IGN
Sony's new handheld isn't living up to sales expectations. But why?
"Here I was, holding an electronic device that virtually no one in the United States has yet, and folks around me were more interested in their iPads."
"Yet, the perfect storm that's brewing around Sony's new handheld goes far beyond consumer recognition of a yet-to-be-released piece of hardware. Much of the reason Vita is starting to sink already has to do with a factor I certainly shoved aside in my own pre-release analysis of Vita: Nintendo. With 3DS floundering for most of its short life, Nintendo seemed to be the least of Sony's concern moving forward. But Nintendo pulled off a rather ingenious coup on the Japanese portable market mere weeks before Vita was released. It released two Mario games on 3DS as well as a Monster Hunter title, and sat back and watched as 3DS, like the DS before it, printed money.
Torn between the fairly consistent awesomeness of Nintendo's first party offerings and something more unpredictable, unknown and expensive, it seems that Japanese consumers went to Nintendo in droves. And that trend is happening worldwide, boding ill for Vita's prospects in Europe and North America. Yet, PlayStation Vita has games, too. Indeed, Vita's future lineup looks much more promising than 3DS', so if Nintendo is indeed a factor in the perfect storm -- and I think that it is -- its effect should only be ephemeral. Unless, of course, Nintendo has more first party goodness up its sleeves to coincide with key dates in Sony's launch plans for Vita, something that is entirely possible (and contributes to the old adage: never underestimate Nintendo)."
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