MS just doesnt "Fit" the description...
Yay!!!
Do you think there should be an xbox handheld device? | |||
| Yes | 91 | 30.64% | |
| No | 142 | 47.81% | |
| I couldnt care less, man-bear-pig | 64 | 21.55% | |
| Total: | 297 | ||
You guys want a gaming handheld that microsoft was involved with and that I would rather have than any Nintendo or Sony handheld ever made ever made?
BAM!!!
http://www.anandtech.com/show/3932/ocosmos-ocs1-oak-trail-gaming-tablet-impressions

How about this one?
http://cult.razerzone.com/2011/01/06/razer-switchblade%e2%84%a2-a-revolution-in-pc-gaming/

markers said:
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I didn't even mention the psp? But still: looking at nds ww-sales and recent 3ds-sales, Big N *is* dominating mobile gaming, done. Nevertheless, the psp constantly sold over years, resulting in good ww sales.
The competition for Vita is by far harder as I mentioned in my original post. Nothing more, nothing less.

DarkDesent666 said:
You have a source for that? I know more ps2s failed but that;s only because more ps2s were in existance, if we go by % I'm pretty sure xbox was worse. Also it's not about heat it's about the wii being last gen tech, the longer tech exists the lower the failrate, companies usually do a good job considering the cutting edge tech they work with (MS being the exception) I looked at the regions psp sold 8 mil more, though it doesn't break it down by country. So again link? Where would they get these studios from? As it is half their studios are unproven and they ran a ton into the ground already. |
uhhm so you wish to get sources throwing something in the thread like "all microsoft hardware products have a higher failur rate"? maybe you should give us sources first to prove that zune had a higher failure rate than other devices with same functions or that the original xbox had a higher failure rate than the ps2!
you just sound like "i hate microsoft so what i say has to be true microsoft fails to produce hardware all the time and they will always fail"
and even if it's true that all their products had a higher failure rate doesn't mean this will be the case in the future. you talk about products from one decade microsoft has to learn like every company has in things they don't do for 100 years. man just look at the car industry there is always a time some manufacturer fails for some years with bad products but that doesn't mean the company has to be bad in producing cars.
toyota for example was almost without problems and from one year to another some models had huge failure rates. same with mercedes or whatever. few years later everything is ok and they have much lower failure rates than other car manufacturers. so just because some toyota models had some big problems doesn't mean the next ones will have these problems as well.
| crissindahouse said: uhhm so you wish to get sources throwing something in the thread like "all microsoft hardware products have a higher failur rate"? maybe you should give us sources first to prove that zune had a higher failure rate than other devices with same functions or that the original xbox had a higher failure rate than the ps2!
you just sound like "i hate microsoft so what i say has to be true microsoft fails to produce hardware all the time and they will always fail" and even if it's true that all their products had a higher failure rate doesn't mean this will be the case in the future. you talk about products from one decade microsoft has to learn like every company has in things they don't do for 100 years. man just look at the car industry there is always a time some manufacturer fails for some years with bad products but that doesn't mean the company has to be bad in producing cars. toyota for example was almost without problems and from one year to another some models had huge failure rates. same with mercedes or whatever. few years later everything is ok and they have much lower failure rates than other car manufacturers. so just because some toyota models had some big problems doesn't mean the next ones will have these problems as well. |
I don't exactly have everything bookmarked plus the whole MS being masters of covering things up issue. I'll just ask this, do you have any numbers from MS themselves at all?
MS took 5 years to redesign the 360 and get rid of the design flaws, all the smart money is on them not learning their lesson.
DarkDesent666 said:
I don't exactly have everything bookmarked plus the whole MS being masters of covering things up issue. I'll just ask this, do you have any numbers from MS themselves at all? MS took 5 years to redesign the 360 and get rid of the design flaws, all the smart money is on them not learning their lesson. |
lol seriously? why do i need any numbers? i have no failure rate numbers of the competitors products as well! you say microsoft hardware products fail in quality then you have to prove it. show me products like zune and the failure rate compared to zune for example (and not only zune against the product with the lowes failure rate, zune against the average failure rate of these kind of products please). why shall i search for statistics?
you are just "i hate microsoft" that's all i can read in your post.
| Adinnieken said: @Reasonable I agree. I don't think Microsoft wants to be in the consumer hardware manufacturing business, but in order to have a platform for it's products and services it's finding it must. Microsoft has had a problem of creating software that is often ahead of the game but nobody realizes the potential or value of it. Sometimes not even Microsoft. @Disolutude I don't think Microsoft ever wants to do a dedicated device again, at least not if it's that late to the market as it was with the Zune. The market changed pretty quickly on Microsoft. Not only in the media player sphere, but in the mobile phone sphere as well. In the PC sphere, they typically are influencing the industry if not ahead of the game with inside information. In the gaming sphere, they've been able to influence the direction of the industry. Apple and Nintendo are the only other hardware manufacturers to have been able to do that in the past several years. If Microsoft were to get into mobile gaming with a serious mobile gaming platform, then it would be a combination of phone and gaming platform. Not a dedicated device. |
The question I believe is therefore do MS need their own platform to get ahead in the market? Right now I think that's a no. I believe MS will concentrate via OS for Windows/Tablet to get into the market. If they really need to they might consider their own hardware but I think they'll be doubtful. With the Xbox MS had a decent point of entry into the market - provide a PC like online experience and games. With handhelds they would really have nothing to differentiate. Vita will support that and already has a CoD coming. Sure MS could compete but pretty much all their hardware ventures, where they haven't had a clear point of differentiation (and a bit of luck with timing) have failed. Xbox succeded due to timing and having just the right features at the right time to capture a huge chunk of the US market. I doubt MS would manage that with a handheld at this point in time.
Try to be reasonable... its easier than you think...
Like others said it just does not make sense with the direction technology is going.
They are building on gaming with WP7. I have one. Has its pros and cons, but I love that I can play Xbox Live games on it, earn achievements, interact with my console with it, ect. They are making steps in the right direction.
Also remember they will be releasing the Windows 8 platform that will be used on their Tablet. They are simply trying to go in the direction of where the market is heading.
A separate handheld just simply does not fit in Microsoft's interests and overall strategy.