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Forums - Gaming - Madden 25 announced ( not coming to Wii U?)

Yakuzaice said:
the_dengle said:

It is EA's fault that they couldn't use the 2.5 months between the PS3/360/Wii/Vita and Wii U releases to make the game actually on par with the other versions, or better (as it absolutely should have been).

If they didn't intend to make the game right, they shouldn't have made it at all, and they have no grounds to complain about its sales.

Once again, this is no different from the first Madden appearance on PS3 and 360.  They both had problems and were missing features.

Every reason you've listed in this thread, late release, no install base, missing features, etc. was true for the 360 and PS3.  Despite that, those versions sold vastly more than the Wii U version.  So we are left with Madden simply selling extremely poorly on the Wii U.  Even if Wii U had been a perfect port with no missing features, how much do you think it would have sold, realistically?  Keeping in mind, the best selling third party game in the USA for Wii U is substantially lower than the 360 and PS3's first Madden.


I for one would have bought it for the Wii u, but since it was missing the physics engine (what madden fans have been crying about for yrs), I had to get the 360 version (barf) instead.  When the ultimate version comes out for Wii U with local 2 tablet support, I will buy in.

 



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KungKras said:

2.1% isn't horrible when compared to 3% and 4%

At launch it is pretty horrible.  For example, NSMBU has an attach rate of 59% so far.  For a PS3/360 game to reach a similar number the game would have to sell around 43 million copies (that's just on one platform).  Attach rates will always be higher near launch.  Also keep in mind that 9 weeks doesn't include the holiday season for the PS3 and 360 versions which both almost doubled.  That has brought the PS3 up to 6.5% and the 360 up to 5.0%.  It is very likely they are also undertracked.  The charts that Nintendo released has the 360 as the 5th best selling game in the US and the PS3 version at number 7.  Compared to VGC which has them at 7 and 13 respectively.



digitalnasties said:
And when both the xbox3/PS4 sell like crap, is EA going to cut that support too.

That won't happen. Those consoles could sell bad at launch and still third parties will support them. Eventually with the third and first party offers both libraries will look very good. Just like 360 and PS3.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


EA has their reasons to hate Nintendo... they just need to come up with them before they can tell us. Be patient people!



Hito564 said:

What modern online features hasn't Nintendo implemented?
Cross-game chat is the only I can think of.

One would probably say the ability to log into another NN account on your Wii U



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The selling point for Madden 13 was the new physics engine, which the Wii U version doesn't have. It is also extremly buggy, and very prone to crashing. I should know, I own it.



Yakuzaice said:

If we're just looking at the first 9 weeks, then they did sell more than any Wii version.  Of course the legs wouldn't be able to bring them up to PS2 levels.  The 360 was at 2,259,910 in the US when its second madden came out and the PS3 was at 1,673,88.  The PS2 version alone was selling way more than their install bases.  Of course I haven't been comparing the Wii U to current 360/PS3 Madden sales, but to the sales at their launches.  It's also worth noting the Wii version in 2006 wasn't HD, released late, was missing features, and launched on a console with no install base and also vastly outsold the Wii U version in the first 9 weeks.

So since you seem to admit there was no way that the Wii U version of Madden was going to sell well, why have you been making excuses and blaming EA?  Why would they put extra effort into it if it was going to sell poorly no matter what?

If I've been making excuses or blaming EA for Madden's poor sales on Wii U then I've gotten sidetracked.

If Madden 25 doesn't have a full-featured, simultaneous release for Wii U, then I'll have something to blame EA for. If they try to use Madden 13's poor sales to justify backing away from Wii U in any way, then I'll have something to blame EA for.

People buy consoles for software. The only compelling software available for Wii U at launch (or even to this day) was Mario and Nintendo Land, and to a much lesser extent, ZombiU. Almost everything else was a late port or multiplat game, an inferior port or multiplat game, or flat-out shovelware -- or some combination of the three.

Don't get me wrong, several of the Wii U's launch titles were very good games -- Sonic Racing, BLOPS2, ACIII. They are very much worth buying if you have a Wii U, but there is no point buying a Wii U for those games if you already own a PS3 or 360. With combined PS3 and 360 lifetime hardware sales around 150 million, most gamers probably own one or both of them by this point.

Knowing that Madden 13 is vastly inferior on Wii U, there is absolutely no reason to buy it for that console if you own a PS3 or 360. The launch versions of Madden for PS3 and 360 may have been "missing features," but with HD compatibility at the very least, I doubt they were as obviously inferior as the Wii U version, and Madden in HD could certainly have swayed a few people to buy a 360.



Mr Khan said:

Which is much better than the Wii U version currently.

The writing is clear as day that EA has worked to self-sabotage their Wii U offerings so that they can, henceforth, justify releasing 0 games on the platform.

I can only hope that heads roll in the EA boardroom because of this.

What? I'm drunk again but that don't make sense... maybe tomorrow I can understand.



ethomaz said:

Mr Khan said:

Which is much better than the Wii U version currently.

The writing is clear as day that EA has worked to self-sabotage their Wii U offerings so that they can, henceforth, justify releasing 0 games on the platform.

I can only hope that heads roll in the EA boardroom because of this.

What? I'm drunk again but that don't make sense... maybe tomorrow I can understand.

EA was one of the first 3rd Party developers to get Wii U development kits. Yet Madden for Wii U only had 6 months of development time. ME3 for Wii U has no DLC support and was released for $60 two weeks after the entire trilogy launched for $60 on PS3, PC, and 360. I'm not saying they purposely sabotaged their WIi efforts, but given their actions you could make a good case.



Soleron said:
animegaming said:
EA must really hate nintendo

Irony is that it's clear post-launch that Nintendo probably should have taken Origin and at least got modern online features.



Definitely not. To trust your online store and online features to a 3rd party would be insanity.