F0X said:
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And it came with a toy robot. Welp, if people will excuse me I'm going to go play Xenoblade which totally wasn't for hardcore gamers. You know how those casuals love their complex RPGs.
F0X said:
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And it came with a toy robot. Welp, if people will excuse me I'm going to go play Xenoblade which totally wasn't for hardcore gamers. You know how those casuals love their complex RPGs.
prayformojo said:
Yes, because we all know 3 year olds, 45 year old mothers and 70 year old grandmothers can beat Metroid and Zelda 2. |
Neither do I expect them to beat Donkey Kong Country Returns or Xenoblade Chronicles.
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prayformojo said:
Yes, because we all know 3 year olds, 45 year old mothers and 70 year old grandmothers can beat Metroid and Zelda 2. |
And 3 year olds and 45 mothers are going to have an easier time with Xenoblade, Donkey Kong Country Returns, Punch Out!!!, and Metroid Prime 3.
Derp. This system has some hard games. It's not for teh casuals.
@FOX:
Do you mean as Sony went behind Nintendo's back (meaning without telling them) and partnering some other company? Then yes, I would fault Sony on that. Personally, I hope that their was no fault on either side, as in telling one another openly that they would back out their deals and come to an agreenment.



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| TripleMMM said: @FOX: Do you mean as Sony went behind Nintendo's back (meaning without telling them) and partnering some other company? Then yes, I would fault Sony on that. Personally, I hope that their was no fault on either side, as in telling one another openly that they would back out their deals and come to an agreenment. |
Not quite. Nintendo and Sony had a licensing disagreement, as Sony would've had total control of the SNES-CD disk format and, by extension, total control over what games could be licenesed for the SNES-CD. Ever wonder why Nintendo uses proprietary disk formats instead of, say, DVD or Blu-Ray? This might have something to do with that.
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I already knew about the licencing disagreement and it was rather greedy from them as it felt justified that Nintendo backed out of that deal. But were 2 ways that it could've done and Nintendo could've just just flat out said they don't want to go with it anymore in Sony's face, but no, they went the "sneak in the grass" route, wich was not very ethical/professional...



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| TripleMMM said: I already knew about the licencing disagreement and it was rather greedy from them as it felt justified that Nintendo backed out of that deal. But were 2 ways that it could've done and Nintendo could've just just flat out said they don't want to go with it anymore in Sony's face, but no, they went the "sneak in the grass" route, wich was not very ethical/professional... |
One might think so in the sense that it's unusual for a Japanese company to choose to work with a non-Japanese company over another Japanese company. But on the other hand, it's reasonable for Nintendo to shop around for better deals. Unfortunately I think they did it a bit too late in the development process.
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F0X said:
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You're missing the point. Nintendo use to make games like OOT it's primary focus. Their E3 shows were directed towards us, the core gamer. Their systems were always as powerful, or more powerful than the competition. With the Wii, their entire brand was redirected towards casuals. Wii Sports replaced Mario as the pack in, system seller. Entire E3 presentations were dedicated towards casuals (see Wii Sports Resort debacle etc.)
Nintendo, as a company, has changed. Their target audience, has changed. This is undebateable.