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Forums - Gaming - Insomniac has “theories” as to why Resistance wasn’t Sony’s Halo, says Price

VG247

Resistance was big, but never a big as Halo, and Insomniac CEO Ted Price has his theories as to why the shooter never became a juggernaut for Sony the way Halo did for Microsoft.

 

Speaking with Kotaku, Price said one of the team’s theories is due to the changes made to the series with Resistance 2 development.

“We have theories internally about why Resistance wasn’t a Halo,” he said. “One is that we changed the game a lot in Resistance 2, and we surprised players in a way that perhaps wasn’t what was expected. And that may have not been a good thing. By changing up some of the core mechanics and— we got a lot of strong feedback when we did that.

“On Resistance 3, we went back to some of our more traditional core mechanics that players did love, and then built a story that was more personal. That in our opinion was the way to move the franchise forward in a way that was unique for first-person shooters.

“We’re really proud of Resistance 3. The team felt very personally connected to Resistance 3.”

Price also said the reason Insomniac didn’t develop Resistance for Vita, was due to the studio not having “the bandwidth to move onto the Vita.” Therefore, Sony handed off development duties for Resistance: Burning Skies to Nihilistic.

“We were really happy that Nihilistic went ahead and created their own vision of Resistance, and we feel very close to the franchise cause we created it, but it’s always interesting to see what other people do with it,” said Price.

“I thought that what they did with the game made a lot of sense, in terms of the decisions that they came to with their core mechanics. So I felt like it stayed true to the universe… [but] frankly, I was spending a lot more time playing our own games.”

Insomniac’s next release is Ratchet & Clank: Q-Force, also known as Ratchet & Clank: Full Frontal Assault in the US. The firm is also working on FUSE – the game formerly known as Overstrike.



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Yeah the difference between R1 and R2 was HUGE and not in line with the usual sequel expectations. Other reasons: poorly hyped and marketed/ released way too close to KZ2/ never ever had a chance of being Halo in the first place lol.



http://www.youtube.com/watch?v=F1gWECYYOSo

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More competition. Even if we don't include "realistic" shooters like Call of Duty and Battlefield, there are still the science fiction ones like Killzone (which had more hype/advertising) and Halo itself that it had to go against.

Plus yeah even though the critics loved R2 I think the fans liked Fall of Man a lot better.



Could have been. Then Resistance 2 came out.



I liked resistance 2. Game was'nt that bad. The multiplayer was way better in resistance 2,then resistance 3.



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the premise of the resistance games had a great potential to rival a halo arc story but it needed coop play and better online matches, in the end its not as good but its a good trilogy in its own right



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The games were too gritty.

Halo has a very neutral, yet beautiful art style that is very inclusive to different tastes.



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I would think it would be fairly obvious-- it wasn't that great of a game.

It's not that it was bad, it's just that it wasn't anything special. Just ask yourself and answer honestly: if Resistance: Fall of Man had released at any other time in the PS3 life cycle and not been a launch game and had not been an exclusive, would anyone remember it?

The answer would be a resounding no, it would have faded right into obscurity. The visuals weren't that impressive and the gameplay wasn't all that special. It wasn't a bad game at all and had an interesting premise, there was just little to set it apart other than it was a launch window PS3 exclusive.

I appreciate that throwback to the old run-n-gun games, that was cool, but beyond that I really can't remember much about the game. I remember I tried Resistance 2, saw the changes, thought meh, and then moved on.



I thought the gunplay in the first Resistance game sucked and that is what makes or breaks an FPS game for me.

I remember playing FEAR, Resistance and Timeshift in early 2007 in that order and the second 2 games were unplayable after FEAR.

Never played the other 2 but R3 looks interesting.



Panama said:
Could have been. Then Resistance 2 came out.


Ha, no it never had a chance



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