| happydolphin said: I didn't want to make a fuss about it, I thought it was straightforward. I'm not here to discredit anyone's posts, I was just looking to better direct my opposing debater. If we're to debate, let's help each other find valid arguments to work with, and discard the weaker ones. |
That's fair. My apologies for becoming impatient.
I don't agree with either of those conclusions, because each is based on irrelevant data points. The chart is relevant to show that a recently released 3D Mario platformer is only doing marginally better in 2012 than a 2D Mario platformer from 2006. This is, if not an apple-to-apple comparison, then at least an apple-to-pear comparison (or whatever fruit is the apple's close relative. I'm not a botanist).
You're asking what it means about the healthiness of a game in a completely different genre. This is an apple-to-broccoli (sic) comparison; the two in completely different genres, with nothing in common beyond a theme. It's an especially flawed comparison when Mario Kart 7 already has a DS counterpart that launched somewhat around the same time as NSMB.
Basically, the reason I didn't answer your question is because, based on the data presented, I could draw no real conclusion. For a VERY imperfect, off the cuff analogy, think of someone saying that "the top 100m sprinter in the 2000 Olympics had a best time of 10 seconds. The top 100m sprinter in the tryouts for the 2012 Olympics had a top time of 12 seconds. From this, what can we conclude about the state of the Hammer Throw event at the 2012 Olympics?"










So, if a DS Platformer from 2006 does a better job selling than a 2012 3DS Racer, how would you interpret the data? (I'm using the hypothetical better to accentuate my point 