| RolStoppable said:
3) Super Mario World sold 3.54m copies in Japan, a slight drop from Super Mario Bros. 3's 3.84m. That's perfectly acceptable for a rushed sequel (in order to launch with the SNES) that to this day generates debates on whether an 8- or 16-bit title is the better game. But honestly, would you say that all main series Pokémon games after the initial combo are less legitimate Pokémon games? Probably not, because you are afraid of the Pokémaniacs on this website.
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@bold. I'm not afraid of anyone like you would be, I'm not like you. I say things as they are.
So, SM64 a launch title sold 2M units in Japan. That's in line with SMW as a sequel to SMB. If SMW can go 50% of SMB, then why can't SM64.
Checkmate bud.
@pokemon. A sequel is a sequel, I have little issue with it selling less unless there is some potential it can tap into to reinvigorate it (See NSMB, SMG).
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4) This is a combination of bad communication and selective quoting. You asked:
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how many more N64s would have sold by the merits of SM64
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...which I read as how many more consoles would have been sold; and to avoid miscommunication I expanded my answer:
"I would put that number at zero. Zero more N64s would have been sold, if Super Mario 64 had been bundled with the system. But obviously there would have been more copies of Super Mario 64 in the market. It's a good thing that the game wasn't bundled, because this way we can see the game's actual value to the market. And just like future 3D Mario games, this value is considerably lower than that of a 2D Mario game."
...which you cut off.
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This is neither of the two. It's me not seeing any more sense in the explanation, and not finding worth in even posting it. It was better off being cut off, since it was even less sensical than the sentence it was meaning to disambiguate.
A truly ridiculous opinion tbh. Be it the actual claim, or its disambiguation. No wonder we have such a hard time understanding each other, you're terribly illogical at times.
To explain one more time:
If the Mario 64 experience could be played at a cost of 300$, or at a cost of 370$, which would sell more copies of the experience (N64+M64)? The answer is obvious.