Gaming Age 85
What I love most about Rise of Nightmares is that it actually works. Having finished the game I'm still very impressed with how responsive all the movement controls were, and how well they meshed together to perform a very cohesive experience.
http://www.gaming-age.com/review/xbox360/rise_of_nightmares
GamingXP 80
It's the first adults only game for Kinect, and it's one that will test your nerves: flesh, blood and gore en masse won't please everyone. For Kinect, it's one of the best games available.
http://www.gamingxp.com/bericht-5036-sega-sega-x360-rise_of_nightmares.htm
GamerXChange 80
Rise Of Nightmares is far from perfect, the voice acting is a little suspect and the graphics aren’t spectacular, but as an overall survival horror experience it gets the job done. I was a little weary of the controls at first as well, but after playing through the game my fears were put to bed, Sega has done a masterful job at bringing us a game that truly immerses you in a world of monsters, zombies and ghouls.http://gamerxchange.net/2011/09/06/rise-of-nightmares-review/
Famitsu 72.5
7/7/7/8
http://gamingeverything.com/?p=8222
VGRevolution 70
http://www.vgrevolution.com/2011/09/rise-of-nightmares-review/
Joystiq 70
As a concept, Rise of Nightmares has scads of potential. Properly applied, its mechanics could make for a grand adventure game, and I certainly hope that Sega keeps refining its approach (and that other developers are taking notes). As it stands, Rise of Nightmares is a noble, novel experiment, though it may not be an entirely successful one.
http://www.joystiq.com/2011/09/06/rise-of-nightmares-review/
Movement and combat never really come together in a cohesive matter. When you're overrun by the undead or your weapon suddenly breaks and you need to defend and retreat, it becomes painfully obvious that the game can't handle multitasking or movements made in quick succession, and will perform only one (and sometimes none) of the many actions you need to survive.
http://www.oxmonline.com/rise-nightmares-review
GameSpot 55
Awkward motion controls and shallow combat make Rise of Nightmares a frighteningly unremarkable adventure in zombie killing.
http://www.gamespot.com/xbox360/action/rise-of-nightmares/review.html?tag=games%3Bgame_title%3B1
http://www.gamersguidetolife.com/2011/09/needs-editing-review-rise-of-nightmares.html
Could have been a passable romp through a zombie-infested castle of terror, but the frustrating controls, lack of horror elements, and sub-par presentation make it a game that's difficult to recommend, especially for the mature audience it's meant for.
http://www.gamesradar.com/rise-nightmares-review/
GamePro 40
If the game had been as unique as the controls, and it didn't just try to directly map first-person action gameplay onto a less responsive format, Rise of Nightmares could have been something pretty special. This game may not be that great, but it shows that the Kinect itself has potential.
http://www.gamepro.com/article/reviews/222680/review-rise-of-nightmares-360/
IGN 40
The ironic thing about Rise of Nightmares is that the control scheme is so basic it comes off feeling like a game for kids, when it tries so damn hard not to be. Even if you like the novelty of chopping off undead heads longer than I did, a bad horror game is a bad horror game. And Rise of Nightmares is a monster.
Avergae 61.0











