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Forums - Gaming - Epic Games 'actively lobbying' for more power in next gen consoles

Driving the industry to bankruptcy is a good way to do things.



Monster Hunter: pissing me off since 2010.

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Stinky said:
IIRC, MS increased the 360's RAM to 512 after Epic poked them over it. I don't understand why people would get mad over unreal engine and others though; some of the best looking games run on UE and these engines lower the bar for market entry, enabling designers to concentrate on games rather than re-inventing the wheel.


Well to be fair it wasn't just Epic asking for more RAM, Bethesda were also pushing hard and their programers threw a party when MS doubled the RAM. In fact one of the leads said he had never seen some of the programmers happier than that day lol. I am sure there were others as well.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

NightDragon83 said:
If Epic wants to put their money where their mouth is and help fund this monstrosity of a console that they have in mind (not to mention that 95% of games for it would barely push the hardware), then they can be my guest.

Until they have to deal with the reality of power vs cost, especially in such a volatile global economy that we're currently in, they can "actively lobby" all they want, because it's not going to change a thing.

And regarding the Wii U... would anyone really be disappointed if the majority of games for it looked "ONLY" as good as the latest current gen titles like Uncharted 3 or Battlefield 3?

Wrong. They convinced Microsoft to make the 360 more powerful. I belive with some Gears of War tech demo or something? In addition to the exclusive trilogy.

If Epic convinces Microsoft to make the 720 more powerful, so will Sony. I can guarantee you that both of these consoles will at least be able to run Unreal Engine 4.

It's already too late for Wii U. GPU/CPU was probably decided on a year ago.



zarx said:
Stinky said:
IIRC, MS increased the 360's RAM to 512 after Epic poked them over it. I don't understand why people would get mad over unreal engine and others though; some of the best looking games run on UE and these engines lower the bar for market entry, enabling designers to concentrate on games rather than re-inventing the wheel.


Well to be fair it wasn't just Epic asking for more RAM, Bethesda were also pushing hard and their programers threw a party when MS doubled the RAM. In fact one of the leads said he had never seen some of the programmers happier than that day lol. I am sure there were others as well.

Haha, cool, I didn't know about that. So I have Microsoft to thank that the best game in the universe turned out just as it should be.



Slimebeast said:
zarx said:
Stinky said:
IIRC, MS increased the 360's RAM to 512 after Epic poked them over it. I don't understand why people would get mad over unreal engine and others though; some of the best looking games run on UE and these engines lower the bar for market entry, enabling designers to concentrate on games rather than re-inventing the wheel.


Well to be fair it wasn't just Epic asking for more RAM, Bethesda were also pushing hard and their programers threw a party when MS doubled the RAM. In fact one of the leads said he had never seen some of the programmers happier than that day lol. I am sure there were others as well.

Haha, cool, I didn't know about that. So I have Microsoft to thank that the best game in the universe turned out just as it should be.


No, the game would have been just as good a mod platform on PC if the 360 version was gimped by even shorter draw distance, longer load times and more stuttering.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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zarx said:
Slimebeast said:
zarx said:
Stinky said:
IIRC, MS increased the 360's RAM to 512 after Epic poked them over it. I don't understand why people would get mad over unreal engine and others though; some of the best looking games run on UE and these engines lower the bar for market entry, enabling designers to concentrate on games rather than re-inventing the wheel.


Well to be fair it wasn't just Epic asking for more RAM, Bethesda were also pushing hard and their programers threw a party when MS doubled the RAM. In fact one of the leads said he had never seen some of the programmers happier than that day lol. I am sure there were others as well.

Haha, cool, I didn't know about that. So I have Microsoft to thank that the best game in the universe turned out just as it should be.


No, the game would have been just as good a mod platform on PC if the 360 version was gimped by even shorter draw distance, longer load times and more stuttering.

Maybe in the case of Oblivion. But if the specs of Xbox 720 and PS4 are conservative it will restrict multiplatform games in general, even their PC versions.

I believe we need a strong lowest common denominator hardwarewise.



Slimebeast said:

Maybe in the case of Oblivion. But if the specs of Xbox 720 and PS4 are conservative it will restrict multiplatform games in general, even their PC versions.

I believe we need a strong lowest common denominator hardwarewise.


As long as there are mod tools that doesn't really matter, just look at Skyrim the game is designed arround the limitations of 7 year old consoles, and that shows. But there are mods that push it beyond most other games. With super high res textures, improved lighting etc. And by teaking ini files it is possible to push draw distance beyond the built in limits. 

The lowest common denominator will soon be Tablets, Laptops and what devs can do in a web browser not consoles. 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Well, if people are really willing to spend £500 or whatever it will cost for this new console, then so be it, especially when most of the games will only be minor improvements over what we see now.

I'm fine with the current level of graphical fidelity. We need new ways to play and more engrossing games, rather than pushing the pixel count.



 

Here lies the dearly departed Nintendomination Thread.

NightDragon83 said:

And regarding the Wii U... would anyone really be disappointed if the majority of games for it looked "ONLY" as good as the latest current gen titles like Uncharted 3 or Battlefield 3?

I would ! I want real time ray-tracing on every hair of Drake's armptis. :P



zarx said:
Slimebeast said:

Maybe in the case of Oblivion. But if the specs of Xbox 720 and PS4 are conservative it will restrict multiplatform games in general, even their PC versions.

I believe we need a strong lowest common denominator hardwarewise.


As long as there are mod tools that doesn't really matter, just look at Skyrim the game is designed arround the limitations of 7 year old consoles, and that shows. But there are mods that push it beyond most other games. With super high res textures, improved lighting etc. And by teaking ini files it is possible to push draw distance beyond the built in limits. 

The lowest common denominator will soon be Tablets, Laptops and what devs can do in a web browser not consoles. 

Some games are mod friendly but most multiplats aren't much improved on PC.

And there are stuff to graphics that are fixed to the lowest common denominator version of a game, such as geometry, polygons, bumpmaps and other stuff.