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Forums - Gaming - What is Gamewise...

spurgeonryan said:
Gilgamesh said:

Could we just delete badges so I can launch my badge thread, these broken features don't look good for the site, makes it look abandoned.



What do you mean delete so You can make a badge thread? Seece was a big opponent of badges and so am I. Two totally different people are for badges. I am still waiting patiently to see how far I am ahead of Seece ...and you. Mighty Gilgamesh. Lol!

Ya about a year or two ago but a lot can and probably has changed with bagdes, I'd like to see if it's going to go away or be fixed, if it's going away I'll launch my thread, been trying to get some info out of some big mods but nobody knows dick all. I'm not putting all this work into a thread if the feature will be brought back, to much of a waste of time.

Also VG Chartz IM needs to come back and the Prediction league, to many features gone that brought so many people together, so pointless.



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In all honesty, badges arent that important. Of all the things to want on a site primarily focussed on sales... Youd think badges would be at the bottom of the list.

If were talking about updates for gamrConnect, then Id say an updated "Home" page is vital. http://gamrconnect.vgchartz.com/

"Latest from gamrFeed" dates back to February 2012.

"Latest from gamrReview" on my page has the Mass Effect 3 review as the top article. ME3 was released March 2012.

"Latest from VGChartz" on my page dates back to November 2011(!)

"Latest from gamrTV" is well... Yeah. gamrTV.

I see where spurge is coming from regarding badges in the grand scheme of things despite it being a minor drop in the pond. It feels like gamrConnect has been abandoned by the old staff that kept things updated.



                            

Nice to see ioi reply.

I think gamrreview has worked well on its own and has been somewhat integrated into vgchartz.

My biggest problem with it is that I need to sign up again via facebook, twitter or whatever to be able to leave comments to those articles. This reason alone when I open a gamerreview link I close it without reading as I cannot post with my vgchartz credentials.



 

 

Carl2291 said:
In all honesty, badges arent that important. Of all the things to want on a site primarily focussed on sales... Youd think badges would be at the bottom of the list.

If were talking about updates for gamrConnect, then Id say an updated "Home" page is vital. http://gamrconnect.vgchartz.com/

"Latest from gamrFeed" dates back to February 2012.

"Latest from gamrReview" on my page has the Mass Effect 3 review as the top article. ME3 was released March 2012.

"Latest from VGChartz" on my page dates back to November 2011(!)

"Latest from gamrTV" is well... Yeah. gamrTV.

I see where spurge is coming from regarding badges in the grand scheme of things despite it being a minor drop in the pond. It feels like gamrConnect has been abandoned by the old staff that kept things updated.

I don't know about the rest, but gamrFeed doesn't even exist anymore.  If you try to type it in to your address bar, you get redircted to the VGC Articles page.



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Site definitely feels abandoned, because it is so.



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ioi said:

Don't get me wrong, I love the game collection - we spent a long time designing and building it and a lot of love went into that. But looking back now, I think it is too clumsy, too many options and not many people actually use it (beyond just adding a game). With so many games now multi-format and the rise of iOS / Android games, DLC, Facebook etc then I think for most people (outside of VGChartz) a console allegiance and being able to sort by console becomes meaningless. This was one of the big fundamental ideas with Gamewise - everything revolves around the game and the content within it rather than the SKU. This is a fundamental change compared to how most gaming sites are currently set up (and impacts on a lot of other things) but one that I think is a change for the better and how a lot of sites are going to move in the future - Gamespot has already done a halfway for example with a parent game and tabs for the different platform versions.

There were a couple of reasons for going for this, the first is neatness. If we want to create a full "wiki" for a game (levels, weapons, plot, walkthrough, collectibles etc) then it makes no sense to repeat all of this for each version of the game - the PS3 version of Black Ops 2 is near identical to the 360, PC and Wii U versions so it makes no sense to separate it out and have different entries for each and either repeat all of the wiki content or have it spread out so none of the entries are complete and you have to go between them all to find what you want. Aside from a few graphical differences, controls and sometimes release dates and minor content differences, most versions of a game are the same no matter which platform they are on.

An external issue which tipped this even further for me was a discussion we had with Gamerankings where they said that for a multi-platform game they would only count our review on the platform we reviewed it on. To me this is absurd and lacks any consistency - if a load of sites that love Far Cry 3 happened to review the 360 version and a load of other sites who hated it happened to review the PS3 version then the 360 version would have a much higher average and for no reason. With a few exceptions, most reviewers would give roughly the same score to all versions of a game (since it is fundamentally the same set of content), regardless of platform differences. This sealed the deal for me - the idea of treating each platform version of a game as its own entity is old-fashioned (back in the day when most games were exclusive) and treating the game itself as the entity is the way forward and allows for a much more productive system.

VGChartz, as we know, is fundamentally concerned with the sales of retail titles. The concept of platforms, platform comparisons etc is important here. Which version of a multi-platform game sells best is a central part of the discussion so having a database that is built around each version of a game being its own entity is important.

So we have two different systems, and the user to game following system is different in both cases. Here, you add a certain sku to your collection (even going as far as chosing which regional boxart you want) which was the right idea when we developed it and worked well. On Gamewise, tracking a game is a different thing - if I track Crysis 3 I am joining a group with everyone else tracking that game - regardless of whether I am getting it on PS3, 360 or PC. I am a Crysis 3 fan rather than a PS3 fan. Platforms aren't significant on Gamewise. We are encouraging the game profile image to be a generic box shot of the game like Wikipedia and other wiki sites use instead of a platform-specific version. When you follow a game (or indeed a person, franchise, character etc), you will be notified (via your dashboard feed) when someone edits that entity in some way (i.e adds a new section - Weapons - with a list of available weapons, or adds a new release date etc) and you will also be notified when someone adds a discussion item / article or review relating to that entity.

So, as I keep trying to point out, Gamewise and VGChartz are very different things. Gamewise is doing a lot of things that have never been done on a gaming site before but I do believe that it is the future. It will feel less like a traditional gaming website - there won't be the usual news, videos, games and forums sections like every site has copied from IGN / Gamespot (1up, GamePro, Gamesradar, Jeuxvideo, Eurogamer, Videogamer, Nowgamer etc) - we are trying to do something different. One of the many roles of Gamewise will be as a news aggregator (far more effectively than N4G, Digg etc) and on this front we will be partnering with a number of gaming blogs to pull in and syndicate their news. We will also be working with other specialist gaming sites to syndicate their content so the idea of keeping Gamewise and VGChartz linked so that doing stuff on Gamewise adds points on VGChartz just wouldn't work - we don't want Gamewise to be an extension of VGChartz but to be a stand-alone site.

A lot of this makes perfect sense to me, my not as subtle point was a form of integration and hybridisation.

Example. When I make a facebook account, I am able to post on other community articles using my facebook account. It doesn't make facebook and extention of those other communities, it just makes it integrated. (Example, I do it on gamrReview personally) I had mentioned branding, and I meant it. By using the Gamewise branding in vgchartz' game section you bridge your branding efforts. If it can be done without dilution of the brands and without confusion, it should be an interesting consideration.

I can see your vision ioi it's almost palpable and I am excited for you. If you were to say "you know happyd, I just really need to focus on the gamewise vision for now", then I would get it. But I'm just uneasy pretending like the integration I'm mentioning isn't possible, or couldn't be molded to to a certain extent.

Another example. You stressed that vgchartz is more about separate skus because in a sales community, what plat sells how much mattters, that makes perfect sense to me. To bridge the two, in gamewise, you would have a sub-entitly called "sku" which would be a specialization of the parent entity which is "game",  with sole purpose to display the box art for that sku and link to vgchartz's sales info. When it's created, in either vgchartz or gamewise, the two entities will be mirrored. The problem's solved ;)

I'm not saying "do it", I'm just saying "think about it" :)

And, really, I appreciate your answers. And I'm starting to appreciate your support for vgchartz even if your monetary future might be in another endeavor. Either way I'm excited for you and wish you much success. Just bear with us when sometimes we feel like you're absent or are frustrated that some features here feel broken or unsupported. We spend a lot of time here and have lots of wishes for this place, but I'm starting to realize you have big plans and I'm a man of ambition too, I support you.

Little request then, since vgc is taking 2nd place, try to open the doors to some of us helping with the code and making the site more feature rich. I personally would love to be on the dev team.



ioi said:

It seems to me that a lot of the people who complain about Gamewise and who complained when we created the VGChartz Network must be people who don't like going on multiple different websites.

All of the best sites have a clear purpose. You don't go on Tripadvisor to talk about movies. You don't go on LinkedIn to invites friends to your birthday party. You don't use Facebook to look for a movie review. You don't go on N4G to find a game walkthrough. No one website (as much as Facebook and Google often try) can cover all bases and in fact the more you try to do the more confusing the site becomes.

Looking at the total December pageviews for VGChartz (including the gamrConnect, gamrFeed, gamrReview subdomains when we had them) we have:

2012 - 5.87m
2011 - 5.28m
2010 - 5.96m
2009 - 6.89m
2008 - 6.60m
2007 - 5.11m

So for everything that has been added and removed over the years, the hits have remained steady. Compare the site now to how it was in 2007 or 2010. The reason for this is because the hits are (and have always) been broadly split into 3 equal contributors - 30% from the homepage, 30% from the charts and game sales pages and 30% from the forums with the other 10% from everything else. All of the things we tried - a full news team with gamrFeed, reviews with gamrReview, adding more content to the game database, gamrTV, the social aspects of gamrConnect (status updates, better game collections, wall posts etc) - none of those things worked and not because they weren't good ideas or because they weren't executed well but because 95% of the people that come to VGChartz weren't interested in them. The homepage, chart pages, games sales pages and forums are what makes this site what it is - they have always generated the majority of the hits and haven't really changed in 5 years - http://web.archive.org/web/20080509085000/http://www.vgchartz.com/

Going back to a simpler VGChartz in 2012 was the right decision. gamrReview is now thriving and developing an audience and a writing team of its own and Gamewise is about to be launched onto the world later this month in its full glory. What has always been at the core of VGChartz is still here now - better than ever. General news, reviews, video content, game wikis, game collections, gaming social networking - they were all good experiments that we tried as the site was developing - some worked better than others and have resulted in new projects but ultimately none really had a place on VGChartz which is why they have gone.

Hehe for a guy that hosts a sales site the analysis is a bit... well okay, let me put it in a game sales metaphore.

You know how Super Mario sold less and less over time as the series progressed, up until the NSMB series, which now is also being affected with the sequel syndrome to sales? It also happened to pokemon and other series. Most things usually lose popularity over time. So the fact that the vgchartz pagevisit numbers are steady could be seen as a good sign, meaning that they didn't drop, possibly thanks to those efforts :)

I could be wrong, but it's at least a possibility. Anyhoo I'm just chewing the fat with you because honestly I think you took the right direction with gamrReview et al.



This has been a very educational read. Thanks, Brett, for taking the time to address everyone's concerns. You'll never be able to please everyone, and the fact that the site is still alive and kicking is a testament to all the hard work you and the team you have assembled have put into it. I'm sure as the next (last?) console cycle kicks in within the next year that traffic will tick up once again.

I'm wondering if you have something in place to send out mass emails to lapsed VGChartz users to return. In my absence I got several requests to return from the "mod/staff forums" but never once for this site. It might help to remind people about what a great place this is, especially with their participation and input.



ioi said:
theRepublic said:

Ok then, when is adding games to your collection going to be fixed on VG Chartz?

It won't, the feature is being phased out...

Which is sad as the game collection you can build here is amazing and a great feature. Truly sad to see that go.



Holy moly! 26 new badges!