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Forums - Gaming - Why is 'milking' considered inherently bad amongst gamers?

i consider activision the most guilty for milking. they absolutely ruined the guitar hero franchise. the fact that people are still buying call of duty is beyond me.



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oniyide said:

not really buying it, Im asking if you really dont believe that the numerous releases of GH and RB games killed those franchises. Maybe genre was the wrong word to use, as the genre existed before(Parappa) and still exists now(Just Dance, Theatryhtm FF). People didnt get tired of music, thats damn near impossible. THey got tired of having to buy multiple instruments and several different games a year. 

Well I am not trying to say they got tired of music, but more like they got tired of making music their main focus in gaming.  Theatrhythm Final Fantasy was successful in Japan because rhythm gaming hasn't died there, and is vastly much more popular than itis here.  Just Dance is much less like the other games in that the focus isn't around the music but around the dancing itself.  DDR wasn't actually dancing, and more about the music.  Same for Guitar Hero and I don't exaclty know what RB stands for.  I'm not going to say I know what caused the destruction of the franchise but I'm just saying that the site I was on started to die out as well regardless of it not being really anything like Guitar Hero.  It was also free.  So yeah.  Maybe I don't know what I'm talking about, but that's what it feels like to me. /ramble.



As long as a game is good I don't care if it has a number or no number at the end of its title.



MDMAlliance said:
oniyide said:

not really buying it, Im asking if you really dont believe that the numerous releases of GH and RB games killed those franchises. Maybe genre was the wrong word to use, as the genre existed before(Parappa) and still exists now(Just Dance, Theatryhtm FF). People didnt get tired of music, thats damn near impossible. THey got tired of having to buy multiple instruments and several different games a year. 

Well I am not trying to say they got tired of music, but more like they got tired of making music their main focus in gaming.  Theatrhythm Final Fantasy was successful in Japan because rhythm gaming hasn't died there, and is vastly much more popular than itis here.  Just Dance is much less like the other games in that the focus isn't around the music but around the dancing itself.  DDR wasn't actually dancing, and more about the music.  Same for Guitar Hero and I don't exaclty know what RB stands for.  I'm not going to say I know what caused the destruction of the franchise but I'm just saying that the site I was on started to die out as well regardless of it not being really anything like Guitar Hero.  It was also free.  So yeah.  Maybe I don't know what I'm talking about, but that's what it feels like to me. /ramble.


RB stands for Rock Band, and i promise you that releasing several games a year probably contributed to its death



Chris Hu said:
As long as a game is good I don't care if it has a number or no number at the end of its title.

Yes, but how much are you willing to pay for it, and at the price they sell it are you being ripped off?

That's kind of the question, and nobody likes feeling sleezily ripped off. It doesn't reflect well on the company.

When Blizzard decided to make Starcraft 2 after what 12 years, they finally released a revision. They had lots to add, so we needed to buy it. But things like Doctor Mario and so many releases after that, I don't know it's not really adding much value.



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To me, the problem is that the term "milking" hasn't been sufficiently-well-defined in the context of games, so it's being used to mean "making a lot of games that I don't like in a franchise I'm not big on".

There are instances where it is clear that a franchise is truly being milked. A good example was Guitar Hero - at its height, in 2009, there was Guitar Hero 5, Guitar Hero: Metallica, Guitar Hero: Van Halen, Guitar Hero Smash Hits, Band Hero, DJ Hero, Guitar Hero 5 Mobile, and Guitar Hero Arcade. Note that Metallica, Van Halen, Smash Hits, and Band Hero were all nothing more than track packs, really... yet they were all full retail price.

And when a franchise gets milked, it inevitably dies soon afterwards. The last Guitar Hero franchise games to be released were released in 2010, and there's no sign of another title. Also note that review scores of the last batch of titles were significantly lower than those that came before. Guitar Hero: Warriors of Rock sold less than half as well as Guitar Hero 5, which itself sold poorly compared with earlier Guitar Heroes.

Now, had Activision made it a rule that there is only one Guitar Hero per year, or perhaps one Guitar Hero and a couple of low-price track packs, things would have been fine. If they wanted to introduce "DJ Hero", it should have been that year's main game, with the next Guitar Hero delayed until the following year. And then, with plenty of time to spend on developing new ideas for the franchise, they could have kept things fresh.

And that's probably the other thing that is a consistent pattern of a milked franchise - complete lack of freshness. If new games in a franchise don't feel fresh, and they're released rapidly for a period of time (as in, multiple entries a year for multiple years), it's being milked, and you can expect its death.

Be wary, because Call of Duty is beginning to show signs that Activision are milking it. Note that there's been the recent suggestions that extra CoD titles, beyond the yearly entry, are in development. It is currently on an upward trend, but that's not going to last forever, and Activision have a particularly bad history of milking franchises to death. To be honest, I'm surprised that they've restrained themselves so much, so far - I wouldn't have been shocked if 2010 saw three different CoD titles. Note that this concern is not because of any sort of dislike of CoD - I own two games in the series for Wii, and will likely get Black Ops II for Wii U. But the signs are there.



I have a simple view on it. It's bad because when a developers say, how little can we give them (us) to be happy. Then release done DLC (extra) to where ever they feel is enough for us. Unfinished games piss me off. Every game should be like FF7. Finish it. After it's done 100%, if you want to waste additional time on a new sequel, or DLC, it's perfectly fine. But not franchises like Assassin's Creed, Call of Duty, and other franchises. Or be honest and release it for free. I hate greed. I hate where gaming is going.



happydolphin said:
Chris Hu said:
As long as a game is good I don't care if it has a number or no number at the end of its title.

Yes, but how much are you willing to pay for it, and at the price they sell it are you being ripped off?

That's kind of the question, and nobody likes feeling sleezily ripped off. It doesn't reflect well on the company.

When Blizzard decided to make Starcraft 2 after what 12 years, they finally released a revision. They had lots to add, so we needed to buy it. But things like Doctor Mario and so many releases after that, I don't know it's not really adding much value.

With just a bit of research its pretty hard to get ripped off today.  This isn't the 80's where it was hard to get more then one or two or no reviews on a game.  Its also a lot easier to find a game for the right price without getting ripped off.



Gamers love to be negative and hate.

They love to blame Mario, COD, and Halo for the lack of new IPs and original ideas, even though new IPs rarely sale well and many people just ignore them.

All the haters have no one to blame but themselves. In the gaming industry money talks and bullshit walks. New IPs are often largly ignored by the gaming masses and rarely become breakaway successes.

For example the many Nintendo gamers complain that Nintendo releases to many Mario games and ignore their other franchise like F zero and Star fox.

The sad thing is that while Mario sells millions of copies per game, the last F zero and Star Fox Command couldn't even break a millon unit solds. People grew disinterested with the franchises.

To put it plainly all these people who complain about milked franchies are just spewing hot air. The vast majority gamers want their Mario, Halo, and COD as evidenced by sales. The haters are just jealous that no-one buys all the niche and not as popualar games like the plethora of JPRGs.

Hence why their is so much hate for COD, Mario, Halo, Uncharted, etc..



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oniyide said:


RB stands for Rock Band, and i promise you that releasing several games a year probably contributed to its death


I do not doubt that.  lol