| NintendoPie said: If the casuals feel alienated by this controller then I don't even know what to think. You take the DS, you take the Wii. You duct tape them together and boom! You have the Wii U. I think this is Nintendo's best idea yet. Putting both of their best selling consoles into one whole console?! Genius. It should work... |
The Wii caught on so well because many people were intimidated by the standard videogame controller. We take it for granted, but a normal controller is not intuitive at all. It's got two sticks, some kind of pad that looks like a plus sign, triggers, and a bunch of buttons. Many people take one look and don't even try. They would have to learn how to work it first and most of them aren't interested enough in games to make that much effort. They want something they can learn to play in two minutes. That's why Wii Sports and the Wii went viral. I've spoken with so many non-gamers who went to a party somewhere, bowled or played tennis on a Wii, then went out and bought one the next day. I even talked to a 50 year old construction foreman who said he bought one after playing it at a dinner part and having it tell him that, in his words, he was "fat" and needed to work out. True story. It was like he was telling me about the most amazing technology in the world.
The Wii U's gamepad doesn't appeal to casuals the same way. It's not nearly as dynamic or intuitive. It might even be -more- intimidating than a normal gamepad.
There is also the possiblity that many of those casuals weren't going to buy another console now no matter what. That's what I think. Many of the people who bought a Wii are happy with what they have, or maybe unhappy, but either way they're not going to buy another gaming console any time soon. They have something to play Dance Central on, or workout with, or break out for parties. They're content and have no interest in upgrading or keeping up with an expensive hobby. In that regard, I think the Wii U was going to lose market share from the Wii no matter what. The Wii had a non-sustainable consumer base.
Still, if I were Nintendo, I would shift focus away from the gamepad somewhat and market the Wii U as the Wii 2. Show the gamepad some but also show that it does motion controls. Make casuals think that it's like a Wii, only better. Instead of displaying how it's different, display how it's the same. I don't think a lot of them really even understand what the Wii U is right now.














