HoloDust said:
Personally, I don't care that much for graphics, I'm more of an art style type of guy when it comes to visuals - and I mostly like how TotK looks like. Sure, Switch is showing its hardware weakness, especially when you're playing on big 4K TV, but it's not a big deal (I still have Wii hooked up to the same TV, so go figure). I can't really compare TotK and Elden Ring - there is a trend, particularly in last 10 or so years, to compare open world games, as if it's a genre on its own, when in reality even games that are supposed to tackle the same "problem" are just superfluously similar - like TotK and ER. As for Elden Ring, it is mostly what From "promised", Souls in open world environment. I liked it quite a bit, though I'd take any Souls over it, since what I like the most in Souls is their intricate level designs - honestly I was even a bit disappointment for first 10 or so hours in ER regarding that, but it gets progressively better, to the point that you get to go to one of the best ever places that From ever made. There's plenty of room for improvement in potential sequel, but the ground work is done exceptionally well. Oh, and Elden Ring's visuals are feast for eyes - its art style and panoramas are often paint-alike and breathtaking. |
I'm playing old Nintendo games, and super street fighter 2 turbo on my laptop at work, So it's not a big deal. I got the ps4 version of Elden ring so i can play it locked at 60fps on PS5. I'm also not the biggest fan of open world i feel like Bloodborn, LTTP and Sikero are perfection when it comes to level design and size fo the world. you can do everything with getting being burnt out, but i wanna see what all the hype is about with both games.