RolStoppable said:
Once again, this was about the sixth generation.
For years one of the major complaints about the GameCube has been its lack of online-enabled games. Judging by comments made last week by Nintendo president Satoru Iwata, that won't be changing anytime soon. In an interview with the Japan Economic Foundation's magazine, Japan Spotlight, the famously outspoken Iwata repeated his oft-quoted assertion that "customers do not want online games." He told the Spotlight, "At the moment, most customers do not wish to pay the extra money for connection to the Internet, and for some customers, connection procedures to the Internet are still not easy." But while Iwata's disdain for online play was clear, he would not abandon the concept altogether. "Online technology has its own interesting features, so I don’t rule out the possibility of making use of it for games," he said. Iwata also said that the industry would soon come around to his point of view. "Game companies now find it difficult to make online game businesses successful, and their enthusiasm for them is cooling," he predicted.
So what was the outcome in the sixth generation? The Gamecube obviously didn't get any online games aside from Sega's PSO. Online games didn't make a difference for the Xbox's demise, not even Halo 2 changed much. Sony removed the HDD port when they redesigned the PS2, known as the PS2 Slim. So Nintendo did nothing, Microsoft pulled the plug on the Xbox to start over and Sony "screwed over" the people who wanted to play the online focused games like Final Fantasy XI (not really, because hardly anyone cared anyway). Sony was the dominant marketleader last generation and they cut back on online play. If that isn't a game company whose enthusiasm has cooled down, then I don't know what is. Nintendo not making any online games for the Gamecube didn't hurt them at all and that is what all these quotes are about. Also, let's not forget that the Wii crushed the Xbox 360 and PS3 despite a severe disadvantage when it comes to online functionalities and the Wii slowed down due to the lack of new games in general and not because of inferior online. |
these comments were made in what 2004-05?? the sixth gen was pretty much over, MS pulled Xbox because they were gearing up for 360, lets not pretend its for any other reason. Sony, I would imagine did the same thing, and when the PS2 was still around in force they kept having online games. Just go on Wikipedia and their is a massive list on online enabled games for PS2, the last being smackdownvsraw 07, a year after PS3 debuted, so your wrong enthusiam did not drop. Ninty did nothing, of course not, GC was getting crushed as soon as it hit the market, what i find interesting was that it was in 2nd for a while but then Xbox over took it, why was that? It was not the price, it was not the games, they had alot of the same games, having online must have played a role. Ninty didnt add online because they knew it would make no difference, the competition already had it and could do it better, so why try.
Saying they were only talking about 6 gen at the end of six gen makes no sense, that would mean IWATA was playing captain hindsight. He said people would lose interest, for what the next year until 7th gen started?? That makes no sense, he was wrong. Yes Wii did it without the crappy online, but the best selling HD games have some online component and most of the games being made have online component, so did enthusiam die?
http://en.wikipedia.org/wiki/List_of_PlayStation_2_network_games thats a link for the PS2 games for the hell of it