By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Wii U Set To Have Strong Launch + 3rd party Devs Already Have Final Wii U Dev Kits!

Play4Fun said:
...


"The market is going to continue to differentiate based on the types of experiences that consumers want. As an example, if I’m the head of a household of a family of four, and my disposable income is $50,000 to $60,000, I’m going to continue to look at the Wii because of the software, and it’s a great entertainment device. For consumers who want to have the latest gadgets and have a higher disposable income, that’s for the Wii U."

                                                                                                   Translation

"With the Wii U we're aiming for a high definition, more immersive version of the experiences we've cultivated under the Nintendo brand. As such, the hardware we'll be incorporating will require that we price the Wii U higher than Wii."

He is marketing, he isn't there to speak in absolute definitives.There's nothing about a $500 - $600 price range in there.

It's as simple as saying Wii at its' cheap price will be for impulse buyers and Wii-U, which will be more expensive than Wii, will be for the consumers who are willing to spend more money for the newest console experience (early adopters).

While Wii will have hardware more powerful than PS360, it will obviously not use cutting edge tech. It's impossible for it to require that high of a price range.

Since Iwata said it will cost more than Wii did at launch, I'm expecting a $300 - $350 price range.


if you think that nintendo can create a console that is

  1. able to create high quality graphics like that shown the the zelda demo
  2. ...while at 1080p resolution
  3. ...while also transmitting data to the wiiU controller's screen (i forget it's resolution)
  4. ...with a possibly of a second wiiU controller's screen as well
  5. include a wiiU controller which is far more complicated and bulky then previous controllers
  6. launch a $300
  7. ...while of course not sold at a loss because we know nintendo will sell it at least a cost if not at a profit.

...i'll take a bet that says you'll be disapointed.



Around the Network

I could be wrong, but I believe people are far too worried about the price of the Wii U ... While Nintendo (probably) has a price range they are targeting, at this point in time I doubt they know what price they are going to be selling it for; and I'm certain that no retailer would have been told yet.

Right now Nintendo is (probably) finalizing hardware for the first version of the hardware and securing contracts with suppliers and manufacturers. While they have (probably) had a ball park figure of what the system will cost to manufacture, they won't really know what the per unit costs will be until this process is completed; and, being that they will need to begin manufacturing in 6 to 9 months, this likely won't be completed for a few months yet.

Beyond this, Nintendo doesn't really know what exchange rates will be like in 12 months which will have a massive impact on what the system can sell for.

Ultimately, they are probably communicating in a way to manage expectations to prepare for the worst case. The reason for this is that if they leave people thinking it will cost $300 and they end up releasing it for $450 it will be worse for them if they leave people thinking it will cost $600 and they release it for $450.



kitler53 said:
Play4Fun said:
...


"The market is going to continue to differentiate based on the types of experiences that consumers want. As an example, if I’m the head of a household of a family of four, and my disposable income is $50,000 to $60,000, I’m going to continue to look at the Wii because of the software, and it’s a great entertainment device. For consumers who want to have the latest gadgets and have a higher disposable income, that’s for the Wii U."

                                                                                                   Translation

"With the Wii U we're aiming for a high definition, more immersive version of the experiences we've cultivated under the Nintendo brand. As such, the hardware we'll be incorporating will require that we price the Wii U higher than Wii."

He is marketing, he isn't there to speak in absolute definitives.There's nothing about a $500 - $600 price range in there.

It's as simple as saying Wii at its' cheap price will be for impulse buyers and Wii-U, which will be more expensive than Wii, will be for the consumers who are willing to spend more money for the newest console experience (early adopters).

While Wii will have hardware more powerful than PS360, it will obviously not use cutting edge tech. It's impossible for it to require that high of a price range.

Since Iwata said it will cost more than Wii did at launch, I'm expecting a $300 - $350 price range.


if you think that nintendo can create a console that is

  1. able to create high quality graphics like that shown the the zelda demo
  2. ...while at 1080p resolution
  3. ...while also transmitting data to the wiiU controller's screen (i forget it's resolution)
  4. ...with a possibly of a second wiiU controller's screen as well
  5. include a wiiU controller which is far more complicated and bulky then previous controllers
  6. launch a $300
  7. ...while of course not sold at a loss because we know nintendo will sell it at least a cost if not at a profit.

...i'll take a bet that says you'll be disapointed.

While I'm pleased with the Zelda demo, I have few doubts that it is so graphically intensive that a 1 year old mid-range graphics card that sells for $100 today couldn't produce it with the performance range you're talking about. In the past 6 years GPUs have advanced a lot, and even budget hardware is far more powerful than the HD consoles are.



"Software drives hardware; we found that out with 3DS."

Only with the 3DS did they find that out?...really?...more like, they had forgotten such a simple rule.

Anyway, Nintendo, launch the system with a 2D Mario game and watch the install base quickly grow to massive numbers.




Nintendo we hear ya, you want to release it at a price that benefits you. But, it must also benefit the consumer. Consumer's will not want to pay more then $450 for it, at the most! The final thing you need to do is to throw a Wii U Sports game and 2D Mario game in the first week. You'll have people freaking out all over the console and buying them left and right.



Around the Network
kitler53 said:
Play4Fun said:
...


"The market is going to continue to differentiate based on the types of experiences that consumers want. As an example, if I’m the head of a household of a family of four, and my disposable income is $50,000 to $60,000, I’m going to continue to look at the Wii because of the software, and it’s a great entertainment device. For consumers who want to have the latest gadgets and have a higher disposable income, that’s for the Wii U."

                                                                                                   Translation

"With the Wii U we're aiming for a high definition, more immersive version of the experiences we've cultivated under the Nintendo brand. As such, the hardware we'll be incorporating will require that we price the Wii U higher than Wii."

He is marketing, he isn't there to speak in absolute definitives.There's nothing about a $500 - $600 price range in there.

It's as simple as saying Wii at its' cheap price will be for impulse buyers and Wii-U, which will be more expensive than Wii, will be for the consumers who are willing to spend more money for the newest console experience (early adopters).

While Wii will have hardware more powerful than PS360, it will obviously not use cutting edge tech. It's impossible for it to require that high of a price range.

Since Iwata said it will cost more than Wii did at launch, I'm expecting a $300 - $350 price range.


if you think that nintendo can create a console that is

  1. able to create high quality graphics like that shown the the zelda demo
  2. ...while at 1080p resolution
  3. ...while also transmitting data to the wiiU controller's screen (i forget it's resolution)
  4. ...with a possibly of a second wiiU controller's screen as well
  5. include a wiiU controller which is far more complicated and bulky then previous controllers
  6. launch a $300
  7. ...while of course not sold at a loss because we know nintendo will sell it at least a cost if not at a profit.

...i'll take a bet that says you'll be disapointed.


1. Nintendo doesn't need to go cutting edge to do that. The rumoured GPU for Wii-U is a customized R770 GPU. Coupled with the rumoured CPU and 1 - 1.5 GB RAM That can certainly put out games like the Zelda demo.

2. Once again, the rumoured GPU can do that just fine.

3. Streaming technology is mature enough that Nintendo doesn't have to spend alot of money for a good one.

4.  3rd point.

5. The Wii U controller doesn't have high-end   parts like an iPad or anything. Nintendo always uses mature tech for things like this. All the parts, gyro+ accelo+ a good screen+ etc are technloogy that have been around for a while. It would probably cost Nintendo like, $50 - $60 to manufacture. It'll definitely be more expensive to sell at retail than normal controllers though.

6. $300 - $350 with bundled demos.

7. Iwata said last year they are contemplating taking a bit of a loss with Wii-U.

 

Look at the size of the box. We're not going to get an expensive, high-end GPU and CPU  plus lots of RAM in that.

Plus, in a live streamed CES interview with engadget a few hours ago, a Nintendo employee when asked about the laucnh price said they can't disclose it but it will be at a mass market price.

It's absolutely not going to cost over $400. I stand by my prediction of $300 - $350.



Its going to have to be really exiting for me to jump back on the Nintendo bandwagon again.
I have a feeling I'm done with the consoles for an other 16 years. Call me when something really
worth it comes around.

Back to the PC for me.



I don't think it will be higher than 400$ USD, probably 300$ or 350$.



I describe myself as a little dose of toxic masculinity.

It certainly is a possibility. EAD Tokyo and Retro Studios could both potentially make the launch window



Monster Hunter: pissing me off since 2010.

new super mario bros mii looks awful