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Forums - Sony - Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft'

Link: http://www.industrygamers.com/news/sony-publishers-are-getting-the-living-crap-kicked-out-of-them-by-microsoft/

Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft'

Posted September 2, 2011 by James Brightman

Last week, a story came to the forefront regarding Microsoft’s Content Submission and Release Policy, obtained by Eurogamer. The gist of it is that Microsoft has some very strict policies on what they're willing to publish on retail discs or on Xbox Live Arcade, and if it arrives on a Sony platform first or has more content on a Sony platform, Microsoft won't publish it. What does Sony have to say about all this? A lot, apparently...

IndustryGamers chatted with Sony Computer Entertainment America's SVP of Publisher Relations Rob Dyer, who was more than happy to highlight what he feels are very damaging policies for Microsoft. 

"Indies are recognizing that we aren’t demanding a pound of flesh in order for them to get a game published on our network."

"I think what [Xbox Europe boss] Chris Lewis was referring to was something that we’ve known about for quite some time, that we’ve been dealing with, and trying to deal with - in the spirit of competition, more than anything, we look for ways to give our consumer reason to have the PS3. I think what Chris and the other representatives at Microsoft are doing is protecting an inferior technology. I think they want to dumb it down and keep it as pedestrian as possible so that if you want to do anything for Blu-ray or you have extra content above 9 gigs or you want to do anything of that nature, you’d better sure as heck remember that Microsoft can't handle that," Dyer began with his all-out attack.

"And that’s a huge problem with them. It first started on the smaller pubs, and we can talk about what’s happened on XBL and the policy they have there that requires publishers to have a whole litany of things in order to get onto their network or they have to go through and be published by Xbox, by Microsoft, which essentially lets them dictate how long they’ll be exclusive and whether or not they own the IP, etc, etc. They - for instance, if you want to be able to do something on XBL, you need to have an office, there’s all kinds of restrictions. We don’t do that. We don’t have any kind of policy like that. We’re not pushing that. In fact, we’ve gone the other way to try and encourage publishers through our Pub Fund... We want to welcome the indies and we've seen that become a very big part of our business because indies are recognizing that we aren’t demanding a pound of flesh in order for them to get a game published on our network."

And Dyer stressed that this is no longer just a problem for the "little guys." It's something that even top tier publishers have to contend with. Naturally, Sony feels this gives them an edge when it comes to developer relationships. 

"Here’s the thing... It's now progressed to not just be these smaller indie pubs that are obviously very easy to kick around. It’s moved up the food chain. It’s gone to B and A level publishers to where Microsoft now demands - they sent out something, and I’m reading directly from this - and I’m sure you’ve seen this: 'Should content not be shipped simultaneously with competing platforms in all regions where the content is available, or should the content and features available on the Xbox 360 not be in parity with versions on competing platforms, then Microsoft reserves the right to not allow that content to be published for Xbox 360 or released on Xbox Live marketplace.' So potentially any time we’ve gone out and negotiated exclusive content of things that we’ve announced at things like DPS or E3, publishers are getting the living crap kicked out of them by Microsoft because they are doing something for the consumer that is better on our platform than it might be perceived on theirs."

"So from a creativity standpoint and what we are doing to try to make it better for the consumer, our view is Microsoft’s doing everything they can to eliminate that because they have an inferior technology."

Microsoft's closed network and general policies are beginning to become a problem, if you ask Valve's Gabe Newell, who's called for Microsoft to "open up" Xbox Live because those gamers are getting the short end of the stick while PS3 gamers are benefitting from the best of what Valve offers.

"I’ve read Gabe's comments as well and this is a relationship that I’ve helped foster and helped to get the cross platform connection going. I’m very excited about it," Dyer continued. "I think it gives the gamer - particularly the core gamer - all the more reasons to want to play our console. And that’s the whole thing. We want people to be plugged into PS3 – if they’re not playing the game, then we want them to be on the network or to be using it to download video or to be browsing or doing whatever. And it just gives them another reason to do it. ... And what Gabe has said, yeah. I can’t wait to see what’s happening on Counterstrike. We’re working with them on that. I think we’re going to have some really cool things. We’re pumped up. We’re also very pumped up in working with guys like CCP as a matter of fact to try and be more inclusive rather than being very restrictive."

Ultimately, Dyer wants to see developers and publishers stand up to Microsoft. "I just wanted to make it clear from Chris Lewis’ comment last week and the fact that he’s saying, 'Well, this is great for consumers,' and that they’re going to protect their consumers. I think that that is an admirable stance to take. That being said, while they might be protecting their consumers, what are they protecting them from? And what it looks like they’re protecting them from is the ability to see great content show up on a superior technology. And that, to me, is the problem we’re having right now is these threats and these serious issues that Microsoft is throwing at publishers - it’s only going to dumb down what could potentially come out for a number of these games. And whether people are willing to stand up to Microsoft on this stuff or not is up to that publisher and they do it at their own risk," he added.

 



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Well if you want people on your side sometimes you have to break them. MS can't allow games on Live to be inferior to the PSN version not when people are paying $50 a year for Live, the fee for Live have to be justified some how. But pubs need to stand up for themselves if MS, Sony, or Nintendo is not showing any love then don't support them, go IOS or Android.



Ouch! I'll keep track of this thread because I know somebody is going to come up with something saying otherwise. Sony is known for letting developers be free with what they do ( Heavy Rain?) and have been rewarded for it. You can't blame MS for wanting the best quality possible for their gamers since they're paying for live. Maybe this doesn't affect MS in any way, but still makes me wonder though.  



dunno001:

"Needless to say, I've never trusted them, or, frankly, any other review source. What I do trust, is what I see with my own eyes and play with my own hands."

Favorite Games of All-Time:

1.  Star Ocean 3   2. Kingdom Hearts:  Birth by Sleep  3. Kingdom Hearts 1/2  4.  Metal Gear Solid 4    5.  Super Mario 3  6.  Legend of Zelda: Twilight Princess/Ocarina of Time  7. Uncharted 2

While he's correct in principal and Microsoft really seems to be taking this too far, most of his comments make him sound like he's complaining that Sony can't buy exclusive content for multiplat games, which is equally stupid.



UMAD SONY?!?!?!!?!? Lol jk.



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so is this what happened with psn title Amy? hmm



Rainbird said:
While he's correct in principal and Microsoft really seems to be taking this too far, most of his comments make him sound like he's complaining that Sony can't buy exclusive content for multiplat games, which is equally stupid.


not for me :)

especially when sony usually get's the "inferior" version when it come's to multiplat game's



Rainbird said:
While he's correct in principal and Microsoft really seems to be taking this too far, most of his comments make him sound like he's complaining that Sony can't buy exclusive content for multiplat games, which is equally stupid.


From what I get, hes talking about the space on blu ray that would allow developers to add other things. Maybe they would pay, but not necessarily.



enditall727 said:
Rainbird said:
While he's correct in principal and Microsoft really seems to be taking this too far, most of his comments make him sound like he's complaining that Sony can't buy exclusive content for multiplat games, which is equally stupid.

not for me :)

especially when sony usually get's the "inferior" version when it come's to multiplat game's

1) The PS3 getting inferior versions of multiplats is Sony's own fault. They wanted to use a hardware architechture that is harder to develop for than a PC or 360, and this is the price they pay.

2) Sony is complaining that Microsoft are stopping them from buying exclusive content, but Microsoft does this so their own customers won't be cheated. It's just a tug of war and Sony's complaining that Microsoft is trying to pull against them.

Are Microsoft going about this the wrong way? I believe so. But complaints like "I think what Chris and the other representatives at Microsoft are doing is protecting an inferior technology." are completely unnecessary, because it's completely besides the point.

He does have valid points though, but most of all it just comes off as mudslinging.



this is a very bad practice that needs to stop.

i would have told MS to kiss my ass along time ago with that BS. MS don't relies if anybody needs 3rd party more its them.

i write off exclusive content all the time. i don't buy exclusive content or timed exclusive games on any platform for at lest 2 yrs after of release.

its called alienating the consumer and i an't going for it. i should only have to buy exclusive content when the game (GEARS) is only available for that console.

 

i'm lossing respect for MS. is this the only tactic they have left to stay ahead of PS3? if so then its very sad and embarrassing.