Aj_habfan said:
Not sure about those sorry, but I read that Unreal Engine doesn't allow more than 60,000 polygon count per character.
Killzone 3 - 16,500 for advanced ones |
for gears 3 and no clue what this means in polygons:
To Kaleden's question, "What's the polygon count on those(models)?"
-If you're referring to the in game models, we usually count the number of vertices, not polygons. That said, the females tended to be the most expensive due to the hair sheets and in Gears 3 the game models were the same used in Cines and marketing. They were around 14,000 verts roughly.
http://www.zbrushcentral.com/showthread.php?162670-Gears-of-War-3-Character-Art-Dump/page8
oh man the thread in the link is full of epicness for gears fans^^







