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Forums - Gaming - How often do you play handheld games at home?

 

How often do you play handheld games at home?

100% - Always, I buy the ... 64 31.68%
 
80% - Most of the time 61 30.20%
 
60% - More often then outside my house 13 6.44%
 
50% - About half at home,... 8 3.96%
 
40% - I usually play outd... 3 1.49%
 
20% - Not often, I usuall... 4 1.98%
 
10% - Rarely 7 3.47%
 
5% - Only when I'm stuck... 6 2.97%
 
0% - Portable games are m... 5 2.48%
 
See Results 30 14.85%
 
Total:201

Almost never (less than 5%).

Before the iPhone I would occasionally play Tetris or something along those lines if I'm waiting around and don't feel like watching TV or if The Wife is watching something I don't really care for, but since the iPhone and iPad, I play those much more often at home than I ever played played my hand held.

Surprisingly, my DS still gets a fair amount of play when I go on road trips but my iPhone/iPad still get much more use. My DS only gets use on the airplane and airport while my iPhone goes with my everywhere.

And that's the problem with dedicated hand held consoles like the Vita and 3DS and why they're on their way out. The both beat the iPhone in every way in terms of gaming but the iPhone does everything else better and it's more portable (I can't fit my DS in my pocket comfortably and definitely can't fit the 3DS or Vita in my pocket). The 3DS and Vita can both try to compete with the iPhone in terms of other apps, but the iPhone is always going to win.

Even in terms of games, the iPhone is even coming close to the 3DS and Vita. It beats them in terms or pricing (free to a few dollars per game versus $40) and I'm pretty alright with not having huge epics like Uncharted on my hand held. When I play a portable game, I want something quick and simple like Words With Friends. If I want something with a little thought, I play something like Ticket To Ride.

And then there's the iPad which, in terms of games, is going to start blowing the pants off the 3DS and Vita.



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I'm more likely to play at home than outside.



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

Latley I've been playing my Vita like crazy and I wasn't too big into handhelds prior to the Vita. Pretty much only played Pokemon on my DS.

But the Vita really is an amazing machine, I love it and my time with portables has certainly gone way up, I play it mostly at home, or at work on breaks.



twesterm said:

Almost never (less than 5%).

Before the iPhone I would occasionally play Tetris or something along those lines if I'm waiting around and don't feel like watching TV or if The Wife is watching something I don't really care for, but since the iPhone and iPad, I play those much more often at home than I ever played played my hand held.

Surprisingly, my DS still gets a fair amount of play when I go on road trips but my iPhone/iPad still get much more use. My DS only gets use on the airplane and airport while my iPhone goes with my everywhere.

And that's the problem with dedicated hand held consoles like the Vita and 3DS and why they're on their way out. The both beat the iPhone in every way in terms of gaming but the iPhone does everything else better and it's more portable (I can't fit my DS in my pocket comfortably and definitely can't fit the 3DS or Vita in my pocket). The 3DS and Vita can both try to compete with the iPhone in terms of other apps, but the iPhone is always going to win.

Even in terms of games, the iPhone is even coming close to the 3DS and Vita. It beats them in terms or pricing (free to a few dollars per game versus $40) and I'm pretty alright with not having huge epics like Uncharted on my hand held. When I play a portable game, I want something quick and simple like Words With Friends. If I want something with a little thought, I play something like Ticket To Ride.

And then there's the iPad which, in terms of games, is going to start blowing the pants off the 3DS and Vita.

While I do agree with you that the iPhone is much more portable, I can't agree on a price arguement though.

Yes, The games are much cheaper but lets not forget the 3ds is a flat $169. Both the iPad and iPhone are much more money than this. New iPads are going for over $800 dollars with 4G so you obviously will need to pay a data fee. Same goes for iPhone. You're paying a flat rate plus monthly phone bill for it. 

Plus staying up to date with the latest one every year. It's an iffy arguement. 



hollabackenny said:
twesterm said:

Almost never (less than 5%).

Before the iPhone I would occasionally play Tetris or something along those lines if I'm waiting around and don't feel like watching TV or if The Wife is watching something I don't really care for, but since the iPhone and iPad, I play those much more often at home than I ever played played my hand held.

Surprisingly, my DS still gets a fair amount of play when I go on road trips but my iPhone/iPad still get much more use. My DS only gets use on the airplane and airport while my iPhone goes with my everywhere.

And that's the problem with dedicated hand held consoles like the Vita and 3DS and why they're on their way out. The both beat the iPhone in every way in terms of gaming but the iPhone does everything else better and it's more portable (I can't fit my DS in my pocket comfortably and definitely can't fit the 3DS or Vita in my pocket). The 3DS and Vita can both try to compete with the iPhone in terms of other apps, but the iPhone is always going to win.

Even in terms of games, the iPhone is even coming close to the 3DS and Vita. It beats them in terms or pricing (free to a few dollars per game versus $40) and I'm pretty alright with not having huge epics like Uncharted on my hand held. When I play a portable game, I want something quick and simple like Words With Friends. If I want something with a little thought, I play something like Ticket To Ride.

And then there's the iPad which, in terms of games, is going to start blowing the pants off the 3DS and Vita.

While I do agree with you that the iPhone is much more portable, I can't agree on a price arguement though.

Yes, The games are much cheaper but lets not forget the 3ds is a flat $169. Both the iPad and iPhone are much more money than this. New iPads are going for over $800 dollars with 4G so you obviously will need to pay a data fee. Same goes for iPhone. You're paying a flat rate plus monthly phone bill for it. 

Plus staying up to date with the latest one every year. It's an iffy arguement. 


1. iPhone's may be more money if you just buy an iPhone, but if you sign a contract they're actually less than a portable console

2. a full price iPhone is more than a gaming console, but it's a phone plus everything else. That justifies the price difference

3. You're only using the most expensive versions as examples, I promise I didn't pay anywhere close to $800 for my iPad and I don't pay a monthly fee. Also, again, my iPad is much more than a gaming device (and it excels at everything I do with it rather than just doing it). 

4. Not nearly everybody buys the newest iPhone/iPad every year

I promise you, it's not an iffy argument. ;)



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I'd say 80% of the time. I sometimes used to take the DS out also minor phone gaming if that counts.



twesterm said:

Almost never (less than 5%).

Before the iPhone I would occasionally play Tetris or something along those lines if I'm waiting around and don't feel like watching TV or if The Wife is watching something I don't really care for, but since the iPhone and iPad, I play those much more often at home than I ever played played my hand held.

Surprisingly, my DS still gets a fair amount of play when I go on road trips but my iPhone/iPad still get much more use. My DS only gets use on the airplane and airport while my iPhone goes with my everywhere.

And that's the problem with dedicated hand held consoles like the Vita and 3DS and why they're on their way out. The both beat the iPhone in every way in terms of gaming but the iPhone does everything else better and it's more portable (I can't fit my DS in my pocket comfortably and definitely can't fit the 3DS or Vita in my pocket). The 3DS and Vita can both try to compete with the iPhone in terms of other apps, but the iPhone is always going to win.

Even in terms of games, the iPhone is even coming close to the 3DS and Vita. It beats them in terms or pricing (free to a few dollars per game versus $40) and I'm pretty alright with not having huge epics like Uncharted on my hand held. When I play a portable game, I want something quick and simple like Words With Friends. If I want something with a little thought, I play something like Ticket To Ride.

And then there's the iPad which, in terms of games, is going to start blowing the pants off the 3DS and Vita.



I'll just repost here why I disagree with you.


I also play handhelds at home. Probably like 95 percent of the time actually. In fact, most of the people I know follow this philosophy as well (this includes both casual and hardcore players). That's why I always laugh whenever people say handhelds will be hurt because ipods/iphones already provide people with their 'mini' experiences on the go. This seems ridiculous, in my opinion, as I don't think 'mini' experiences makes a large chunck of handheld playtime.

I believe handhelds have a huge advantage over ipods/iphones/ipads because they have yet to be threatened in the lengthy, deep experiences yet. Many of the biggest handheld games are those deep experiences like Pokemon, Monster Hunter, etc. (most of which are played at home). I don't see those quick on-the-go app games like Angry Birds or Fruit Ninja challenging those games nor do I ever see ipads/ipods being able to provide deep experiences due to their lack of buttons.

And yes, I do realize that portables rely on those 'lite' experiences a fair bit, but I still think they're played at home and not on-the-go like ipods. It's going to be hard to find any evidence besides personal experience to prove this so I'm not too sure on if this is entirely true.

As for playing handhelds at home, it has it's advantages over consoles. There's of course the disadvantages like less power & graphics, but I think they're different enough to be relavent at home. Handhelds not only provide those deep, unique experiences mentioned above, but they also provide a level of flexibility that consoles cannot match. When playing a console, your likely going to be fixed in one direction, in one location, and usually one couch, seat, etc. However, handhelds allow you to go from room to room, go to the bathroom, play in bed before sleep, play laying down, etc. This makes portable gaming much more comfortable imo as I can constantly adjust my position to whatever I feel, unlike consoles. This comfort allows you to play a game for long strecthes of time and in some cases, much longer than consoles.

In a lot of cases, flexibility isn't even a factor: People just want to play Pokemon because it's fun and they can't play it anywhere else.

I don't really see ipods threatening handhelds much in terms of gaming because they're not in much competition. They are about as competitive as PCs and Home consoles. Handhelds are fine because they're still unmatched in those flexible home experiences while also having those 'lite' experiences as a bonus. If a handheld fails this gen, it's because it failed to provide those experiences, not because of market collapse.



I usually play at home, since I ride my bicycle to get to work. It's hard to play while on the ride.

But I have the 3DS with me all the time, for StreetPass-goodness.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025 

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Jay520 said:
twesterm said:

Almost never (less than 5%).

Before the iPhone I would occasionally play Tetris or something along those lines if I'm waiting around and don't feel like watching TV or if The Wife is watching something I don't really care for, but since the iPhone and iPad, I play those much more often at home than I ever played played my hand held.

Surprisingly, my DS still gets a fair amount of play when I go on road trips but my iPhone/iPad still get much more use. My DS only gets use on the airplane and airport while my iPhone goes with my everywhere.

And that's the problem with dedicated hand held consoles like the Vita and 3DS and why they're on their way out. The both beat the iPhone in every way in terms of gaming but the iPhone does everything else better and it's more portable (I can't fit my DS in my pocket comfortably and definitely can't fit the 3DS or Vita in my pocket). The 3DS and Vita can both try to compete with the iPhone in terms of other apps, but the iPhone is always going to win.

Even in terms of games, the iPhone is even coming close to the 3DS and Vita. It beats them in terms or pricing (free to a few dollars per game versus $40) and I'm pretty alright with not having huge epics like Uncharted on my hand held. When I play a portable game, I want something quick and simple like Words With Friends. If I want something with a little thought, I play something like Ticket To Ride.

And then there's the iPad which, in terms of games, is going to start blowing the pants off the 3DS and Vita.



I'll just repost here why I disagree with you.


I also play handhelds at home. Probably like 95 percent of the time actually. In fact, most of the people I know follow this philosophy as well (this includes both casual and hardcore players). That's why I always laugh whenever people say handhelds will be hurt because ipods/iphones already provide people with their 'mini' experiences on the go. This seems ridiculous, in my opinion, as I don't think 'mini' experiences makes a large chunck of handheld playtime.

I believe handhelds have a huge advantage over ipods/iphones/ipads because they have yet to be threatened in the lengthy, deep experiences yet. Many of the biggest handheld games are those deep experiences like Pokemon, Monster Hunter, etc. (most of which are played at home). I don't see those quick on-the-go app games like Angry Birds or Fruit Ninja challenging those games nor do I ever see ipads/ipods being able to provide deep experiences due to their lack of buttons.

And yes, I do realize that portables rely on those 'lite' experiences a fair bit, but I still think they're played at home and not on-the-go like ipods. It's going to be hard to find any evidence besides personal experience to prove this so I'm not too sure on if this is entirely true.

As for playing handhelds at home, it has it's advantages over consoles. There's of course the disadvantages like less power & graphics, but I think they're different enough to be relavent at home. Handhelds not only provide those deep, unique experiences mentioned above, but they also provide a level of flexibility that consoles cannot match. When playing a console, your likely going to be fixed in one direction, in one location, and usually one couch, seat, etc. However, handhelds allow you to go from room to room, go to the bathroom, play in bed before sleep, play laying down, etc. This makes portable gaming much more comfortable imo as I can constantly adjust my position to whatever I feel, unlike consoles. This comfort allows you to play a game for long strecthes of time and in some cases, much longer than consoles.

In a lot of cases, flexibility isn't even a factor: People just want to play Pokemon because it's fun and they can't play it anywhere else.

I don't really see ipods threatening handhelds much in terms of gaming because they're not in much competition. They are about as competitive as PCs and Home consoles. Handhelds are fine because they're still unmatched in those flexible home experiences while also having those 'lite' experiences as a bonus. If a handheld fails this gen, it's because it failed to provide those experiences, not because of market collapse.

Now that is a totally valid argument and that is where hand helds still shine, but we already know the iPad and iPhone can have those experiences.

It would be harder for the iPhone to do something like Uncharted with the deep controls, but your typical RPG?  Easy.

We've already seen a large number of ports for RPG's on the iPhone and iPad, some better than others, and it's only a matter of time before we see serious RPG's and the like released on the iPad for $9.99 as opposed to $39.99 on the 3DS.

In a few years, the only difference will be price (assuming 3DS and Vita games don't suddenly become cheap as IOS games, which I don't believe they will).  There's no reason the iPhone can't have the next Final Fantasy or Pokemon, just nobody has invested the money to make it yet.  With the way mobile gaming is kicking creeping into everything, that can't be too far away.



20% right now. And only because I'm trying to platinum Virtua Tennis 4 on the PSV which requires a fast internet connection.
Usually it would be 95% played away from home if that.