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Forums - Nintendo - Suda 51: Third party Wii games aren't selling

@Zucas:

Agreed. Not everything Nintendo touches turns to gold (virtual boy, anyone??) but with Nintendo, more than any other developer in the business, there is a certain standard of quality that you can expect whenever you buy one of their games.

Think about it this way:

They've been in the business longer than anyone else (except Atari) and they've probably produced about 1500 or so first-party games in that time. How many have been 100% bad (not just decent, like Mario Baseball, but REALLY bad)? 50? 100? I am willing to bet it's less than 5%



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."
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naznatips said:
He's upset that his game bombed in Japan, but everyone except him seemed to know it was going to bomb in Japan. The Japanese audience hates that kind of game, and it's already outsold Killer 7 in the country. Suda has never made a game that even sold half a million copies, and I think it's starting to get to him.

 Yep.



thekitchensink said:
@Zucas:

Agreed. Not everything Nintendo touches turns to gold (virtual boy, anyone??) but with Nintendo, more than any other developer in the business, there is a certain standard of quality that you can expect whenever you buy one of their games.

Think about it this way:

They've been in the business longer than anyone else (except Atari) and they've probably produced about 1500 or so first-party games in that time. How many have been 100% bad (not just decent, like Mario Baseball, but REALLY bad)? 50? 100? I am willing to bet it's less than 5%

 They've been in the buisness way longer than Atari.  Atari is actually Infogames interactive, and not the Atari who made the Atari systems.

They just bought the name and relaunched themselves under that name for street cred.



well maybe his game isnt selling so far in japan(i hope it changes in the rest of the world).
i think good games are selling on wii so it mostly is the developers fault



tag:"reviews only matter for the real hardcore gamer"

I want to see what he has to say when the game does well over here..........




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I know i feel so bad for him.
even if his game sucks balls im gonna buy it anyways, just to make him happy.



I am WEEzY. You can suck my Nintendo loving BALLS!

 

MynameisGARY

I wished AMericans will support No MOre Heroes big time. Isnt it out next week?



Wii Code: 4819-7684-2396-4558

If the game is truely great word of mouf will help



I am WEEzY. You can suck my Nintendo loving BALLS!

 

MynameisGARY

@Weezy: According to reviews it IS 'truly great' If I can get to my local Blockbuster on Launch day, it's a first-day buy for me. Otherwise I'll definitely get it that weekend.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."
Bodhesatva said:

I think Suda is talking largely about Japan here (which is the only market his game has launched in), and I actually think he has a point there.

Unlike America where we have multiple "hardcore" games not only performing well, but performing better than one might expect (RE4, RE:UC, Mario Galaxy, Zelda, Red Steel) and very few "hardcore" flops (Chocobo Dungeon, NMH, and others aren't out yet) while many of these same games performed under expectations (Red Steel isn't surprising, but Zelda is, and despite Mario Galaxy's resurgance, it's still only performing decently, not overperforming. Chocobo Dungeon, NMH, NiGHTs, and others have come out there and underperformed).

In short: I don't think the Wii has a "hardcore" problem in the US, but it does in Japan. However, I think this is largely because "hardcore" gaming in general is on the wane in Japan, and what little is left is largely interested in handhelds now.


I'm sorry Bod but although I agree with your premise, your example is wrong.  Super Mario Galaxy is selling faster than either Super Mario Sunshine or Super Mario 64.  It is the fastest selling 3D Mario.  That certainly qualifies as overperforming.  Twilight Princess also easily outsold Wind Waker.  RE:UC was given a lifetime forcast of .6 million shipped by Capcom and it passed that in 3 weeks, and is probably nearing 1 million shipped.  RE4 was given a lifetime forcast of 400K shipped, and is over 1.5 million shipped.  Red Steel was never expected to sell more than 1 million.  These games are certainly performing "well" not just "better than one might expect." 

The rest of your post I agree with.  The Japanese hardcore market is in a decline.  The market that's left is becomming handheld (more specifically DS) centric.   Again, the best selling next-gen 3rd party game in Japan is Dragon Quest Swords on the Wii, at only .5 million.  So clearly software is underperforming in Japan all around, though to be fair, there ahven't been many RPGs this gen and those are what usually sell to that market.  Suda's game was never in-line with Japanese tastes anyway.