A million? Going to be up all night counting those on my television screen.
A million? Going to be up all night counting those on my television screen.
Aj_habfan said:
This is mostly older games, but it gives you a good general idea |
Do you know of any site with newer ones? Like comparing 3DS to Wii/NGC?
Aj_habfan said:
This is mostly older games, but it gives you a good general idea |
i believe forza 4 car models had 1 million polygons but not sure if the ingame cars or the cars in the autovista mode...
but yeah, this is a whole car not a single person without interior^^
BasilZero said:
|
Not sure about those sorry, but I read that Unreal Engine doesn't allow more than 60,000 polygon count per character.
Killzone 3 - 16,500 for advanced ones
http://www.pixologic.com/interview/killzone3/6/
Aj_habfan said:
Not sure about those sorry, but I read that Unreal Engine doesn't allow more than 60,000 polygon count per character.
Killzone 3 - 16,500 for advanced ones |
for gears 3 and no clue what this means in polygons:
To Kaleden's question, "What's the polygon count on those(models)?"
-If you're referring to the in game models, we usually count the number of vertices, not polygons. That said, the females tended to be the most expensive due to the hair sheets and in Gears 3 the game models were the same used in Cines and marketing. They were around 14,000 verts roughly.
http://www.zbrushcentral.com/showthread.php?162670-Gears-of-War-3-Character-Art-Dump/page8
oh man the thread in the link is full of epicness for gears fans^^
| M.U.G.E.N said: so isn't this like more than 30 times the poly count of drake and even more than Kratos? 0_o wtf will this look like.. |

Make sure you look at it full screen, should give you a rough idea. Then you will just have to imagine what Naughty Dog's artists could do with that. Keep in mind that character is using tesselation to boost it up to arround a million polygons in just the head thanks to the fact every hair on his chin is 3D tho.
@TheVoxelman on twitter
zarx said:
Make sure you look at it full screen, should give you a rough idea. Then you will just have to imagine what Naughty Dog's artists could do with that. Keep in mind that character is using tesselation to boost it up to arround a million polygons in just the head thanks to the fact every hair on his chin is 3D tho. |
damn... an Uncharted game with images like that... I was always ok waiting for next gen home consoles (especially with psv abut to release) but now I kinda wanna see what they can do!

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I wonder what the final poly count of the Last of Us characters will have. That might be maxing out what the PS3 can do.
On another important note. Drake is going to look even sexier in Uncharted 4 on PS4.
What is the comparison between the PS1 to PS2? Almost sounds like Sony may attempt following their revolutionary PS3 with another revolutionary platform in the PS4.
Effectively breaking the pattern.
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