CCFanboy said:
In fact coming from somebody who thinks twilight princess is by far the best zelda ever, I would say wii u has it much better. If pikmin and ninja gaiden (in europe) had made launch things would have been absolutely perfect for me. But the only reason twilight princess kept me occupied was because it was so long and I loved it. I bought far cry slightly later and it was horrible. I would say wii u is better by far. Can't say about gc. But wii u has tekken and that is my favourite fighting game. For me, wii u is definitely far superior. I would rather they spread out the games more then throw all their eggs out at launch. It happened to vita and that caused people to say it has no games shortly after. You can have all the games you want at launch and have the best launch lineup of all time. Or you can make it less appealing and spread the games out over the next few months. Not only does that give sleeper hits a chance to take their place under the spotlight, it gives people a chance to save money for it should they not have enough on launch. |
That's a good point, by not having too many first party exclusives, this forces people to by 2nd party games, or games Nintendo is publishing, but not developing. Even the Wii had Metroid Prime 3, Super Smash Bros, Super Mario Galaxy, and Mario Kart all in development when the Wii launched in 2006. Wii U has Pikmin 3, Bayonetta 2, and The Wonderful 101, that's it so far. 2/3 Nintendo major published games aren't even Nintendo developed, they are Platnium Studios, a growing new company this gen responsible for a lot of 9/10+ titles.
Still, I wish Pikmin 3 released before the years end, but I guess a few Spring releases keep momentum up.
S.Peelman said: While Twilight Princess was indeed a port of the GameCube game, it was released before the original was. So Wii's version of TP was still a new game when it came out. A lot of Zelda-fans probably got the Wii just to play TP a month earlier. Agree on the rest though. Good thread idea by the way! |
Actually.....the game released on the same day in Japan (So it was a co-release there), and it released only a week later on Gamecube then on Wii in Europe. North America was the only location where TP released 3 weeks later on Gamecube then Wii (Not a month), and that's mainly because the Wii released 2 weeks earlier in NA then anywhere else. Nintendo probably wanted to ensure enough copies were printed for Wii first, and that it was available day 1. So this might not have been done on purpose, this may have just been the only way TP was available on Wii day 1.
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