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happydolphin said:
ninetailschris said:

I like kirby but yea lately it hasn't been .. that great lately imo. But I do love that pink ball (>^.^)>

But yea my point was that SOTC isn't something Nintendo must have to do as some were saying.

If SOTC if it got some AD time it would have done better but how much we don't know. We have to go by how it did and from what it did it isn't something that would tell Nintendo we have to make a game like that.

I think God of War would be a better example even if I don't like the series it has shown success.

But God I don't want to see a Uncharted nintendo just no. I don't want to see a movie with a character that looks copy and paste. Nintendo is known for having characters that's there gimmick( not all gimmicks are bad). Plus one thing I like about Nintendo games is that they usually have short cutscenes with long gameplay which is what i enjoy. I mean story is good but I hate putting down my controller doing nothing for a couple of minutes.

But I think if your arguement is nintendo needs some more dark theme gameplay then i wouldn't agrue with you because there should always be a balance with dark and fun themes.

Btw not saying there isn't any dark games that if they add some more it would be great. 

@bold. We have been saying repeatedly ITT that games like Xenoblade Chronicles follow the same logic. Would you recommend the same thing to Monolith before they set out to make it?

Another important question, do you believe that even though a game doesn't sell insanely, that it still bring support value to the console so it can in turn sell more HW-dependent SW (like Mario Kart, see my post above to Mr Khan)?

@Copy Paste. Copy paste as in Copy-Paste of Indiana Jones? What about Golden Eye on 64 then that is pure copy-paste of James Bond?? Please explain.

 

I mean story is good but I hate putting down my controller doing nothing for a couple of minutes.

@underlined. Do you realize there are people who like that? Do you realize SotC barely has cinematics and is almost all in-game epicness?

Thank you for the last two paragraphs, that is exactly what we're calling for from Nintendo. And I would argue further that in the big picture it would help Nintendo strengthen their current IPs with concepts like this:

 

See, it doesn't turn mario into the infamous "HD Mario" pic, but it adds a layer of art and emotion where can be integrated into Mario, and that can only be a good thing, something that will make the series more profound and memorable for the people of all ages that play it. That, in my opinion, trounces the cliches Mario usually offers.


Already answered the "Xenoblade" I said it was great but it's not a system seller. That's fact.

"Would you recommend the same thing to Monolith before they set out to make it"

Recommend to person and saying Nintendo needs it to have sucess to different things. If nintendo never released the game it would have done nothing to the wii.

"Another important question, do you believe that even though a game doesn't sell insanely, that it still bring support value to the console so it can in turn sell more HW-dependent SW (like Mario Kart, see my post above to Mr Khan)?"

Most people who bought Xenoblade already owned a wii and mostly were Nintendo fans who bought games Nintendo trademark games like Zelda. 

"Copy paste as in Copy-Paste of Indiana Jones? What about Golden Eye on 64 then that is pure copy-paste of James Bond?? Please explain."

I need a quote your responding to because I don't know the context of your question.

"@underlined. Do you realize there are people who like that? Do you realize SotC barely has cinematics and is almost all in-game epicness?"

I was talking about God of War or Uncharted.  If you look you see I meation them not SOTC.Looking forward to new mario looks like there trying to bring back the feel of SMB Land. 



"Excuse me sir, I see you have a weapon. Why don't you put it down and let's settle this like gentlemen"  ~ max