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Forums - Sales - ps3 and 20%??

stephen700 said:
10 Million units is an interesting number for any console. You may think is that developers can afford to put in some effort knowing they have a reasonable potential to sell a game.
Playing kane-and lynch demo, and ALL other FSP games on PS3 or X360 is total crap !
trying to aim by scrolling-moving a crosshair with thumbsticks is like watching paint dry ,it turns what should be a 5 second scirmish into a 50 seconds of slow motion bordom.
The Player View is far to narrow human vision is close to 180 degrees in the games you see about 90 at best, if someone was becide you you cant see them in a game - crap.

PC with a mouse is vastly superior to the Wii ,PS3 or X360 thumbsticks - the mouse's speed also helps overcome the limited angular point ot view.
UT3 on PS3 did allow a mouse at least.
The Wii with it's IR cursor was also an improvement at least it's fast.

What annoys me about the PS3 is the lack of a sixaxis pointing system on PS3 games. Apparently most developers are lazy dim witted fanboys with no idea at all about how to use the sixaxis !.
Only a few titles seem to make use of it ie motorstorm is the first PS3 game to hit 1.5M in the US, and most others I would consider it a minor feature like folklore or Resistance.

Mabey when there are 10million PS3 owners one could hope to see a FPS game which uses sixaxis motion pointing to speed up game play. Currently console FPS games are an exercize in bordom and fustration at the slow pathetic pace of play that thumbstick controllers seem to produce - so i will be sticking with my old PC untill this changes.

Till I see such a game my PS3 is just for Blu-rays.
I have TC4 on order which is the only console game with a fast aiming system (it uses a light gun similar to the WiiMote).

I am actually really glad that Sony made a loss when i bought My 60Gig PS3 and they wont be getting it back from me untill i see an FPS game with motion pointing if ever that happens.

uuuuuuuuuuuuuhhhhhhhhhmmmm, maybe it's because the SixAxis doesn't have a pointer?  It only has gyroscopes.



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Its at 20.6% now, and I don't think it will go back below 20%, if the recent trend continues.



When the Wii hits 50% market share, where will the 360's and PS3's market share be at accordingly?



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>When the Wii hits 50% market share, where will the 360's and PS3's market share be at accordingly?

you mean if?

It depends on how many years. If Nintendo introduces Wii 2 in 6 years. and Xbox720 in 5 years. while PS3 goes for 10 years.

You will see something like 42% 26% 32%



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: Too Human I even expect 3-4 mill entire life and 500,000 first day. GoW2 ( expect 7 - 9 million entire life and over 2 mill first day), Fable 2 (expect 5-6 million entire life and 1.5 mill fist day) BK3 (expect 4 - 5 mill sales entire life and 1 mill first day).. Tales/IU/TLR should get to 2 or 3 million! post id: 868878
Episode 2:
Letsdance: FFXIII (PS3+360) first week in NA = 286K
According to pre-order rate in week 13 (post id: 2902544)

Recheck the front page, it really says 20.6%, so "above" the 20%. You should have opened this topic when the PS3 turned out to be under 20% after all the 3 region sale figures were uploaded. Japan numbers weren't even uploaded yet.



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well its because wii is stealing market % from both em them



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Itll go down a bit, but still in the 20% range. We overtracked the PS3 by around 80k.



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20.6% right now

And the PS3 currently has sold a total of 58.3% of the Xbox 360's LTD sales which shows some strong sales overall.



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DarkNight_DS said:
When the Wii hits 50% market share, where will the 360's and PS3's market share be at accordingly?

 i'll say by the end of 2008:

360:27%

PS3: 23% 



thekitchensink said:

stephen700

What annoys me about the PS3 is the lack of a sixaxis pointing system on PS3 games. Apparently most developers are lazy dim witted fanboys with no idea at all about how to use the sixaxis !.
Only a few titles seem to make use of it ie motorstorm is the first PS3 game to hit 1.5M in the US, and most others I would consider it a minor feature like folklore or Resistance.

Mabey when there are 10million PS3 owners one could hope to see a FPS game which uses sixaxis motion pointing to speed up game play. Currently console FPS games are an exercize in bordom and fustration at the slow pathetic pace of play that thumbstick controllers seem to produce - so i will be sticking with my old PC untill this changes.

Till I see such a game my PS3 is just for Blu-rays.
I have TC4 on order which is the only console game with a fast aiming system (it uses a light gun similar to the WiiMote).

I am actually really glad that Sony made a loss when i bought My 60Gig PS3 and they wont be getting it back from me untill i see an FPS game with motion pointing if ever that happens.


uuuuuuuuuuuuuhhhhhhhhhmmmm, maybe it's because the SixAxis doesn't have a pointer? It only has gyroscopes.

Gyroscopes !  It actually only has ONE single axis mems gyroscope aligned arounnd the vertical axis. Its sensitive to left-right pointing of the controller only. No games use this sensor which is odd since it  maybey the most expensive component in the sixaxis ! Mabey sony screwed up the electronics ? OR games developers have not figured out how to calibrate it - it's never been used to my knowledge !

The only game so far to attempt motion aiming is drakes fortune and this is only for throwing grenades and only controls vertical axis its hampered because you still need thumbsticks to aim l-r. The lack of grenades means players rarley get to practice this technique anyway.
I dont count the zoom aiming feature in GRAW because the tilt l-r -f-b aim adjust is used like a thumbstick and is consiquently equally slow (however amusing it seems).
So most developers AND Sony basically are lazy slackers who cant write games using their own hardware. !

PS3 number 1 fan