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Forums - Nintendo - 3 Games Rare Made That Would Have Been Successful on the Wii U

I wish someone (like Nintendo) would by the Banjo IP from Rare... If I could have only one single wish regarding the gaming industry, that would be a top contender...



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I'M STILL WAITING!!!

, , , , ,D,X



Point 2 contradicts with point 1.

Point 3 is the only interesting one.

For everything else, it's time to move on. Now Nintendo fans have retro, they will become great and greater than the Rare of yore.



We never did get a good replacement for Banjo, which is maybe the greatest collect-a-thon game of all time.

Now I want to download the HD version off XBLA so I can show my wife



happydolphin said:
Point 2 contradicts with point 1.

Point 3 is the only interesting one.

For everything else, it's time to move on. Now Nintendo fans have retro, they will become great and greater than the Rare of yore.


Retro is great, but to become greater than the Rare we knew from the 5th generation..well, at least in my opinion they´d have to release more games in a certain amount of time.

Rare was golden, they´d release one game every year

Diddy Kong Racing -- 1997

Banjo Kazooie -- 1998

Jet Force Gemini -- 1999

Banjo Tooie -- 2000

Conker´s Bad Fur Day -- 2001

Look at that!...imagine Retro doing that.



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And I want another Blast Corps while I'm wishing



Blast Corps would be number one for me because first, I love that game, and second, a level could be zoomed out on the Gamepad screen highlighting all of the buildings and structures that need destroying while you play zoomed in on the TV.

For the other two games I'd say Banjo and Conker just because I want new ones.



JGarret said:
happydolphin said:
Point 2 contradicts with point 1.

Point 3 is the only interesting one.

For everything else, it's time to move on. Now Nintendo fans have retro, they will become great and greater than the Rare of yore.


Retro is great, but to become greater than the Rare we knew from the 5th generation..well, at least in my opinion they´d have to release more games in a certain amount of time.

Rare was golden, they´d release one game every year

ahem...

Donkey Kong Country 3 -- 1996

Killer Instinct Gold -- 1996

Blast Corps -- 1997

GoldenEye -- 1997

Diddy Kong Racing -- 1997

Banjo Kazooie -- 1998

Jet Force Gemini -- 1999

Donkey Kong 64 -- 1999

Perfect Dark -- 2000

Banjo Tooie -- 2000

Mickey's Speedway USA -- 2000

Conker´s Bad Fur Day -- 2001

Look at that!...imagine Retro doing that.

Make that an average of TWO games per year!  You don't even see alot of major 3rd party developers doing that these days.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

.



JGarret said:
happydolphin said:
Point 2 contradicts with point 1.

Point 3 is the only interesting one.

For everything else, it's time to move on. Now Nintendo fans have retro, they will become great and greater than the Rare of yore.


Retro is great, but to become greater than the Rare we knew from the 5th generation..well, at least in my opinion they´d have to release more games in a certain amount of time.

Rare was golden, they´d release one game every year

Diddy Kong Racing -- 1997

Banjo Kazooie -- 1998

Jet Force Gemini -- 1999

Banjo Tooie -- 2000

Conker´s Bad Fur Day -- 2001

Look at that!...imagine Retro doing that.

Yeah, good point. Rare was pumping them out at an incredible rate. I don't see Retro doing that for some reason, they don't seem to be the type to like to reuse code and optimize their throughput.