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Forums - Sales Discussion - WiiU launched pretty well

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trestres said:I get your point, but they had launched consoles with new IP's in the past, more specifically Wii Sports was a new IP which ended up being what sold the Wii.

There's nothing similar here, or at least if Nintendo Land tried to be that I don't think it has quite succeed perhaps because tablet or dual screen play is not really something new in the gaming world and because Nintendo Land sounds too generic and there's lack of information for the general audience concerning what this game is about and how it is played. Motion controls was an unexplored field and the advertising campaign was way better.


I see. I think part of wii u's problem is it seems aimed more at core gamers. The branding will already confuse the casual market. But as you say the main problem is that wii u is offering nothing really new. Just trying to coat itself into being something new.



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CCFanboy said:
trestres said:I get your point, but they had launched consoles with new IP's in the past, more specifically Wii Sports was a new IP which ended up being what sold the Wii.

There's nothing similar here, or at least if Nintendo Land tried to be that I don't think it has quite succeed perhaps because tablet or dual screen play is not really something new in the gaming world and because Nintendo Land sounds too generic and there's lack of information for the general audience concerning what this game is about and how it is played. Motion controls was an unexplored field and the advertising campaign was way better.


I see. I think part of wii u's problem is it seems aimed more at core gamers. The branding will already confuse the casual market. But as you say the main problem is that wii u is offering nothing really new. Just trying to coat itself into being something new.

Yes, basically that if we speak about software, it's more of the same for core gamers. But the Wii U does bring new things to the table, it's Nintendo and other devs who are not showing it and the consumer will opt to buy the cheaper systems for the same experience. Wii U needs titles made specifically for its system, it won't draw in core gamers who already probably have an HD system that has a game catalog hundreds of times bigger and is cheaper and getting the main versions of games.

Nintendo didn't do too much to differentiate itself from the competition during launch and they needed to since the system is basically the same. Only to newcomers or casual buyers, this will be a cool thing to get, but even then there's not enough new unique software to attract casual players.



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Shinobi-san said:
Mnementh said:

Well, the doomtrain for WiiU is starting, but let's look at the facts: the WiiU has overall a pretty good launch.

---snip--


Come on...thats a bit paranoid. No reasonable posters are saying the WiiU is doomed.

This post is directly followed by:

 

ryuzaki57 said:
As I said in another thread, that means nothing because WiiU has a short-term strategy. Strong launch line-up to lure the core gamers (which failed), 2D Mario to appeal to the traditional fanbase and Nintendo Land + gimmicky controls to reach as many casual gamers as possible during the holiday season. In January WiiU's momentum will disappear like Cinderella's dress, to never return again because 3rd parties will ignore a system on which they sell nothing.

If WiiU can't get ahead of the competition now, it is doomed. PS3 and 360 have possible price cuts for next year, while WiiU's price was set as low as possible so as not to deter casual gamers. Also, PS3/360 launch comparisons make no sense since PS3 retailed for 599€ at launch, while a WiiU costs half that price. Needless to say, core gamers like 3rd parties will heavily favor PS4/X720, and future known multiplatform games are not coming to WiiU.

Therefore for WiiU, it's now or never. From the sales, it's clearly never.

Bwahahaha.

 

TTo answer ryuzaki: maybe, maybe not. My crystal ball is broken. If you're right the sales will dwindle in the next year. All I can talk about this moment is the situation after 4 weeks - and that is not bad (except europe). It could become bad, that is your prediction obviously. But I think for that we should wait for the sales to dwindle in reality.



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VGKing said:
Mnementh said:
VGKing said:

 

WiiU - Good supply, fair price

Wii - Limited supply, affordable

PS3 - Good supply, $600)

X360 - Limited supply, expensive

These are factors that need to be looked at as well before considering the launch a success a failure or a success.

 

That is right, but it was the decision of Sony to launch at $600 and supply-constraints can also be avoided by producing a lot in before. That are all factors that play into the sales, but the sales in the end are the deciding factor if a launch was good or bad. If you apply your logic, you could say: Wii had no HD, that lowered sales, and PS3 had a Blu-Ray, without that extra value it would have sold even less.

You obviously don't understand, I'm saying price and supply are stuff we need to factor in when considering if a launch is successful or not.
This isn't the place to discuss whose fault it was to launch the PS3 at $600 or what features these consoles had....

What do you mean my logic? You're the one thats trying to make excuses for why some console sold what they sold, I'm not.

Another factor that we shoud look at is  what time of year these consoles launch.

My point here is, the numbers are the numbers. We could find many resons why the Wonderswan sold bad. But that all doesn't change the fact it did. We could find many reasons to explain, why the PS2 sold good. But it sold good, it was a success. So all I saying here, that the WiiU had a good launch. I don't say anything about the future, because I have no idea, how it will goes. I was wrong with my expectations for WiiU. It did much better than expected in US and Japan and much worse in europe. I expected it to go down from Wii levels more, but in all regions more or less the same. So what will happen with the sales in the future`? I have no idea. WiiU might sell horrible in February, or it might pick up momentum. So far the only thing I was saying is: the launch was pretty good.



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10 years greatest game event!

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Mnementh said:
Shinobi-san said:
Mnementh said:

Well, the doomtrain for WiiU is starting, but let's look at the facts: the WiiU has overall a pretty good launch.

---snip--


Come on...thats a bit paranoid. No reasonable posters are saying the WiiU is doomed.

This post is directly followed by:

ryuzaki57 said:
As I said in another thread, that means nothing because WiiU has a short-term strategy. Strong launch line-up to lure the core gamers (which failed), 2D Mario to appeal to the traditional fanbase and Nintendo Land + gimmicky controls to reach as many casual gamers as possible during the holiday season. In January WiiU's momentum will disappear like Cinderella's dress, to never return again because 3rd parties will ignore a system on which they sell nothing.

If WiiU can't get ahead of the competition now, it is doomed. PS3 and 360 have possible price cuts for next year, while WiiU's price was set as low as possible so as not to deter casual gamers. Also, PS3/360 launch comparisons make no sense since PS3 retailed for 599€ at launch, while a WiiU costs half that price. Needless to say, core gamers like 3rd parties will heavily favor PS4/X720, and future known multiplatform games are not coming to WiiU.

Therefore for WiiU, it's now or never. From the sales, it's clearly never.

 

Bwahahaha.

TTo answer ryuzaki: maybe, maybe not. My crystal ball is broken. If you're right the sales will dwindle in the next year. All I can talk about this moment is the situation after 4 weeks - and that is not bad (except europe). It could become bad, that is your prediction obviously. But I think for that we should wait for the sales to dwindle in reality.

Well I'm not someone you can call a reasonable poster so my doom predictions matter little.



ryuzaki57 said:

Well I'm not someone you can call a reasonable poster so my doom predictions matter little.


I don't think you're really unreasonable. You only seem to have a grudge, if I read the posts here because of Ninja Gaiden/Bayonetta 2. But that aside, so far we only have launch-numbers. It is a good launch - not great but good. But I have no idea what happens after here. So you might be right and Nintendos strategy will only work short-term. Or not. I have no idea. We will see how sales hold up after launch and holidays are over.

I think the 3 data-points that will show us more clear, how the WiiU will sell in the future are:

1) Sales in the slow months.

2) Sales in the holidays after there was enough time to build momentum, game library and public perception. That means in that case December 2013.

3) Sales at the launch-time of the competition (PS4+Durango).

It seems likely that 2 and 3 will be around the same time.



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...on the contrary, the Pad and Miiverse have no equal in the game industry
actually i feel its too new for the masses



Stefan.De.Machtige said:
Squilliam said:
I think Europe is actually the most important market to predict future Wii U demand because of all the main regions Europe is the least Nintendo friendly market and therefore it will be a good barometer for demand outside of the Nintendo faithful and the new loyal Wii fanbase. If they cannot increase demand there then I suspect that the U.S.A. will soon follow a similar pattern. The Wii did well in Europe because it expanded the market for the console but if the market for this console contracts in Europe it means they haven't yet gained the interest of their old expanded market.

Odd reasoning. With that logic the x360 would have been doomed for it's lack of Japanese support/sales.

The biggest problem any console has in Europe is the (post-)recession there. Dedicated consoles are low tier luxury products. In that kind of economy, these are the first to suffer. The first to lose sales.

My logic is based off the idea that Nintendo expanded their appeal beyond their core gamers. Since they have more of their core in the U.S.A and Japan than in Europe then the litmus test for how they have kept their wider appeal is Europe. Whilst Europe is feeling poorer than it used to they are still relatively wealthy. The earliest signs of the Wii U doing poorer than the Wii are Europe because they are the only market which isn't following the same pattern as the launch of the Wii and they are the outliers which demand further investigation.

If in the next generation the Xbox Next doesn't exceedingly well in Japan then I would predict that from the outset Microsoft has significantly expanded the appeal of the Nextbox. The same applies to Europe as well, and ditto would apply to the U.S. for Playstation 4. The overall sales of a console depend on appealing to people who would not have otherwise got your consoles by either convincing them that yours is better or to buy a console when they would not have otherwise done so.



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