Forums - Sony Discussion - Sony: "No plans to continue Resistance"

Is dropping Resistance a good idea?

Yes 138 56.79%
 
No 65 26.75%
 
I just wanna see the results 39 16.05%
 
Total:242

yup, but Resistance is not one of them...



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Andrespetmonkey said:
sales2099 said:
Kinda reinforces my belief that you cant just pump out exclusives and expect the gamers to love you. You need fewer, but more memorable exclusives....games that the public actually cares about.

But with this, the Vita game pretty much clinched it.

I've liked the way Sony handled it this gen. They had those "memorable," mass-appeal, high-sellers like the Uncharted series, Gran Turismo 5, God of War 3/ascension, LBP and MGS4. TLOU has some great selling potential to. But along with those they had some great niche titles like Heavy Rain, Resistance series, Killzone series and countless PSN games. I would say all they need to do is replace LBP and MGS4 with 2 other big sellers (since MM has stopped on LBP and MGS may never be platform exclusive again), keep Uncharted, GOW and Gran Turismo going and keep delivering the decent, 2m-ish sellers. They are clearly profitable, and together they can drive people to buying the system. 

Agree with this.  I don't understand why someone would say that Sony are 'pumping out exclusives' that the general public don't care about.   They've carried on God of War & Gran Turismo from previous gens, and built LittleBigPlanet and Uncharted from the ground up for this gen.  Exactly the same number of mass-appeal games as Microsoft, in fact (Halo, Fable, Forza, Gears).

Just because they've got smaller, more niche games in the mix doesn't mean they haven't got the mass appeal games too.



Signalstar said:
I say this as a fan: Good!

More game series need to come to respectable ends. Not just when the sales die off (as is sadly the case here)

This.

Sales show Resistance should come to an end. However, fans should see, by the ending of Resistance 3, that it's a respectable conclusion to the Resistance franchise. They could make more spinoffs or prequels but Burning Skies didn't turn out so well, and such games yell milk imo. Same thing with other franchises; I won't name any but some were better off ending big than rather cash in.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

It's a good idea to end the franchise. Resistance was a good new IP, it sold good, but its time is over. There are plenty of other FPS, and there's no point in continue this series.

I still have to play a Resistance game, I was/am interested in it because it's made by Insomniac, but I'm not into FPS, maybe someday when a Trilogy Collection will be available....



Solid-Stark said:
Signalstar said:
I say this as a fan: Good!

More game series need to come to respectable ends. Not just when the sales die off (as is sadly the case here)

This.

Sales show Resistance should come to an end. However, fans should see, by the ending of 3, that it's a respectable conclusion to the Resistance franchise. They could make more spinoffs or prequels but Burning Skies didn't turn out so well, and such games yell milk imo. Same thing with other franchises; I won't name any but some were better off ending big than rather cash in.

Agree, it's better not ruin a saga.



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Andrespetmonkey said:
sales2099 said:
Kinda reinforces my belief that you cant just pump out exclusives and expect the gamers to love you. You need fewer, but more memorable exclusives....games that the public actually cares about.

But with this, the Vita game pretty much clinched it.

I've liked the way Sony handled it this gen. They had those "memorable," mass-appeal, high-sellers like the Uncharted series, Gran Turismo 5, God of War 3/ascension, LBP and MGS4. TLOU has some great selling potential to. But along with those they had some great niche titles like Heavy Rain, Resistance series, Killzone series and countless PSN games. I would say all they need to do is replace LBP and MGS4 with 2 other big sellers (since MM has stopped on LBP and MGS may never be platform exclusive again), keep Uncharted, GOW and Gran Turismo going and keep delivering the decent, 2m-ish sellers. They are clearly profitable, and together they can drive people to buying the system. 

Theres only been 1 GT PS3 game this gen, 1 GOW game so far, one full MGS title. Sony should have exploited these franchises more, especially GT. Sacrificing finite resources on franchises that PS3 fans want as much as they can get to develop hit-or-miss exclusives is questionable. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Kinneas14 said:
Solid-Stark said:
Signalstar said:
I say this as a fan: Good!

More game series need to come to respectable ends. Not just when the sales die off (as is sadly the case here)

This.

Sales show Resistance should come to an end. However, fans should see, by the ending of 3, that it's a respectable conclusion to the Resistance franchise. They could make more spinoffs or prequels but Burning Skies didn't turn out so well, and such games yell milk imo. Same thing with other franchises; I won't name any but some were better off ending big than rather cash in.

Agree, it's better not ruin a saga.

Indeed.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

That is too bad, Resistance 3 is an impressive game.



Resistance 2 killed the franchise and that's all there is to it. R3 would need to have been beyond good across the board to salvage things.

I still feel the setting was one of the best for an FPS yet, but it was squandered with the see-sawing between gameplay styles and seeming changing of the concept from one game to the next.

Letting it go - at least for a while anyway - seems the best choice.



Try to be reasonable... its easier than you think...

Kresnik said:
Andrespetmonkey said:
sales2099 said:
Kinda reinforces my belief that you cant just pump out exclusives and expect the gamers to love you. You need fewer, but more memorable exclusives....games that the public actually cares about.

But with this, the Vita game pretty much clinched it.

I've liked the way Sony handled it this gen. They had those "memorable," mass-appeal, high-sellers like the Uncharted series, Gran Turismo 5, God of War 3/ascension, LBP and MGS4. TLOU has some great selling potential to. But along with those they had some great niche titles like Heavy Rain, Resistance series, Killzone series and countless PSN games. I would say all they need to do is replace LBP and MGS4 with 2 other big sellers (since MM has stopped on LBP and MGS may never be platform exclusive again), keep Uncharted, GOW and Gran Turismo going and keep delivering the decent, 2m-ish sellers. They are clearly profitable, and together they can drive people to buying the system. 

Agree with this.  I don't understand why someone would say that Sony are 'pumping out exclusives' that the general public don't care about.   They've carried on God of War & Gran Turismo from previous gens, and built LittleBigPlanet and Uncharted from the ground up for this gen.  Exactly the same number of mass-appeal games as Microsoft, in fact (Halo, Fable, Forza, Gears).

Just because they've got smaller, more niche games in the mix doesn't mean they haven't got the mass appeal games too.

Where the difference lies is frequency. Both now have their top 4 franchises, but only MS excels because of they like to expand on what their fans like rather then trying ideas that they may not want. They have XBLA for that. 

Below im comparing the top selling franchises. 

1. Halo lifetime 360 sales =  30.5 M,     GT lifetime PS3 sales = 7.66 M

2. Gears of War lifetime 360 sales = 17.8 M,     Uncharted lifetime PS3 sales = 14.25

3. Forza Motorsport lifetime 360 sales = 11.3 M,     LBP lifetime PS3 sales = 7.48 M

4. Fable lifetime 360 sales = 8.8 M,    GOW lifetime PS3 sales = 6.87

As you can see, Sony has 4 top franchises as does MS, but it is frequency that really separates the two. It isn't enough to just make 1 or 2 games for a blockbuster franchise. If your fans want more, you give them more. But thats the 360 fanbase talking. Both groups have their separate tastes. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.