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Forums - Gaming Discussion - Nintendo should copy Sony

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Nintendo should

be more like Sony in gene... 35 19.55%
 
have at least one studio like Team Ico. 53 29.61%
 
not bother with the segment. 91 50.84%
 
Total:179

In thread ->  http://gamrconnect.vgchartz.com/thread.php?id=147996, I said:

happyd said:

Reggie said: (on the PS2 and Sony)

They’ve done a phenomenal job, and they have been able to address different marketing over time, to build an incredibly large install base,” he said.

Here is a smart business man, one who is able to look at what his competition does right and tries follow it. This is very business wise.

It seems Nintendo already is taking business cues from Sony, where they are doing things right, and that's only a good thing.



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I think people give to much credit to ALL of Sonys exclusives.

Personally on PS3 the games that really shine and impress me are God Of War 3 and Ratchet And Clank.

To be honest Uncharted is good. Not great just good. For example I think Max Payne 3 which is just like Uncharted 2 or 3 is better than Uncharted. Only difference is the climbing in Uncharted, which could be taken out as it is linear and pointless. Uncharteds platfroming bits are pretty much a joke.

Killzone is a very average franchise just worth a go, but noting to write home about. And GT died at the start of the gen. Its competition raising the bar to high for them.

Anyway, I dunno bout Nintendo these days. Their games NEVER appeal to me anymore. The last Zelda I played and finished was OOT on the GC version. So muc better than Windwaker in fact I never finished Windwaker.

To be honest the PS3 is ok. I enjoyed a few games so far. But have been seriously surprised by the averageness of some of the games that people on forums go gaga over.

Theres better out there in the same genre imo.



I think they should bring in as much 3rd party back as possibly and make another super metroid type game. 2D
Also I would like them to do a achievement system. Not sure if this has been confirmed already but needs to be put in.



RolStoppable said:

I'd rather keep everything in this thread than take it to PMs. I couldn't open the second PM you sent me (probably because you didn't put any letters into the subject), so I couldn't read more than the three lines that were displayed in the inbox.

If it comes to deciding between the PS3 and 360, then first party games aren't the only factor. Which console do my friends own, do I have to pay for online, how reliable is the console, all these things can and will factor into the decision. Nevertheless, if it's third party multiplatform games that make people think about purchasing these systems in the first place (looking at sales charts, that seems to be the case more often than not), then it's more important for Nintendo to get these multiplatform games than making their own Uncharted.

Regarding leading by example, the Wii was never meant to sell. The difference between third party shooters on the 360 and third party casual titles on the Wii is that the former get put effort into them while the latter are cash grabs for the most part. If Nintendo had only made Super Mario Galaxies, then third parties wouldn't have provided quality content either. It simply didn't matter what Nintendo did, because for the most part third parties had no intentions to develop quality software for the Wii. The range of games that Nintendo made in the NES and SNES eras isn't different from the games they made on the Wii. But back then third parties put effort into their games for Nintendo platforms. Also, Nintendo themselves didn't have to make JRPGs and fighting games to get Final Fantasy and Street Fighter. Nowadays they don't have to either. Just like back then it is up to third parties to make these games.

The reason why I think that kiddy quality games are rare is because they are rare. If you exclude Nintendo, then what is left? Rayman, Sonic and maybe a few others? Meanwhile the market drowns in M- and T-rated games, even though these games are catering to a smaller segment. So I'd rather see Nintendo making "pure shit" like Kirby's Epic Yarn, because it means that I have a game to play.

Look at the Wii U launch lineup: On one hand you have Call of Duty, Assassin's Creed, Mass Effect, Batman, Darksiders and ZombiU, on the other hand you have NSMB, Pikmin, Rayman, Wii Fit and Nintendo Land. If third parties decide to put quality games on the Wii U, it's guaranteed that they will mostly belong into the former category, so Nintendo putting even more money into this segment is a waste of resources that could be spent on catering to people who are underserved by the current direction of third parties. It's sufficient if Nintendo keeps making Zelda, Metroid and JRPGs at the rate they have done in the last years, if they have third parties on board. And if Nintendo doesn't have third parties on board, then they will run into problems to get to 150m regardless of how many non-kiddy games they make, because lacking the vast majority of good third party games will make the platform feel incomplete to potential customers.

Music to my ears, someone that actually makes sense from the other side of the debate.

There is one thing you didn't factor into the equation, and it's the Sony factor that makes games like UC and SotC stand out in comparison with the 3rd party WiiU launch games you mentioned. Maybe it's just a case of "the grass is always greener on the other side of the lawn", maybe it's the word of mouth, maybe it's just my personal taste, but in my opinion some games are very difficult to rival, so much so that they are in another league. So is my opinion of the Sony games I mentioned in OP. However, I do believe Zelda and Metroid, at their very best, do rival those games adequately. Mind you, I have not seen that very best since at least Prime 1, OoT, and before that. So even there Nintendo has begun to lack imho.

As for Kirby's Epic Yarn, I played the demo and just watched a good 30 minutes of gameplay, and I have played better kiddy games, with funner gameplay and much more interesting themes than that. I am not like you that I can shut off the theme of a game to enjoy the gameplay, I find that very challenging, and I'm sure I'm not the only one. And I love Kirby's Dreamland and Kirby's Adventure. The music isn't as good and the gameplay not as fun. The concept is neat though.

The WiiU strategy is not fail-proof. It will be missing the lion's share of exclusives in the category of darker games aimed at the segment unless something is done right to fix that. My assumption here is that the exclusives would be of higher quality. Also, apart from the AAA multi-plats in your post, some 3rd party multi-plat games lack depth. For instance many are pure violence and lack the depth and emotion of the games mentioned in OP (ie Serious Sam, Duke Nukem). Having only multiplats is not enough.

Lastly, I do believe that exclusives play a big part in the purchase of a console, but you're right that the community is also super important. It is for me when I consider what platform I want to buy my fighting games on. But for most people that aren't as involved in the online community and are looking to get a console for their family, usually a good online infrastructure is all that matters.



RolStoppable said:

Yes, that's personal taste. You keep running into trouble with other people, because you try to (intentionally or not) pass off this personal taste as an objective quantity. And who's to say that I shut off the themes of games in order to enjoy their gameplay? I don't feel offended by these themes, that's why I can enjoy these games without problems.

I'd like you to name these exclusives that the Wii U will be missing.

I edited my post to add a bit more details, if you have the interest of going over the last two paragraphs.

I understand that this is a question of taste, and I also realize that I may lack the exposure to make a proper judgement.

For example, I recently played Assassin's Creed and was blown away. Had I made the judgement prior, I would have used my perception of what the game was to judge it, and the judgement would've been incorrect.

Having said that, as for personal taste, what makes you say that Super Metroid is a classic, what makes me say it? It's the fact that we both agree on each others' personal taste, that the game is in another league than most other games we've played, be it due to top-notch gameplay, fantastic graphics and art, sublime music and excellent sound effects, and an intriguing plotline. We both perceive it.

I perceive something similar for SotC, and other great games I have enjoyed in the past, such as Final Fantasy I and IV, and Megamans 2 and 3, OoT and Metroid Prime. Even when I listen to the music of MM 2 and 3 today, and compare it to the music of the later MMs (4 to 7), I notice a difference in quality. It's that edge I'm talking about.

If your specialty is noticing quality gameplay, mine is noticing quality art design, themes and story. So it may be personal taste, but in my experience it has served me well in getting insights on what people prefer, and helps me explain the numbers I see (in this occurence, the total Wii Global HW sales numbers, and my outlook on WiiU sales numbers).

As such, I believe it would be to Nintendo's advantage to take a look at what Sony did in those games and try to integrate that edge in their games, like I showed with the NSMBU shot, there is some depth to that backdrop that was not in previous NSMB entries. Even if it's for kids, it can benefit from that depth and compelling art choice.



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happydolphin said:
RolStoppable said:

I'd rather keep everything in this thread than take it to PMs. I couldn't open the second PM you sent me (probably because you didn't put any letters into the subject), so I couldn't read more than the three lines that were displayed in the inbox.

If it comes to deciding between the PS3 and 360, then first party games aren't the only factor. Which console do my friends own, do I have to pay for online, how reliable is the console, all these things can and will factor into the decision. Nevertheless, if it's third party multiplatform games that make people think about purchasing these systems in the first place (looking at sales charts, that seems to be the case more often than not), then it's more important for Nintendo to get these multiplatform games than making their own Uncharted.

Regarding leading by example, the Wii was never meant to sell. The difference between third party shooters on the 360 and third party casual titles on the Wii is that the former get put effort into them while the latter are cash grabs for the most part. If Nintendo had only made Super Mario Galaxies, then third parties wouldn't have provided quality content either. It simply didn't matter what Nintendo did, because for the most part third parties had no intentions to develop quality software for the Wii. The range of games that Nintendo made in the NES and SNES eras isn't different from the games they made on the Wii. But back then third parties put effort into their games for Nintendo platforms. Also, Nintendo themselves didn't have to make JRPGs and fighting games to get Final Fantasy and Street Fighter. Nowadays they don't have to either. Just like back then it is up to third parties to make these games.

The reason why I think that kiddy quality games are rare is because they are rare. If you exclude Nintendo, then what is left? Rayman, Sonic and maybe a few others? Meanwhile the market drowns in M- and T-rated games, even though these games are catering to a smaller segment. So I'd rather see Nintendo making "pure shit" like Kirby's Epic Yarn, because it means that I have a game to play.

Look at the Wii U launch lineup: On one hand you have Call of Duty, Assassin's Creed, Mass Effect, Batman, Darksiders and ZombiU, on the other hand you have NSMB, Pikmin, Rayman, Wii Fit and Nintendo Land. If third parties decide to put quality games on the Wii U, it's guaranteed that they will mostly belong into the former category, so Nintendo putting even more money into this segment is a waste of resources that could be spent on catering to people who are underserved by the current direction of third parties. It's sufficient if Nintendo keeps making Zelda, Metroid and JRPGs at the rate they have done in the last years, if they have third parties on board. And if Nintendo doesn't have third parties on board, then they will run into problems to get to 150m regardless of how many non-kiddy games they make, because lacking the vast majority of good third party games will make the platform feel incomplete to potential customers.

Music to my ears, someone that actually makes sense from the other side of the debate.

There is one thing you didn't factor into the equation, and it's the Sony factor that makes games like UC and SotC stand out in comparison with the 3rd party WiiU launch games you mentioned. Maybe it's just a case of "the grass is always greener on the other side of the lawn", maybe it's the word of mouth, maybe it's just my personal taste, but in my opinion some games are very difficult to rival, so much so that they are in another league. So is my opinion of the Sony games I mentioned in OP. However, I do believe Zelda and Metroid, at their very best, do rival those games adequately. Mind you, I have not seen that very best since at least Prime 1, OoT, and before that. So even there Nintendo has begun to lack imho.

As for Kirby's Epic Yarn, I played the demo and just watched a good 30 minutes of gameplay, and I have played better kiddy games, with funner gameplay and much more interesting themes than that. I am not like you that I can shut off the theme of a game to enjoy the gameplay, I find that very challenging, and I'm sure I'm not the only one. And I love Kirby's Dreamland and Kirby's Adventure. The music isn't as good and the gameplay not as fun. The concept is neat though.

The WiiU strategy is not fail-proof. It will be missing the lion's share of exclusives in the category of darker games aimed at the segment unless something is done right to fix that. Also, apart from the AAA multi-plats in your post, many 3rd party multi-plat games lack depth. For instance many are pure violence and lack the depth and emotion of the games mentioned in OP. Having only those is not enough.

If Nintendo was able to follow through with your advice and also RolStoppable's advice, they would make a pretty legendary system.

The problem is that I don't think we'll ever have a super console like we did with SNES and PS2, the two best consoles of any generation in my opinion.

The SNES was born at the perfect time. New 16-bit graphics and new ideas pushed Nintendo IPs to never-before-seen heights. Super Mario World, Super Metroid, A Link to the Past, Donkey Kong Country, etc. You could easily make a case for these being the best installments of their respective franchises.

Then there was third-party support. Final Fantasy II went a long way toward introducing dramatic storytelling into RPGs, and then Final Fantasy III perfected the formula. Add a host of other RPGs, racing games, fighting games, platform games, sports games, simulation, strategy, you name it.

And PS2 was just a perfect storm. The Playstation brand was super strong after PS1 won the fifth generation, and all the big third-party games landed on it. Grand Theft Auto, Gran Turismo, Final Fantasy, Metal Gear Solid, Kingdom Hearts, God of War, the list goes on. Plus it had backwards compatability, DVD playback, etc.

I just don't see something like that ever happening again. I do believe the Wii U will be closer to the SNES than the Gamecube or Wii, but I can't imagine it will ever rank among the SNES and PS2. Even if it does a good job copying what Sony did right.



Veknoid_Outcast said:

If Nintendo was able to follow through with your advice and also RolStoppable's advice, they would make a pretty legendary system.

The problem is that I don't think we'll ever have a super console like we did with SNES and PS2, the two best consoles of any generation in my opinion.

The SNES was born at the perfect time. New 16-bit graphics and new ideas pushed Nintendo IPs to never-before-seen heights. Super Mario World, Super Metroid, A Link to the Past, Donkey Kong Country, etc. You could easily make a case for these being the best installments of their respective franchises.

Then there was third-party support. Final Fantasy II went a long way toward introducing dramatic storytelling into RPGs, and then Final Fantasy III perfected the formula. Add a host of other RPGs, racing games, fighting games, platform games, sports games, simulation, strategy, you name it.

And PS2 was just a perfect storm. The Playstation brand was super strong after PS1 won the fifth generation, and all the big third-party games landed on it. Grand Theft Auto, Gran Turismo, Final Fantasy, Metal Gear Solid, Kingdom Hearts, God of War, the list goes on. Plus it had backwards compatability, DVD playback, etc.

I just don't see something like that ever happening again. I do believe the Wii U will be closer to the SNES than the Gamecube or Wii, but I can't imagine it will ever rank among the SNES and PS2. Even if it does a good job copying what Sony did right.

I can't say I completely disagree, but we are seeing some exclusives flocking towards Nintendo platforms of late, especially j-games, which is a good thing. Is your post based on the idea that exclusives are no longer the norm and most games are going low-production-cost, multiplat or cash-in as much as possible? Follow-up question: is there a way to make a game low-production but top-top quality? How do you make a game minimalistic yet of utmost quality? Are there examples (I believe yes but I'll give you a chance to answer that)?



happydolphin said:
Veknoid_Outcast said:

If Nintendo was able to follow through with your advice and also RolStoppable's advice, they would make a pretty legendary system.

The problem is that I don't think we'll ever have a super console like we did with SNES and PS2, the two best consoles of any generation in my opinion.

The SNES was born at the perfect time. New 16-bit graphics and new ideas pushed Nintendo IPs to never-before-seen heights. Super Mario World, Super Metroid, A Link to the Past, Donkey Kong Country, etc. You could easily make a case for these being the best installments of their respective franchises.

Then there was third-party support. Final Fantasy II went a long way toward introducing dramatic storytelling into RPGs, and then Final Fantasy III perfected the formula. Add a host of other RPGs, racing games, fighting games, platform games, sports games, simulation, strategy, you name it.

And PS2 was just a perfect storm. The Playstation brand was super strong after PS1 won the fifth generation, and all the big third-party games landed on it. Grand Theft Auto, Gran Turismo, Final Fantasy, Metal Gear Solid, Kingdom Hearts, God of War, the list goes on. Plus it had backwards compatability, DVD playback, etc.

I just don't see something like that ever happening again. I do believe the Wii U will be closer to the SNES than the Gamecube or Wii, but I can't imagine it will ever rank among the SNES and PS2. Even if it does a good job copying what Sony did right.

I can't say I completely disagree, but we are seeing some exclusives flocking towards Nintendo platforms of late, especially j-games, which is a good thing. Is your post based on the idea that exclusives are no longer the norm and most games are going low-production-cost, multiplat or cash-in as much as possible? Follow-up question: is there a way to make a game low-production but top-top quality? How do you make a game minimalistic yet of utmost quality? Are there examples (I believe yes but I'll give you a chance to answer that)?

I think this is a super exciting time to be a Nintendo fan, really a fan of video games in general. The Wii U will be an excellent system. The best since Super Nintendo I believe.

To answer your first question, I do believe exclusives are no longer the norm. But this only helps Nintendo I think. Their IPs are the strongest and most profitable, and no one on the face of the Earth can support them outside of Nintendo.

As far as the second question, there are many ways to make a game low-production and top-quality. The problem is this: while it's easy to define low-production, it's tough to define top-quality. There might be people on this site that hate Colossus (I hope not!) and love games you or I think are garbage.

In terms of Ico and Shadow of the Colossus...in many ways those games are one-of-a-kind and can probably never be recreated. What you're looking for, I think, are games that are minimalist yet immersive, short on story, text, and music, but long on emotion and ambiance. And those are truly rare. I suppose Braid could fall into that category.

Team Ico and Fumito Ueda are miracle workers. They discovered something special with those two games. We may never see something like them again. Until The Last Guardian, of course :)



happydolphin said:
ninetailschris said:

I like kirby but yea lately it hasn't been .. that great lately imo. But I do love that pink ball (>^.^)>

But yea my point was that SOTC isn't something Nintendo must have to do as some were saying.

If SOTC if it got some AD time it would have done better but how much we don't know. We have to go by how it did and from what it did it isn't something that would tell Nintendo we have to make a game like that.

I think God of War would be a better example even if I don't like the series it has shown success.

But God I don't want to see a Uncharted nintendo just no. I don't want to see a movie with a character that looks copy and paste. Nintendo is known for having characters that's there gimmick( not all gimmicks are bad). Plus one thing I like about Nintendo games is that they usually have short cutscenes with long gameplay which is what i enjoy. I mean story is good but I hate putting down my controller doing nothing for a couple of minutes.

But I think if your arguement is nintendo needs some more dark theme gameplay then i wouldn't agrue with you because there should always be a balance with dark and fun themes.

Btw not saying there isn't any dark games that if they add some more it would be great. 

@bold. We have been saying repeatedly ITT that games like Xenoblade Chronicles follow the same logic. Would you recommend the same thing to Monolith before they set out to make it?

Another important question, do you believe that even though a game doesn't sell insanely, that it still bring support value to the console so it can in turn sell more HW-dependent SW (like Mario Kart, see my post above to Mr Khan)?

@Copy Paste. Copy paste as in Copy-Paste of Indiana Jones? What about Golden Eye on 64 then that is pure copy-paste of James Bond?? Please explain.

 

I mean story is good but I hate putting down my controller doing nothing for a couple of minutes.

@underlined. Do you realize there are people who like that? Do you realize SotC barely has cinematics and is almost all in-game epicness?

Thank you for the last two paragraphs, that is exactly what we're calling for from Nintendo. And I would argue further that in the big picture it would help Nintendo strengthen their current IPs with concepts like this:

 

See, it doesn't turn mario into the infamous "HD Mario" pic, but it adds a layer of art and emotion where can be integrated into Mario, and that can only be a good thing, something that will make the series more profound and memorable for the people of all ages that play it. That, in my opinion, trounces the cliches Mario usually offers.


Already answered the "Xenoblade" I said it was great but it's not a system seller. That's fact.

"Would you recommend the same thing to Monolith before they set out to make it"

Recommend to person and saying Nintendo needs it to have sucess to different things. If nintendo never released the game it would have done nothing to the wii.

"Another important question, do you believe that even though a game doesn't sell insanely, that it still bring support value to the console so it can in turn sell more HW-dependent SW (like Mario Kart, see my post above to Mr Khan)?"

Most people who bought Xenoblade already owned a wii and mostly were Nintendo fans who bought games Nintendo trademark games like Zelda. 

"Copy paste as in Copy-Paste of Indiana Jones? What about Golden Eye on 64 then that is pure copy-paste of James Bond?? Please explain."

I need a quote your responding to because I don't know the context of your question.

"@underlined. Do you realize there are people who like that? Do you realize SotC barely has cinematics and is almost all in-game epicness?"

I was talking about God of War or Uncharted.  If you look you see I meation them not SOTC.Looking forward to new mario looks like there trying to bring back the feel of SMB Land. 



"Excuse me sir, I see you have a weapon. Why don't you put it down and let's settle this like gentlemen"  ~ max

selnor said:
I think people give to much credit to ALL of Sonys exclusives.

Personally on PS3 the games that really shine and impress me are God Of War 3 and Ratchet And Clank.

To be honest Uncharted is good. Not great just good. For example I think Max Payne 3 which is just like Uncharted 2 or 3 is better than Uncharted. Only difference is the climbing in Uncharted, which could be taken out as it is linear and pointless. Uncharteds platfroming bits are pretty much a joke.

Killzone is a very average franchise just worth a go, but noting to write home about. And GT died at the start of the gen. Its competition raising the bar to high for them.

Anyway, I dunno bout Nintendo these days. Their games NEVER appeal to me anymore. The last Zelda I played and finished was OOT on the GC version. So muc better than Windwaker in fact I never finished Windwaker.

To be honest the PS3 is ok. I enjoyed a few games so far. But have been seriously surprised by the averageness of some of the games that people on forums go gaga over.

Theres better out there in the same genre imo.

You not liking a game doesn't make your opinion objective. The game was rank very good and many people love the game. 

I probably don't have the same taste as you seeing as your mostly a xbox fan if I remember correctly.



"Excuse me sir, I see you have a weapon. Why don't you put it down and let's settle this like gentlemen"  ~ max