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Forums - Gaming - Bioware Docs May Have Left Over Negative Fan Reaction

gamers can be really immature and overbearing in certain situations, sometimes justifying the stigma some people have against gamers



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double post



This is ridiculous.

If you make a bad game, it is not the fault of gamers for not liking it. We have no responsibility to like your game.

Having said that, ME3 on the whole was extremely well received. People just didn't like their crappy ending, and once that was changed, there aren't really many complaints left. As for Old Republic, well, every company makes a bad game once in a while, and you just have to deal with the criticism, learn from your mistakes and move on.

I think there was something more to this than they are letting on. Or do you really get that comfortable in your position after 16 years of making only excellent games?



(Former) Lead Moderator and (Eternal) VGC Detective

Ji99saw said:
To be fair they have one of the worst fanbases in gaming history, the literally demanded they they remake the endings lol


That's because the ending as it was originally was garbage.  3 choices with identical endings except for what color things were.  3 shitty choices that Shephard would have said "screw you" to all of them (or not.  My Shephard would have).  The ending was bad, plain and simple, and only EA apologists believe otherwise.  Where's the "you win the game and spend the rest of your life chilling on a beach" ending?  (Also known as "the good ending").  Your character has kids with (romantic interest), and build a life together, picking up the pieces from the war.  What about all your companions?  What about Tali, who literally can't EAT anything on earth without getting sick and dying?  Great ending there, writers.  And that's just the beginning of the problems with what was originally written. Brilliant.

Seriously, as awesome as ME1, 2, and even 3 were, the end was a complete mess that should never have made it past internal testing.  No one is going to feel satisfied with what they did.  Number 1 rule in writing: don't kill your main character.  Even more so in games where the player puts themselves in the role of the main character.

Seriously, in a game with multiple endings, it literally is possible to make almost everybody happy.  I point to Chrono Trigger as example of how multiple endings can be done.  Its stands in stark contrast to the utter fail that EA and Bioware put together for the ME3 ending.  Shame on them.  They deserve all the ridicule they get and more.



Check out my Youtube Let's Play channel here.

I think people overreacted about ME3 ending.

Also the SWTOR failure must have contributed for them to want to leave the company.



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On TOR, I actually enjoyed what they had, except for the whole MMO part. After years of playing WoW, I'm tired of MMO gameplay (click button to use ability, wait for cooldown, repeat). The plot and conversation parts were amazing, but I couldn't see myself paying money monthly to essentially play WoW with a starwars skin. But that's just me, most folks don't mind it.



Check out my Youtube Let's Play channel here.

The reason for SWTOR failure is not related to the game's quality.

Making a high budget MMO when the subscription model is dying was a bad commercial decision that must have come from EA.

 



chocoloco said:
Soleron said:
Why is that such a bad thing? They made a game which seriously damaged EA's public image. Senior management /exist to be responsible/. It's why they get paid the big money and it DOES fall to them to leave when their team screws up that badly.

Coming from a guy who only has Nintendo games played on his profile. hmmm.

You obviously don't know me. I hate Nintendo's actions with a greater passion than any MS or Sony fan can bring to it.

I try to  look at things from a business perspective, even for the companies whose games I don't buy.  I want gaming to be popular and successful regardless of name.



chocoloco said:
Soleron said:
Why is that such a bad thing? They made a game which seriously damaged EA's public image. Senior management /exist to be responsible/. It's why they get paid the big money and it DOES fall to them to leave when their team screws up that badly.

Coming from a guy who only has Nintendo games played on his profile. hmmm.

Too bad he can't make it private so some who read into it can't actually view it. hmmm



Crono141 said:
Ji99saw said:
To be fair they have one of the worst fanbases in gaming history, the literally demanded they they remake the endings lol


That's because the ending as it was originally was garbage.  3 choices with identical endings except for what color things were.  3 shitty choices that Shephard would have said "screw you" to all of them (or not.  My Shephard would have).  The ending was bad, plain and simple, and only EA apologists believe otherwise.  Where's the "you win the game and spend the rest of your life chilling on a beach" ending?  (Also known as "the good ending").  Your character has kids with (romantic interest), and build a life together, picking up the pieces from the war.  What about all your companions?  What about Tali, who literally can't EAT anything on earth without getting sick and dying?  Great ending there, writers.  And that's just the beginning of the problems with what was originally written. Brilliant.

Seriously, as awesome as ME1, 2, and even 3 were, the end was a complete mess that should never have made it past internal testing.  No one is going to feel satisfied with what they did.  Number 1 rule in writing: don't kill your main character.  Even more so in games where the player puts themselves in the role of the main character.

Seriously, in a game with multiple endings, it literally is possible to make almost everybody happy.  I point to Chrono Trigger as example of how multiple endings can be done.  Its stands in stark contrast to the utter fail that EA and Bioware put together for the ME3 ending.  Shame on them.  They deserve all the ridicule they get and more.

I never said the ending was good so your "E.A apologist" comment was unneeded although I didn't find it as bad as other parts of the game (auto dialogue). There was no way everyone was going to get exactly what they wanted way to many choices and way to many variables. All that being said that does not give people the right to threaten, hack, and harass people just because they didn't like the direction they took with their I.P.(which they own)

As far as your other concerns they were addressed in the Extended Cut such as your crew left with joker and society rebuilding mass relays to help people get home, I'm sure the can synthesize food for Tali in the mean time.

(Spoiler) Infamous 2 has an ending when Cole dies and I think Sucker Punch are some of the best Story writers this Gen so your point is moot considering Sheperd survives in one of the endings. If you think it is OK for people to behave like wild animals because they don't like a video game ending then that's your opinion.



Without order nothing can exist - without chaos nothing can evolve.

"I don't debate, I just give you that work"- Ji99saw