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Forums - Gaming Discussion - New iPad and PS Vita specs

A dedicated handheld gaming machine compared to the likes of an iPad? *vomits*



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Obviously the iPad will have more "mass" appeal. However, if people want a gaming device they will either go for the Vita or 3DS. Controls matter more than people seem to think. For the casual gamer maybe touch screen is fine, but for those who want "real" controls and "real" games they will look elsewhere.




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Similar specifications between Vita and 16GB IPad 3. IPad 3 has built in 16GB memory and better 5MP rear camera

Vita or 3DS or any other Tablet can compete with the mighty IPad in regards to market share.
IPad has over 65% of the total Tablet market share., Samsung and Amazon Tablets barely have 5% market share each.

IPad is not competing directly with either the 3DS or Vita. Many consumers would select IPad instead of 3DS and Vita. Tablets are still limited when it comes to the functionality and multi-tasking of Laptops.

IPads have apps, small cheap affordable games and free games will allow gamers more value for their money than specialist game devices 3DS and Vita that have much higher game prices.



The simple reason why the Vita should not be a smartphone or tablet is that Sony already makes those.
With the Vita Sony is clearly catering to a different segment of the market and especially with the early adopters.

After the price comes down there will be more crossover between casual and core owners but overall the markets for the Vita( a core dedicated gaming portable) and the Ipad (casual friendly portable device) target different people.



 

 

superchunk said:

First off you have to get out of the mentality of two different markets. I'm proposing a combination of the two, not a loss of Vita's gaming aspect.

1) I know a TON of people who sped a lot of time of their phones. Overall the battery issue is a non-issue I think. Most people adapt their lifestyle to whatever they want to do. The first LTE phones had horrible battery lives (maybe 12hrs with little use) and guess what, they still sold very well. Additionally, most people, even current 3DS/Vita owners, don't sit on their machines every day all day. Form factor would be a bigger issue than this by far.

2) I agree that form factor of a slider phone would be a bigger issue. However, big phones are selling fine. Tons of phones with screens 4.5" or larger are out without issue. All the current slider phones like the Motorola Droid 1,2, and 3 all do really well as well. The brand new Galaxy Note which is a 5" monster sold over 2million already. Fact is, if they'll carry a phone and a Vita/3DS now, then a greater number will carry one in a combined unit. Then consider how many people take their thin phones and add thick ass cases on it. I don't think a thicker device would be a big factor. Like batteries you have to assume you won't ever please everyone. However, this device would certainly hit a larger market than a Vita or plain Sony phone by themselves.

3) If the Vita was selling like a smartphone it too would be selling for a profit. I don't even understand why you're questioning this and as someone who spends time on Ebay and craigslist selling and buy stuff including my own Galaxy Nexus for $500, there are tons of people out there who out of contract buy phones all day long. Then those who can't afford it will do the phone model on contract when they can for $200 or less, less because like all smartphones the carriers and retailers will subsidize the hell out of it.

4) Why in the world would you think they'd stop selling the Vita/core high end games? Sure there will be the Android market it its games, but the latest and greatest on cart or download will still be priced accordingly. Within a year we'll see a change in the mobile markets. They will start carrying higher end games as the hardware dramatically increase in power. With that the prices won't be much different, it can't. You'll see $40 games here as well and people will buy them since the experience is now comparable. (Just like on PCs) However, it will be more Steam with better sales and potentially even lower prices on games overall due to digital delivery's lower overhead. So Vita woudl have all the low end casual crap as well as all the Vita only high-end products.

5) I am that person, my last thread had a few agree with me. There are tons of Adults who don't want two mobile devices. Sure kids and teens don't care as much, but that is not the largest gaming market. 18-35 year olds are and in that group the greater majority probably have a smartphone and no portable gaming device. This is why Nintendo does so well in handhelds, the largest market that will want to have a portable gaming only device will be under 16. (except Japan of course) I know this is purely opinion and not provable, but from my circumstantial evidence as an adult with adults all day, I see none with gaming devices in their pockets. Yet the very large number of them who I know have gaming consoles, I'm sure a large percentage would consider a gaming phone over a normal phone. You may be just too young to see this in the same level as I do. 

6) I agree and that direction should have been continued with a real Playstation product in Xperia Playstation Vita.


I'm telling you, a combination of the two, would make it undesirable for either market(IMO) because of technical or physical limitations. You cannot optimize a device to be the ultimate gaming handheld and a competitive smart phone at the same time. It is impossible. Just like you can't take a high end gaming PC and fuse it with an Ipad, and expect the portability and affordablity of the Ipad and the power and functionality of a high end gaming console to hold true. It might all make perfect sense in your head and in theory but when it comes down to actually making the physical product, there will have to be many compromises that have to be made and it will hurt the experience on both ends. Also they cannot sell the Vita at a loss and give it the complete open Android market. Publishers would then just create mobile games on the android market that takes advantage of the controls and avoids the licensing fees that Sony charges for selling Vita games. That means Sony would no longer be able to sell the Vita at a loss and would probably have to be $200 to $300 more, on top of the greater cost of making it a smart phone. 

You say price is not an issue, but it is an issue. You say size is not an issue, but it is. You say battery life is not an issue, but it is as well. You keep saying people will adapt, but you yourself is unwilling to adapt and carry two devices. That is very telling of what people would do if they had to make all these sacrifices to have a Vita Phone the way you want it. 



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And just to follow up a bit from my last post, after reading the OP and this thread I can see how someone may think that the Vita would fall behind the smartphones.

But as I recall we have similar arguments that were made over the years about consoles and how they quickly become outdated. It is too easy and tempting to focus on the specs of the devices but to get a fair understanding we must take into consideration all factors.

1.Both PCs and tablets are designed for multitasking and therefore there is a need to upgrade them on a regular basis in order for their specs to be current. On the other hand we have the Vita and 3ds which are dedicated gaming devices that are designed to last for an entire generational cycle, and although their hardware becomes dated just as fast they age more gracefully because the system resources are geared for gaming as that is their primary task.

2. Second point is the controls. While we can get both traditional and casual controls for consoles these days, with the tablets we are still stuck relying on the touchscreen. While I have nothing against touchscreens and have enjoyed it for certain games I have a strong preference for traditional controls.

3. AAA titles, along with controls this is the main reason why for the foreseeable future smartphones and tablets will not be able to replace dedicated gaming portables. Until I can enjoy a high budget high quality title on the go on a smartphone I will still require a dedicated gaming portable to fulfill my needs. Keep in mind that a big factor against smart phones for long gaming sessions is the need for them to be on all the time for calls as that is still their primary task.

For these reasons I believe that as things stand, dedicated gaming portables are here to stay for the forseeable future.



 

 

I'm sorry but you're comparing apples to oranges (no pun intended). The fact of the matter is that its obviously common knowledge that any apple tablet will outsell the ps vita at this point in time. The reason for this is that each device serves a different purpose. The purpose of the new ipad is to be a full mobile entertainment system, whose chief concern is duplicate pc like functions on the device. While the PS Vita is also a mobile entertainment system whose chief concern revolves around the market of gaming. This is why details concerning the gaming aspect of each device is far more superior to on PSV. So this brings me to state that the reasoning for thr possible success of the new iPad and the lack of success of PSV are not related in nature because, for the most part they attract two different crowds. The bulk of people who buy these iPads main concern is not gaming by any means, unlike a psv consumer. While i do believe you had some good intention when posting this, i must say that the PSV being transformed into some smartphone doesn't make any sense. Despite what you might think the adaption of changing the device into a smartphone would detract the full functional of the device for hardcore gaming. Not to mention how hard it will be for Sony to get and sell their product on each of the major cell phone carriers. Also as so many people have added, this equates into a horrible battery life and smartphones already have a horrible battery without a gaming device that equates to about 3 hours of battery life at this moment. Also remember a big chunk of the portable gaming market are kids, that are either too young or too irresponsible to own a phone of that magnitude. Also you may want to take into account the number of people who don't use the phone carrier(s) of Sony's choice for the hypothetical phone which would lead to a extreme lack of sales of such a phone. In conclusion, I'm sorry if my ideas are jumbled and filled with errors, but overall i must say that these reasons just equates to the PSV being better off as is (a gaming device) than as a smartphone.
P.S.-The PSV is not dead by any means, at least not at this point, at least wait for the console to develop a library of games first and some major flaws, before you begin crying wolf about the console's doomness.



I have Vita (Wi-Fi) ( sold my iPad 1 for it last week)

just ordered the new iPad 3

both are totally different and different type of people will be interested in both of them.



Specs only tell half the story, the resolution difference is massive, so is the fact that the iPad 3 has a *10 hour* battery life.

Doesn't really matter either way though, we know the iPad 3 will crush the PSVita in sales.

The "20-something" demographic Sony is trying to woo (and was abandoned by on the PSP) with the Vita is fine playing iPad/iOS games on the go in between checking emails/Facebook/Youtube/Twitter/etc. etc. etc... fact is after you get out of your teens, most people between school/job/family don't have the time to play a handheld for hours and hours on top of the console they have sitting at home (with 50 inch screen). Priorities and all that, y'know. 

Nintendo has a lock on the kids/young teenager handheld market. Apple is the "cool, hip" lifestyle company that older teens and 20-30 year olds flock to. Which leaves Sony stuck in the middle of nowhere IMO.



Soundwave said:

Specs only tell half the story, the resolution difference is massive, so is the fact that the iPad 3 has a *10 hour* battery life.

Doesn't really matter either way though, we know the iPad 3 will crush the PSVita in sales.

The "20-something" demographic Sony is trying to woo (and was abandoned by on the PSP) with the Vita is fine playing iPad/iOS games on the go in between checking emails/Facebook/Youtube/Twitter/etc. etc. etc... fact is after you get out of your teens, most people between school/job/family don't have the time to play a handheld for hours and hours on top of the console they have sitting at home (with 50 inch screen). Priorities and all that, y'know. 

Nintendo has a lock on the kids/young teenager handheld market. Apple is the "cool, hip" lifestyle company that older teens and 20-30 year olds flock to. Which leaves Sony stuck in the middle of nowhere IMO.

Ding ding ding. I think this is the key. There's no market for the Vita because that market has been consumed by tablets and phones. I think even the 3DS will feel pressure from this market though as you said, its effects will not be nearly as great.

A year ago, I predicted the Vita to have a very short, brutal life. I see nothing to change that opinion today.




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