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Forums - Gaming - Assassin's Creed 1-2 are two of the worst games ever created

 

Is Assassin's Creed overrated?`

Yes 130 34.95%
 
No 240 64.52%
 
Total:370
Runa216 said:

So the Batman Arkham Asylum and City games must also be terrible becuase it's the same basic ideas.  A bunch of dudes surround you and you time your attacks, blocks, and counters with their attacks.  That game got hailed for its combat. 

I agree with most of your points Runa and Jay is pretty far off here. But there is a major difference between the combat of AC2 and batman.

That major difference being kill streaks. This is something Brotherhood corrected....so brotherhood's and batman's combat is pretty much the same. But as for the rest of the games in the series...quite different.



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I only played AC... didnt even beat it. repetitive gameplay and terrible fighting mechanics... after how bad (at least what i thought) the first one was I didn't think many would return... I was wrong though. Also the story didnt keep me intrigued enough to look past everything else... It was by far the best thing but it wasnt super duper awesome to get me to keep going back



Runa216 said:
Jay520 said:

What you mentioned about combat doesn't seem to disprove my point. I already acknowledged blocks and counterattacks as being the dominant form of combat. There are offensive attacks, but you cannot do them on most opponents because they spam block and they'll counterattack you. From my experience with grabbing, you can't grab most opponents because they'll immediately push you off. Stealth/ranged attacks were extremely uncommon in AC2 as well. That leaves 90% of the combat being block/counterattack and dodge/counterattack. It makes the combat incredibly boring as you sit there and wait for the opponents attack. The other 10% consists stealth and ranged attacks, and the few times that you can actually be offensive and grab/attack an opponent.

So the Batman Arkham Asylum and City games must also be terrible becuase it's the same basic ideas.  A bunch of dudes surround you and you time your attacks, blocks, and counters with their attacks.  That game got hailed for its combat. 

Batman is leagues ahead of Assassin's Creed in terms of combat.

Firstly, in Batman, you could actually be offensive and attack most enemies. You don't have to passively sit back and wait for the enemy to attack before you can kill him. That makes Batman's combat more satisfying than Assassin's Creed easily. That way, you don't have any breaks in combat, and each battle feels like a steady flow of attacks/counterattacks. On the other hand, in Assassin's Creed, there is no sense of flow. There are plenty of offputting breaks in combat in Assassin's Creed when you're waiting for the enemy to attack so you can counterattack.

Secondly, the variety of enemies, combos, and equipment makes encounters ten times as diverse as Assassin's Creed. There's about 5-6 different types of equipment that you can use facing any enemy. There are many different enemies that each require different combos, and sometimes different equipment. After your combo meter reaches a certain level, you can use four different special combos, etc.  Some enemies require you stun them, some require you to jump over them, some require you use a beat-down combo, etc.

And lastly, Batman's combat actually offers you a challenge. You can't just sit back and press the counterattack button because that won't kill the enemies. You have to actually take the offensive, while simotaneously looking out for attacking enemies. You feel much more alert and active while playing Batman than in Assassin's Creed. 

I could go on and on about why Batman trumps Assassin's Creed in combat, but I haven't played it in a while, so I can't be totally accurate about everything. Are you really telling me that Assassin's Creed combat is remotely comparable to that of Batman? Really?



Peoples opinions on what constitutes "gameplay" these days is so fucked up honestly.

If assassins creed 2 or brotherhood doesnt have "gameplay" then i have no idea what people mean when they say "gameplay".

Fucking hardcore asshole gamers acting like you know shit.



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Jay520 said:
Runa216 said:
Jay520 said:

What you mentioned about combat doesn't seem to disprove my point. I already acknowledged blocks and counterattacks as being the dominant form of combat. There are offensive attacks, but you cannot do them on most opponents because they spam block and they'll counterattack you. From my experience with grabbing, you can't grab most opponents because they'll immediately push you off. Stealth/ranged attacks were extremely uncommon in AC2 as well. That leaves 90% of the combat being block/counterattack and dodge/counterattack. It makes the combat incredibly boring as you sit there and wait for the opponents attack. The other 10% consists stealth and ranged attacks, and the few times that you can actually be offensive and grab/attack an opponent.

So the Batman Arkham Asylum and City games must also be terrible becuase it's the same basic ideas.  A bunch of dudes surround you and you time your attacks, blocks, and counters with their attacks.  That game got hailed for its combat. 

Batman is leagues ahead of Assassin's Creed in terms of combat.

Firstly, in Batman, you could actually be offensive and attack most enemies. You don't have to passively sit back and wait for the enemy to attack before you can kill him. That makes Batman's combat more satisfying than Assassin's Creed easily. That way, you don't have any breaks in combat, and each battle feels like a steady flow of attacks/counterattacks. On the other hand, in Assassin's Creed, there is no sense of flow. There are plenty of offputting breaks in combat in Assassin's Creed when you're waiting for the enemy to attack so you can counterattack.

Secondly, the variety of enemies, combos, and equipment makes encounters ten times as diverse as Assassin's Creed. There's about 5-6 different types of equipment that you can use facing any enemy. There are many different enemies that each require different combos, and sometimes different equipment. After your combo meter reaches a certain level, you can use four different special combos, etc.  Some enemies require you stun them, some require you to jump over them, some require you use a beat-down combo, etc.

And lastly, Batman's combat actually offers you a challenge. You can't just sit back and press the counterattack button because that won't kill the enemies. You have to actually take the offensive, while simotaneously looking out for attacking enemies. You feel much more alert and active while playing Batman than in Assassin's Creed. 

I could go on and on about why Batman trumps Assassin's Creed in combat, but I haven't played it in a while, so I can't be totally accurate about everything. Are you really telling me that Assassin's Creed combat is remotely comparable to that of Batman? Really?


Jay you have not played brotherhood how can you make these comments on the IP as a whole?

Brotherhoods combat surpasses batman imo.



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Jay520 said:
Runa216 said:
Jay520 said:

What you mentioned about combat doesn't seem to disprove my point. I already acknowledged blocks and counterattacks as being the dominant form of combat. There are offensive attacks, but you cannot do them on most opponents because they spam block and they'll counterattack you. From my experience with grabbing, you can't grab most opponents because they'll immediately push you off. Stealth/ranged attacks were extremely uncommon in AC2 as well. That leaves 90% of the combat being block/counterattack and dodge/counterattack. It makes the combat incredibly boring as you sit there and wait for the opponents attack. The other 10% consists stealth and ranged attacks, and the few times that you can actually be offensive and grab/attack an opponent.

So the Batman Arkham Asylum and City games must also be terrible becuase it's the same basic ideas.  A bunch of dudes surround you and you time your attacks, blocks, and counters with their attacks.  That game got hailed for its combat. 

Batman is leagues ahead of Assassin's Creed in terms of combat.

Firstly, in Batman, you could actually be offensive and attack most enemies. You don't have to passively sit back and wait for the enemy to attack before you can kill him. That makes Batman's combat more satisfying than Assassin's Creed easily. That way, you don't have any breaks in combat, and each battle feels like a steady flow of attacks/counterattacks. On the other hand, in Assassin's Creed, there is no sense of flow. There are plenty of offputting breaks in combat in Assassin's Creed when you're waiting for the enemy to attack so you can counterattack.

Secondly, the variety of enemies, combos, and equipment makes encounters ten times as diverse as Assassin's Creed. There's about 5-6 different types of equipment that you can use facing any enemy. There are many different enemies that each require different combos, and sometimes different equipment. After your combo meter reaches a certain level, you can use four different special combos, etc.  Some enemies require you stun them, some require you to jump over them, some require you use a beat-down combo, etc.

And lastly, Batman's combat actually offers you a challenge. You can't just sit back and press the counterattack button because that won't kill the enemies. You have to actually take the offensive, while simotaneously looking out for attacking enemies. You feel much more alert and active while playing Batman than in Assassin's Creed. 

I could go on and on about why Batman trumps Assassin's Creed in combat, but I haven't played it in a while, so I can't be totally accurate about everything. Are you really telling me that Assassin's Creed combat is remotely comparable to that of Batman? Really?

Yeah, I think we're done here.  Pretty much everything you just said defending the game you like can be easily applied to the game you're saying is the worst ever.  If you can't see the hypocrisy and the blatant absense of objectivity here, there's nothing more I can do for you.  



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Shinobi-san said:
Runa216 said:

So the Batman Arkham Asylum and City games must also be terrible becuase it's the same basic ideas.  A bunch of dudes surround you and you time your attacks, blocks, and counters with their attacks.  That game got hailed for its combat. 

I agree with most of your points Runa and Jay is pretty far off here. But there is a major difference between the combat of AC2 and batman.

That major difference being kill streaks. This is something Brotherhood corrected....so brotherhood's and batman's combat is pretty much the same. But as for the rest of the games in the series...quite different.

oh I agree, the point was that his argument that Assassin's Creed's Combat gameplay was inferior or flat out terrible was a horrible thing to assume since at their core they were the same basic idea and the same things he was saying as a ctiticism for this game series he hates could also be applied as a compliment to a game series he likes.  

His blind hatred reminds me of my own ignorance back when I Was on a crusade against Halo for changing the first person shooter genre into something I hated. 



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Runa216 said:

Yeah, I think we're done here.  Pretty much everything you just said defending the game you like can be easily applied to the game you're saying is the worst ever.  If you can't see the hypocrisy and the blatant absense of objectivity here, there's nothing more I can do for you.  


Whats worse is that he is making these comments on the IP as a whole not just AC2. But clearly hasnt played the rest of the games in the series.



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Shinobi-san said:

Majority of Ass Cracks 2 can be played using stealth its just really difficult. The AI is also shitty so that makes it even harder (not the correct type of challenge but a challenge non the less). So not sure where you got the 20% from.

And brotherhood (easily the best gameplay in the series so far) can be played entirely using stealth. I have done this. So don't argue :)

Also the combat in brotherhood was a HUGE step up compared to 2 it felt very similar to the batman games. U should see the leaderboards for the combat challenges insane stuff happening there.

To be honest jay this just seems like a flame thread. You dont really seem to know the game or you just dont like it. But most of your points are completely wrong.


Most of AC2 killings involved you killing some dude (oftentimes in front of dozens of guards), thus preventing any stealth from being possible. Nearly every single person I've killed resulted in being chased by like fifteen guards. I admit, I don't remember much of Assassin's Creed 2, because I was half-sleep, but I rarely remember oppurtunities to kill someone and escape while being undetected.

I'm not going to risk Brotherhood. WHen I told my friends how much I hated the few minutes I plated AC1, they all told me, "Dude, AC2 is so much better, you gotta play it!" My friends and improved reviews all convinced me to try the game out. Unfortunately, when I played it, it was just as boring as AC1. I was fooled twice already; I won't be made a fool a third time. 

Flame thread? maybe...depends on your definition of a flame thread. I'm expressing my discontent of a game using what I think is well-supporting reasoning. If that's a flame thread, then so be it.



You are not alone. I don't like it either. But I don't know what is it. It is a chore to bring myself to play it. And I lose interest very fast.
I will admit is original in its crazy Matrix-time traveling storyline, but not engaging to me. I can' t relate to the character.
And I don't like stealth games.
If only the open world were richer... I don't know...