Jumpin said:
happydolphin said:
Nintendo lost at the Red Ocean battle with the N64, I think that is clear enough for all of us at this point.
Their failure is due to:
- launch timing,
- console cost and bundling,
- HW design choices (that alienated 3rd parties)
- poor 3rd party relations.
- weaker marketing and mainstream penetration than Sony
- Improperly managed console image.
The reasons have been discussed ad nauseam, and it is really quite clear at this point that Mario had little space to counter the circumstance.
The gamecube rectified the HW design choices, but still failed at everything else, even Mario (I'm looking at Sunshine).
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It used mini-disks while the others used DVDs, and it had this really awkward controller with barely usable trigger buttons and D-pad, and a very strange pattern for face buttons with this giant green button in the middle (made it nearly impossible to transition between the B, Y, and X buttons). So I am not really sure the hardware was up to standard.
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Yeah, the image factor still failed with GC. For HW very few design choices were still at issue, so I wouldn't base the system's failure on them per se. They was leap-wise improvements over the N64's mistakes that's for sure.