When Sony launched PS Vita earlier this year, they put a top-of-the-line mobile GPU inside:
4-core SGX543MP4+
Apple just launched the latest $499 iPad 4 with PowerVR SGX543MP4 (quad-core graphics) despite Sony incorporating this GPU into the Vita as early as February 2012.
Based on Sony's push to have very high-end mobile GPU graphics in the Vita, I find it somewhat odd that Sony would do a 180* turnaround and put the lowest end GPU into their next generation in-home console. It makes no sense. If Sony wants to cater even more to hardcore gamers, they would need to use a dedicated GPU of some sort to be able to play next generation DX11 games. Not only that but even in current games, A10-5800K has no chance to play them at 1080P @ 60 fps. Even with console centric optimizations, that APU is simply too weak.
The source of this rumor states:
There is “no difference” between Orbis and PlayStation 3′s outputs, according to the source.
^But A10-5800K, by virtue of being based on HD6000 series GPU, can only drive 4K resolution displays over Displayport 1.2. You need HD7000 series GCN to drive 4K content over HDMI through "3Ghz Fast HDMI," exclusive feature of GCN-based HD7000 series. If Orbis won't have Display Ports, then Sony can't support 4K TVs, which contradicts that Sony will support 4K TVs. You also need Fast HDMI to be able to support 1080P Stereo 3D gaming / BluRay 3D at 60 Hz per eye with next generation TVs. Therefore, the source is contradicting itself, unless this is a very custom part that includes some GCN features inside HD6000 series GPU made specifically for Sony.
http://www.anandtech.com/show/5261/amd-radeon-hd-7970-review/8