RolStoppable said:
Of course it doesn't make sense to you, because you continually ignore that the quote originated in spring 2004. That wasn't close to the end of the sixth gen, but in the middle of it. What Iwata was asked is why doesn't Nintendo make online games for the Gamecube and then he gave his answer and explained his reasoning. Online gaming was supposed to become a big thing in the latter half of the sixth generation, but Iwata disagreed because from his point of view the market wasn't ready yet. Since you've posted the list of online enabled PS2 games, you might take a look at it. The big online offensive happened in 2003/04 with games like Everquest, Final Fantasy XI and Resident Evil: Outbreak being released. These are all games that were built around online gaming, mostly everything else had only negligible online multiplayer that had no significant influence on the games' sales. You didn't see any online centered titles from 2005 onwards. Even Sony's flagship game Gran Turismo 4 was originally planned to have online multiplayer, but Sony scrapped it, because it wasn't worth the additional development time. This combined with the design of the PS2 Slim (no HDD) should be pretty telling how enthusiased game companies were about online gaming towards the end of the sixth generation. |
Im not ignoring that statement, i agree with it, you are ignoring the statement he made about devs losing interest in making online games, which looking from the launch of 360 and onward(2005-current) is simply not true. Now your probably gonna say that he was only talking about GC and short term, but I think that is crap, considering how piss poor the effort of the Wii online was, Im sure that he never expected the online to get as big as it has on consoles. Actions speak louder than words. Oh sure Wii was successful regardless, but that doesnt take away the success of XBl and PSn too a lesser degree







