RolStoppable said:
That's not really a counter argument, it's basically supporting Malstrom's stance: Extremely simplified, make more Super Mario Bros. games. Nintendo's problem was/is that they wanted to lead consumers to only certain Nintendo games, namely those that are similar to the games they made on the Nintendo 64 and GameCube, their least successful home consoles. But time and time again, the massmarket doesn't really care for these games which results in Nintendo's consumer base shrinking to the diehard Nintendo fans who buy the products regardless of what they are. The major difference between the Nintendo games of the N64/GC era and Super Mario Bros. is that the former pretty much only sell to existing fans while the latter sells to existing fans and adds new fans to the pool. |
not the vibe I was getting from the article
"Nintendo is not asking, “How do we make games for the masses?” Nintendo is asking, “How do we get the masses to like the games we want to make?” The latter causes harm to the cause of gaming"
unless I'm misunderstanding something
and didn't Mario Galaxy do really well?







