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Forums - Gaming - The Witcher 2 on PS3?

Alby_da_Wolf said:
Kantor said:

Next, they'll be porting it to Wii U, and Vita and 3DS, and iPhone, and...

I kid, I kid. Still, though, I just wish they would get on with Witcher 3 already.

As long as they never dumb them down, porting their games to as many platforms as they can could help them a lot to stay profitable and high quality at the same time and so be able to keep on giving us other excellent games in the future, and make happy more gamers in the process.


The Witcher 2 is already higher quality than most AAA RPGs and made $5.5 million in profit, more gamers appreciating their work would be nice tho, but not worth delaying their future games by 6 months per platform so I would hope they fix that if they are planning on releasing on more platforms.



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Check out my hype threads: Cyberpunk, and The Witcher 3!

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zarx said:
Alby_da_Wolf said:
Kantor said:

Next, they'll be porting it to Wii U, and Vita and 3DS, and iPhone, and...

I kid, I kid. Still, though, I just wish they would get on with Witcher 3 already.

As long as they never dumb them down, porting their games to as many platforms as they can could help them a lot to stay profitable and high quality at the same time and so be able to keep on giving us other excellent games in the future, and make happy more gamers in the process.


The Witcher 2 is already higher quality than most AAA RPGs and made $5.5 million in profit, more gamers appreciating their work would be nice tho, but not worth delaying their future games by 6 months per platform so I would hope they fix that if they are planning on releasing on more platforms.

True, but most probably, if the rumour is true, it could also be a sign that the evolution, refinement, optimisation of PS3 dev tools made the task easier than in the past. And as they actually want to develop for more platforms in the future, there are two other possibilities than diverting the main dev team from new games development: they could hire an external team or they could hire new programmers into their company with the prospect of making good use of them also for future projects. Anyway, more platforms could actually mean a longer development time, but once the games go multiplat, unless the PC version is released immediately as soon as it's ready instead of simultaneously with ports, even one additional platform would mean a delay. What's for sure, given their record, they'll possibly sacrifice time, but not quality.

And yes, I know, it's easy for me to talk, having a huge backlog (and having also to be strong, resist the temptation and play Gothic 2 and 3 before The Witcher 1 Platinum Edition I just bought, to avoid possible disappointment from the others if I play the best first) I can wait, while I guess that you and all the others that already played TW1 and TW2 too can't really wait!   



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Wh1pL4shL1ve_007 said:
enditall727 said:
i already knew that this game was going to eventually end up on ps3.

I just wasn't sure if it would be announced to release on the same date at a later time so the 360 version could accumulate a significant amount of pre orders before the ps3 version could or it it would be the year late port with more content treatment.

its the same way i feel about Bastion and Minecraft eventually hitting ps3


PSN doesnt support indie games. 

Now where did that lie come from?

 

"Sony revealed today that it plans to heavily invest in independent developers - to the tune of $20 million USD. The company is no stranger to helping indie developers create wonderful games. In the past it has offered support for Flow, Everyday Shooter, and Flower. The company said today that over the next three years it plans to pour $20 million into the indie developer scene."

http://gamepolitics.com/2011/07/13/sony-plans-20-million-investment-indies



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zero129 said:
Munkeh111 said:
Turkish said:
I really cant imagine how this game looks like on console hardware. I played this on Very High settings in 1080p, the opening, it looked beautiful!


Well this is why I shall be buying it on PC once I get a nice powerful new PC!

Trust me you should, this game deserves to be played in all it's glory. It really is one of the best looking games out there, and it looks so good in 1080P with everything maxed out, i was shocked when i first played it :D.

Well maybe not the VERY max, from what I have read, there are some stupid settings that even the very best graphics cards can't really handle



I don't really see the point if it is true. It doesn't seem to be cost effective. A PC game which is ported to the Xbox 360 and now ported over to PS3. How old will this game be by then? It took about a year after the PC release for the Xbox 360 release. I just don't see it selling enought to justify the cost involved in porting it over.

However, it will be good for people who only have the PS3. Hopefully, if it does happening, it will sell enough to produce a nice profit.



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Capulous said:
I don't really see the point if it is true. It doesn't seem to be cost effective. A PC game which is ported to the Xbox 360 and now ported over to PS3. How old will this game be by then? It took about a year after the PC release for the Xbox 360 release. I just don't see it selling enought to justify the cost involved in porting it over.

However, it will be good for people who only have the PS3. Hopefully, if it does happening, it will sell enough to produce a nice profit.

Costs for PS3 port could be lower now than if they did it earlier for two reasons, PS3 dev kits and tools should be more optimised as time goes by, and having ported it to XB360 they must already had rewritten the parts of code that imply large memory allocation to fit in consoles smaller memory. OTOH, if they'll develop customiized libraries to make better use of SPEs, this could instead increase costs, while if they'l use standard libraries included with the kits, there shouldn't be significant additional costs on this front. Anyway nimbler studios like CD Projekt don't need huge sales to repay even consoles exclusives, let alone ports, look at all those niche japanese games that are profitable with just a few hundreds thousand copies sold. They must resist the temptation of bloating, but they definitely can afford hiring a few more devs if this will let them significantly widen ther user base.
BTW they announced the Enhanced Edition for PC, that will be launched simultaneously with the XB360 version (I guess the latter will include every patch and enhancement of the former except PC specific ones and DRM removal), this will create a nice synergy, as PC version will indirectly benefit from the advertising of the other, and both will benefit from increased overall shelf space and visibility.
A later PS3 port won't obviously be as big, but given the fame this game is earning, it shouldn't do too poorly.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Keep in mind that they said that they would handle all the future ports in house, after the disaster that was rise of the white wolf.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

id love this to come to ps3



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Euphoria14 said:
Wh1pL4shL1ve_007 said:
enditall727 said:
i already knew that this game was going to eventually end up on ps3.

I just wasn't sure if it would be announced to release on the same date at a later time so the 360 version could accumulate a significant amount of pre orders before the ps3 version could or it it would be the year late port with more content treatment.

its the same way i feel about Bastion and Minecraft eventually hitting ps3


PSN doesnt support indie games. 

Now where did that lie come from?

 

"Sony revealed today that it plans to heavily invest in independent developers - to the tune of $20 million USD. The company is no stranger to helping indie developers create wonderful games. In the past it has offered support for Flow, Everyday Shooter, and Flower. The company said today that over the next three years it plans to pour $20 million into the indie developer scene."

http://gamepolitics.com/2011/07/13/sony-plans-20-million-investment-indies

Ohh I didnt know lol. Sorry about that. 



Yay!!!

Porcupine_I said:
mundus6 said:
Porcupine_I said:
NOOOO! Please not!! ...i already have too many games to play!!


Lol, how can you be against a good game just because you got other games to play? I can not see the logic. If anything just don't buy it, it is basically the same thing as it not arriving at all... Except thousands of other players will be able to play it.

irony, look it up

I take it you mean sarcasm, which is hard to get when its written...