MHz per core
  • 35 MTriangles/s @200 MHz per core