darkknightkryta said:
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darkknightkryta said:
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Even if the Wii U can run some version of 720/PS4 ports ... are hardcore gamers really going to care?
Would you buy the XBox 360 version of a game if it had 1/2 the resolution and had many effects and general visual fidelity scaled back quite a bit over the PS3 version?
Of course most people are going to pass IMO. Hardcore players want a large jump from the 360/PS3, they've already had those systems for 5+ years in most cases.
IMO the best thing Nintendo can do is sell the console for cheap now but have a option to upgrade the machine in the future (Crossfire port on bottom of unit, no problem for AMD). By the time 2014 rolls around, a 2 TFLOP GPU + even a few more CPU cores will be dirt cheap and a very small 22nm size.
You could probably have something that plugs in nice and tidy to the bottom of the Wii U and sell it for a reasonable price (like say $99 throw in a game bundled, same price Wii Fit was, if soccer moms can afford that, then hardcore gamers on Wii should man up and pay it).
Otherwise Nintendo would have to pay $450/system to have hardware comparable to Sony/MS and launch this year ... that's just not gonna happen. I do genuinely think Nintendo would like hardcore gamers. But they can't very well bankrupt themselves in a hardware race vs. Microsoft/Sony.
Yes, 32X failed, but it had no great games and it was 1994 where most gamers had to ask their mommy to buy them every new piece of hardware. Times have changed, Nintendo shouldn't shy away from looking at other hardware options that make sense fiscally. The RAM Expansion Pak on the N64 was relatively popular too.
TWRoO said:
The NES was not the top in power, the SNES was also not top in power due to the NeoGeo, and given it released 2 years after the Megadrive it's quite easy for it to top that. The N64 was the top dog at least but similar to SNES release it launched 1.5 years after the other two major competitors (1 year late could be a delayed machine, but 1.5 probably indicates the console development started later than competitors... though we don't need to make that assumption with N64 as we know a little of the history in that Nintendo was working with Sony to make a SNES CD, the origins of the PSX date well back before the N64, although it was slow to develop due to being a new project a lot of work was done before the N64 even started development). Nintendo have never strived to be "bleeding edge" like Sony have... they haven't made a leap as deliberately small as with the Wii before but the doesn't mean the opposite is true for their earlier consoles, it's more the staggered nature of the generation leap as well as Nintendo's own success that caused them to be at the graphical high end for SNES to GC (meaning competitors were releasing consoles considered as part of the new gen while Nintendo was still able to sell NES and SNES) Even if Nintendo went bleeding edge with the Wii U, with it releasing a good year before Nextbox/PS4 the best it could be is equal in graphical capability to the other two (and that's assuming that Sony/MS didn't push any boundaries) |
Woe your way off base with neo geo.
Snes had a better processor, double the ram and better audio.
http://en.wikipedia.org/wiki/Neo_Geo_(console)#Graphics
http://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System#Central_processing_unit
Yeah the SNES and N64 were quite capable machines and were far more powerful than the previous generation consoles (NES/Sega Master System and N64>>>>>> SNES/Genny).
I think when Microsoft and Sony opted to adopt business models that involved taking on large losses on hardware upfront, Nintendo kinda just said "we're out" and got out of that race.
Soundwave said:Even if the Wii U can run some version of 720/PS4 ports ... are hardcore gamers really going to care?
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There is a BIG problem for all the three companies. I can't really defend any of the 3 companies or say for sure they will be successful.
Nintendo: Needs much more third party support and third party sales. They also have a very bad online (I am talking about digital support, digital options, lack of achievements/trophies) etc. Nintendo also needs to make different types of games. Games like Uncharted/Gears of War, I don't really care about it but some people do. Maybe they should buy a new studio just for this kind of game, I don't want Retro Studios developing something like that.
Sony: Already lost a lot of money on PS3, PSV isn't doing well and if they go with a powerful PS4, maybe it means they will lose money again. They need to balance price x hardware on the next PS4 and do something very "un-Sony" or else they will just have another PS3 situation.
Microsoft: I don't have a time machine/crystal ball but I think it will be hard to sell consoles with montly subscription IF true.
There will be a pretty significant gap between the Wii U and PS4/720, what we know of the leaked PS4/720 specs show them to be well beyond the Wii U.
It may not be quite as bad as last gen, but that doesn't mean there won't be a pretty large difference.
A lot of hardcore gamers are already biased against Nintendo to begin with, lets be honest, so that doesn't help either.
If a game like Star Wars 1313 is available on Wii U, 720/PS4 ... and 720/PS4 versions run at 1080p + better graphical effects, higher poly count, higher frame rate, etc. not many people are going to buy the Wii U version, then the excuses from developers will start ("oh the Wii U version didn't sell great, so we're pulling resources away from it"), etc. etc.
This is all so predictable, happens to Nintendo over and over (and over) again.
Soundwave said: There will be a pretty significant gap between the Wii U and PS4/720, what we know of the leaked PS4/720 specs show them to be well beyond the Wii U. |
I was going to show you some neogaf posts explaining all the specs (looking at what you said, you probably need it) but it's better not continue it. I will let you have your opinion and I will let you expect it to be a large gap with all your hasty assumptions about sales, you probably have a time machine/crystal ball or something.
Happy gaming.
Graphical fidelity and raw power are the most important aspects of video games. That's why the biggest growth area in the gaming industry (for consumers and developers) is the mobile sector, because the mobile devices have the strongest computing power.
Oh, wait a minute...
wfz said: Graphical fidelity and raw power are the most important aspects of video games. That's why the biggest growth area in the gaming industry (for consumers and developers) is the mobile sector, because the mobile devices have the strongest computing power. Oh, wait a minute... |
If anything the explosion of mobile gaming has hurt Nintendo. They opened Pandora's Box and profited immensely from it for a few years, but what cell phones have done is co-opt that experience and cheapen it down to a $1-$2 price point and flooded the market with all sorts of Brain Training/crossword puzzle/etc. style apps.
And we've seen pretty dramatic leaps in processing power for cell phone devices in the span of 5 years.
That's why Nintendo is now trying to find some kind of middle ground, by trying to come back towards the core market, where whether you want to admit it or not, visual fidelity definintely matters. Call of Duty and Battlefield 3 are pretty high end visual engines.
If that's not important, then why not just make another 'Just Dance/Wii Sports' console and cut the chipset in half and pocket the profit margin? Because Nintendo knows they can only get so far on that style of gaming (see also: Wii sales falling off a cliff the last two years).
Soundwave said: There will be a pretty significant gap between the Wii U and PS4/720, what we know of the leaked PS4/720 specs show them to be well beyond the Wii U. |
if the rumours are true about Wii U specs and 720 then the gap will be bigger next gen than this.
Wii U rumoured 1.5 gb ram. 720 rumoured 4gb minimum 6gb max.
Wii U rumoured 3 core 3.2ghz. 720 rumoured 12 core 3.2ghz.
Wii U maybe able to 1080p most games as native atandard. 720 1440p - 2140p.
Those figures are much broader than 360 - Wii.
But those are rumours and we will wait and see.