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Aj_habfan said:
BasilZero said:
Aj_habfan said:
BasilZero said:
Anyone know a site or link that shows number of polygons for currently released games?


http://forum.beyond3d.com/showthread.php?t=43975

This is mostly older games, but it gives you a good general idea


Thanks, I already saw this though xD

Was looking for something more recent like MW3 and GoW3.

Not sure about those sorry, but I read that Unreal Engine doesn't allow more than 60,000 polygon count per character.

 

Killzone 3 - 16,500 for advanced ones 

http://www.pixologic.com/interview/killzone3/6/


for gears 3 and no clue what this means in polygons:

To Kaleden's question, "What's the polygon count on those(models)?"

-If you're referring to the in game models, we usually count the number of vertices, not polygons. That said, the females tended to be the most expensive due to the hair sheets and in Gears 3 the game models were the same used in Cines and marketing. They were around 14,000 verts roughly.

http://www.zbrushcentral.com/showthread.php?162670-Gears-of-War-3-Character-Art-Dump/page8

 

oh man the thread in the link is full of epicness for gears fans^^