Looks lovely. Not on the level of uncharted 3/gears 3 though, but it's still very early. Looking forward to seeing more.
Looks lovely. Not on the level of uncharted 3/gears 3 though, but it's still very early. Looking forward to seeing more.
doesn't the 360 automatically do bull shots to start with? I totally believe it's from the engine, it's just scaled and filtered as usual like all the other 360 shots done that's not from a HQ capture card.

I wonder how long it will take for someone to have one of these as their avatar...
Anyway, I WANT GAMEPLAY!!








My prediction threads:
Wii U will sell under 40m units (made on 14th September 2012)
PS Vita will sell under 20m units (made on 30th September 2012)
Wii U will sell under 7m in 2013 - I was right
|
zarx said: So Halo 4 has a 1600x900 resolution? I very much doubt that, these are standard bull-shots that have been rendered at a far higher resolution than the game will natively run. |
Considering Halo games on 360 have been subHD, I agree with you.

| donsterydo2 said: Probably from cutscene. Looks great & juicy :) |
Look for Team Klimt posts.
http://www.neogaf.com/forum/showthread.php?t=465463&page=2
The second screenshot seems very similar to something I have seen in Halo 3....
Nsanity said:
Look for Team Klimt posts. |
So Debug mode so not ingame, ingame depth of field and captured at a higher res for print
"Look at the Vita screenshot thread then :) Screens are always taken larger for print purposes."
"Debug cam with in-engine Depth-of-field"
in other words bullshots as it is not how the game will look while being played
@TheVoxelman on twitter
| mantlepiecek said: The second screenshot seems very similar to something I have seen in Halo 3.... |
Its called Art Style.
zarx said:
"Look at the Vita screenshot thread then :) Screens are always taken larger for print purposes." "Debug cam with in-engine Depth-of-field" in other words bullshots as it is not how the game will look while being played |
means the end result will even look better, because the difference between 900p and 720p is tiny, but they can concentrate on better effects or whatever they want.
Duplicate thread. Locked.
zarx said:
"Look at the Vita screenshot thread then :) Screens are always taken larger for print purposes." "Debug cam with in-engine Depth-of-field" in other words bullshots as it is not how the game will look while being played |
Okay, shall I believe the 343 developer or "zarx" on VGC with a postcount of 4322...?
Imagine not having GamePass on your console...
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