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Forums - Sales - A fair comparison to the WII U Launch

ninjablade said:
osed125 said:
ninjablade said:
osed125 said:

Doom thread number 6, although I probably miss a couple.


This is not a doom thread, just giving a fair comparison for the misinformed.

So you choose the 2 consoles that have sold really low on gaming history just for coincidence? We all know the intentions of this thread, so you don't have to hide it.

I show you 2 consoles that actually had some supply at the us launch, ps3 problem was obiouvsly it's price.

You don't need to hide your intentions, they are obvious. It's the same as Nintendo fans making threads about the Vita, the gaming community sometimes makes me sick.



Nintendo and PC gamer

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Wrong data lol... you are talking about US only and I put WW numbers.



ninjablade said:

I see people comparing the WII U launch to ps2, wii, 360 and ps3, three of those systems were sold out for months, ps3 was kinda of in supply constraint but was just too expensive for the general public to spend on a system, now lets look at the gamecube and xbox launches numbers, now we know nintendo was gearing up  for a huge launch but there just isn't  any demand for the wii u.

 

November 2001
Xbox: 711,619
Gamecube: 647,466

December 2001
Xbox: 690,817
Gamecube: 558,200

So the Life-to-date totals, all of them covering very close to the same number of days, are:
Xbox: 1.4 million
Gamecube: 1.2 million
Wii U: 885k


Where are these numbers from?  These don't look right. 



superchunk said:
RolStoppable said:
superchunk said:
Are those WW or US or??? Because WW the WiiU is closer to 2.4m.

Obviously USA.

It's time to stop lying to yourself, superchunk. The Wii U hasn't sold well. Hug your console, if that makes it better.


oh... so all these doom threads are based off of one country. Nice. Well, US is all that matters I guess.

Would you prefer a Europe thread?



JWeinCom said:
ninjablade said:

I see people comparing the WII U launch to ps2, wii, 360 and ps3, three of those systems were sold out for months, ps3 was kinda of in supply constraint but was just too expensive for the general public to spend on a system, now lets look at the gamecube and xbox launches numbers, now we know nintendo was gearing up  for a huge launch but there just isn't  any demand for the wii u.

 

November 2001
Xbox: 711,619
Gamecube: 647,466

December 2001
Xbox: 690,817
Gamecube: 558,200

So the Life-to-date totals, all of them covering very close to the same number of days, are:
Xbox: 1.4 million
Gamecube: 1.2 million
Wii U: 885k


Where are these numbers from?  These don't look right. 


from neogaf and confirmed.



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Wii U slower than Gamecube and Xbox 1 in USA. Wii U outsold by Vita in Europe for 2 consecutive weeks.

Now that's getting worrying indeed.



The Wii U is doomed!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1 year later.................. Huh doesn't look like it's doomed after all.



osed125 said:

You don't need to hide your intentions, they are obvious. It's the same as Nintendo fans making threads about the Vita, the gaming community sometimes makes me sick.


This is correct. Fans of X console will criticize Y console when it's doing bad, and vice-versa. It's an inevitable phenomenon that will exist forever as long as competiting consoles exist. Also, technically, these threads are legit comparisons which break no rules. 

Considering the inevitability and legitimacy of these threads, there really is no point in complaining. Unless of course you can objectively demonstrate fallacious logic or rule-breaking behavior. Otherwise you just sound like a bitter fan proving that you are upset with these threads, which is more harmful than helpful; it discourages meaningful, serious discussion (which should be preferred over an explicit doom thread). And if the thread is truly bait, then you help to accomplish its goal. 

Granted, most of the people who make these threads probably also act on emotions; but they at least present legit data. When confronted with threads like this, there are two suitable responses. (A) Ignore the thread altogether, or (B) Turn the thread into a meaningful serious discussion - doing may actually expose flaws within the OP rendering it ineffective at spreading doom.  And if not, it at least creates a serious theme for the thread, preventing the childish, shallow "LOL DOOM" responses.



What makes comparison with the Gamecube or Xbox a fair comparison?

Both released after other consoles in their generation, both released as more powerful systems than the others within their generations, they launched simultaneously (meaning that they weren't the only new hardware), and both followed traditional controls. Both also had significantly staggered releases across the regions, allowing more ability to focus on a single region at a time. And neither one was next generation system for a highly successful console.

In short, there is no significant similarity between the systems and the Wii U to base the comparison on. It is simply a nonsensical comparison, and not at all fair.

Now, it might be a little fairer to compare with the Xbox 360, as at least it's the first system out of the gate for its generation, was the only one released at the time, and release wasn't significantly staggered amongst the biggest regions (NA, Europe, Japan). This at least provides some similarity to form a suitable base for a fair comparison.

So let's start with NPD figures for 2005.

November: 326k
December: 281k
Total: 607k

Wii U total: 885k

To emphasise why it's important to consider how far into the generation it is, here's the 2000 sales figures for PS2 according to NPD:

October: 391,245
November: 187,554
December: 522,239
Total: 1.1 million

Note that this is smaller than both Gamecube and Xbox, despite the system being out for about 3 weeks longer for its respective comparison. Also note that both the GC and Xbox had stronger December sales than the PS2.

By the way, for those who point to how strongly the PS3 and 360 sold in 2012's holiday period compared with the Wii U, I thought I'd demonstrate another point, since the data is right in front of me as I write this.

December 2005 numbers according to NPD:

Xbox: 415,000
Gamecube: 606,423
Xbox 360: 281,441

Notice how the new system, the 360, struggled against even the Gamecube? I left off the PS2 only because it was expected to sell huge given the strength of its sales in general - it's around 1.5 million for the same month.

The point is, the first system of a generation will generally do worse at launch than the others, because many people will want to wait to see the other systems before making their decision. It will also do worse than the systems of the previous generation, because those are well-established, significantly cheaper, and have a huge library of games - they will usually also have rather generous bundles for that particular holiday season, to help them to compete against the new system (this is likely why the Gamecube so significantly outsold the Xbox in December 2005 - the Xbox wouldn't have been given bundles, etc, to compete against the 360).



Aielyn said:
What makes comparison with the Gamecube or Xbox a fair comparison?

Both released after other consoles in their generation, both released as more powerful systems than the others within their generations, they launched simultaneously (meaning that they weren't the only new hardware), and both followed traditional controls. Both also had significantly staggered releases across the regions, allowing more ability to focus on a single region at a time. And neither one was next generation system for a highly successful console.

In short, there is no significant similarity between the systems and the Wii U to base the comparison on. It is simply a nonsensical comparison, and not at all fair.

Now, it might be a little fairer to compare with the Xbox 360, as at least it's the first system out of the gate for its generation, was the only one released at the time, and release wasn't significantly staggered amongst the biggest regions (NA, Europe, Japan). This at least provides some similarity to form a suitable base for a fair comparison.

So let's start with NPD figures for 2005.

November: 326k
December: 281k
Total: 607k

Wii U total: 885k

To emphasise why it's important to consider how far into the generation it is, here's the 2000 sales figures for PS2 according to NPD:

October: 391,245
November: 187,554
December: 522,239
Total: 1.1 million

Note that this is smaller than both Gamecube and Xbox, despite the system being out for about 3 weeks longer for its respective comparison. Also note that both the GC and Xbox had stronger December sales than the PS2.

By the way, for those who point to how strongly the PS3 and 360 sold in 2012's holiday period compared with the Wii U, I thought I'd demonstrate another point, since the data is right in front of me as I write this.

December 2005 numbers according to NPD:

Xbox: 415,000
Gamecube: 606,423
Xbox 360: 281,441

Notice how the new system, the 360, struggled against even the Gamecube? I left off the PS2 only because it was expected to sell huge given the strength of its sales in general - it's around 1.5 million for the same month.

The point is, the first system of a generation will generally do worse at launch than the others, because many people will want to wait to see the other systems before making their decision. It will also do worse than the systems of the previous generation, because those are well-established, significantly cheaper, and have a huge library of games - they will usually also have rather generous bundles for that particular holiday season, to help them to compete against the new system (this is likely why the Gamecube so significantly outsold the Xbox in December 2005 - the Xbox wouldn't have been given bundles, etc, to compete against the 360).

The fact is 360, ps2 was sold out for  months.