KylieDog said:
sales2099 said:
KylieDog said:
sales2099 said:
Bundles account for a minority of each Halos sales. Most of these were limited in production, only the Reach bundle was mass made during the 2011 holidays and even that only added 1 million digital sales, which vgchartz doesnt count. |
I just proved using HCEA bundles are a majority. Sorry but you got no evidence to prove otherwise.
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You listed quantity in bundles, but you on the other hand have 0 evidence to support their scope and availability, but most of them were limited BTW.
Nice propaganda.
HCEA is a bad example to use against the other Halos. Horrible logic. Its a 10 year old remake.
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Sorry but you're not using real evidence and just unprovable claims. I have used real evidence with sales numbers.
Can you show me a Halo game that sold 6-12m without bundles?
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You haven't proven the Halo bundles length of availability, manufacturing scope, and territorial availability. Prove that the bundles were ALL global and mass produced and I will say your thread has some kind of relevance.....which isn't gonna happen.
I am using common sense.....using a 10 year old remake against a full release (with major marketing) like Halo 3, Reach, or especially 4......is one of the most idiotic anti-Halo arguments I have ever heard.
Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.