By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Satoru Iwata: Nintendo 2013 R&D Preview

Everyone has to step down at some point, Nintendo has a lot of talented people like Koizumi and Fujibayashi who they would like to get the most out of, I'm sure these designers have ideas and concepts which are great but as Miyamoto put would be overshadowed by his own. It'll be an interesting restructuring.



Around the Network

As much as I loved Miyamoto's work, I'm kinda glad he's stepping away a little to work on smaller projects, I think it's time to move on. Nintendo have other amazing people working for them so Miyamoto's lost won't affect the games imo.



Nintendo and PC gamer

This list from gaf

List of games Takashi Tezuka worked on:

Devil World – designer (with Shigeru Miyamoto
Super Mario Bros. – designer (with Shigeru Miyamoto)
Super Mario Bros. 2 (The Lost Levels) – designer
The Legend of Zelda – director, designer, and writer (with Shigeru Miyamoto)
Super Mario Bros. 3 – designer (with Shigeru Miyamoto)
Super Mario World – main director
The Legend of Zelda: A Link to the Past – director
The Legend of Zelda: Link's Awakening – director
Super Mario World 2: Yoshi's Island – director (with others)
BS The Legend of Zelda – designer (with Shigeru Miyamoto)
BS The Legend of Zelda: Inishie no Sekiban – supervisor
Yoshi's Story – producer
Super Mario 64 - assistant director (with Yoshiaki Koizumi)
The Legend of Zelda: Ocarina of Time – supervisor (with Toshihiko Nakago)
The Legend of Zelda: Majora's Mask – supervisor
The Legend of Zelda: Oracle of Seasons and Oracle of Ages – supervisor (with others)
Luigi's Mansion – producer (with Shigeru Miyamoto)
Pikmin – progress management (with others)
Animal Crossing – producer
The Legend of Zelda: The Wind Waker – producer (with Shigeru Miyamoto)
The Legend of Zelda: The Minish Cap – supervisor (with others)
The Legend of Zelda: Four Swords Adventures – supervisor (with Toshihiko Nakago)
Pikmin 2 – producer (with Shigeru Miyamoto)
Paper Mario: The Thousand-Year Door – character supervisor (with others)
Yoshi Touch & Go – producer
Animal Crossing: Wild World – producer (with Katsuya Eguchi)
New Super Mario Bros. – general producer
New Super Mario Bros. Wii – producer (with Hiroyuki Kimura)
Super Mario Galaxy 2 – producer (with Yoshiaki Koizumi)
New Super Mario Bros. 2 - producer

The guy is legendary!
BTW... did you know... Devil World is one of the few Miyamoto games never to come to america?

Guess Americans were not ready for a Demon in a Speedo!

Gah, I love this guy, he should be on the next Smash ASAP



RolStoppable said:
mike_intellivision said:
Folks should not get too ahead of themselves. This is speculation built upon fact and possibly other speculation. There are sources listed but without citation, so the information cannot be verified. I am not saying some or all of this will or won't happen. But right now it is just a NeoGAF posted rumor.

While Nikkei has generally proven to be a good source, Wired had the whole "Miyamoto is retiring" saga (which could be the source of his stepping down from EAD) and the Guardian has been hit-or-miss.

Finally, it is interesting both here and on NEoGAF how quickly people seem to be ready to get rid of Miyamoto.

Mike from Morgantown

Probably because they see Miyamoto as the man responsible for no new IPs that feature fictional universes coming out of Nintendo in a long time.

I'd like to see him step down because of his major involvement in the 3DS hardware design as well as for his poor judgment or too strong influence in what kinds of games Nintendo has been making. Refering to the whole "NSMB was released in 2006 and was a huge hit, there's no point in making a sequel for the same system and it's not even worth having a sequel at the launch of the DS successor; but let's make Super Mario Galaxy 2 for the Wii" incident.

hey now, I still consider Galaxy 2 the best console game of the current generation! 1 month 6 days until the next gen starts!



This could be interesting glad their thinking of new ips



Around the Network

Well, it will take at least a year for to discover the results of these actions. Sad but true. I wanna see old IPs, and/or new huge IPs as well. You know, NintendoLand is cool and funny, but I'm talking about something like Metroid, Final Fantasy or Skyrim. I know Nintendo has money and talent to make more games like these, and now they have the most powerful console at the moment. So, I really wanna see huge games soon( 2013, please)



We need moar Zelda, now!

We need moar Unchartedzz!

We need less DLCs.

Satoru is a smart man, I trust him!!!
It will be a sad day though when Miyamoto leaves Nintendo



I'm curious to see what gets developed on Miyamoto's small "Indie like" studio.

Great potential for some good pearls there.



Thank God Miyamoto is finally taking on a smaller role at Nintendo. While his accomplishments over the pas 25 years are undeniable, over the past decade or so I feel at times his presence has been a hindrance to game development... for example his meddling in Rare's Dinosaur Planet which turned the game into the half-assed Starfox Adventures a couple years later, and making one of the premiere titles of 2008 for the Wii the God-awful Wii Music.

Seems like good moves all around... now how about picking up another Western developer or two to complement Retro, who's software output has been pretty lacking. 4 games over more than 10 years? That's pretty weak right there... even companies like Rockstar, Valve and Epic who are notorious for lengthy development cycles between games have a higher output than that.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

NightDragon83 said:
Thank God Miyamoto is finally taking on a smaller role at Nintendo. While his accomplishments over the pas 25 years are undeniable, over the past decade or so I feel at times his presence has been a hindrance to game development... for example his meddling in Rare's Dinosaur Planet which turned the game into the half-assed Starfox Adventures a couple years later, and making one of the premiere titles of 2008 for the Wii the God-awful Wii Music.

Seems like good moves all around... now how about picking up another Western developer or two to complement Retro, who's software output has been pretty lacking. 4 games over more than 10 years? That's pretty weak right there... even companies like Rockstar, Valve and Epic who are notorious for lengthy development cycles between games have a higher output than that.

Miyamoto was behind the Wii Series which has been ridiculously successful and is the third best selling franchise ever now behind Mario & Pokemon. So Miyamoto has still got it.

And the reason it takes Retro ages to put out a game is they are only a small studio 80 at max I think and are not as large as Rockstar, Valve or even Epic.