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Forums - Sony - Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft'

NiKKoM said:
So my letters I have sended to all the publishers to make just exclusive PS3 games didn't work? ... they didn't stop making 360 games?? :( ....I'm gonna write another letter about that and put this info in it! I'm sure then they will stop making 360 games! (can somebody lick my stamps?)

lol



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d21lewis said:
If M$ is going out of their way to, for example, make Call of Duty release with 5 maps instead of ten because the 360 version can only support 5 maps on the DVD, then that's bad. Very bad. Good for Microsoft and 360 owners, but bad overall.

Of course, like many have said, I want to see examples. Every developer I've seen so far has gone on record saying that any content that is cut from their games was going to be cut, anyway. I want a developer to come clean snd say, "We wanted Super Puffball Adventure 3 to have a fire stage on PS3, but because we wanted the 360 version to be equal, we had to cut it out.....Microsoft's orders."


I would like examples too. Between, Im dissapointed if they really had to cut the fire stage from Super Puffball Adventure 3, lets hope they can at least make the extra thunder level fit on the DVD :P.



Darth Tigris said:
NYANKS said:
Darth Tigris said:
Without specific examples of how this has hurt the consumer, this just sounds like corporate whining that panders to fanboy wars more than the truth.

In others words, Mission Accomplished.

Hasn't there been a barrage of stories over the last few months of indies complaining about MS's practices and on top of Gabe's comments to validate the "problem moving up to B and A tier" devs comment, there's at least some people who would agree.

Well of course there will ALWAYS be someone unhappy with any and every situation.  And they are usually very opinionated and vocal.  But there are obviously many that have benefited from the way that MS has handled XBL and XBLA games.  If not, it's doubtful they would have as much content and be as successful.  But you can't win them all (and you know with Gabe he has Valve's best interest in mind with all of his talk, as he should since it's his company; discussion for another thread ...).

Of course any dev given a chance by MS will probably benefit, but the thing is I haven't heard those comments leveled against Sony.  I'm not refuting that MS helps devs, just proposing that Sony might have a slightly better situation.



NYANKS said:
Darth Tigris said:
NYANKS said:
Darth Tigris said:
Without specific examples of how this has hurt the consumer, this just sounds like corporate whining that panders to fanboy wars more than the truth.

In others words, Mission Accomplished.

Hasn't there been a barrage of stories over the last few months of indies complaining about MS's practices and on top of Gabe's comments to validate the "problem moving up to B and A tier" devs comment, there's at least some people who would agree.

Well of course there will ALWAYS be someone unhappy with any and every situation.  And they are usually very opinionated and vocal.  But there are obviously many that have benefited from the way that MS has handled XBL and XBLA games.  If not, it's doubtful they would have as much content and be as successful.  But you can't win them all (and you know with Gabe he has Valve's best interest in mind with all of his talk, as he should since it's his company; discussion for another thread ...).

Of course any dev given a chance by MS will probably benefit, but the thing is I haven't heard those comments leveled against Sony.  I'm not refuting that MS helps devs, just proposing that Sony might have a slightly better situation.

Then why does PSN lag so far behind XBLA when it comes to the volume of quality downloadable titles?  I personally have never understood that considering some of the supposed advantages of PSN that some of those aforementioned vocal developers have talked up ...



Darth Tigris said:
NYANKS said:
Darth Tigris said:
NYANKS said:
Darth Tigris said:
Without specific examples of how this has hurt the consumer, this just sounds like corporate whining that panders to fanboy wars more than the truth.

In others words, Mission Accomplished.

Hasn't there been a barrage of stories over the last few months of indies complaining about MS's practices and on top of Gabe's comments to validate the "problem moving up to B and A tier" devs comment, there's at least some people who would agree.

Well of course there will ALWAYS be someone unhappy with any and every situation.  And they are usually very opinionated and vocal.  But there are obviously many that have benefited from the way that MS has handled XBL and XBLA games.  If not, it's doubtful they would have as much content and be as successful.  But you can't win them all (and you know with Gabe he has Valve's best interest in mind with all of his talk, as he should since it's his company; discussion for another thread ...).

Of course any dev given a chance by MS will probably benefit, but the thing is I haven't heard those comments leveled against Sony.  I'm not refuting that MS helps devs, just proposing that Sony might have a slightly better situation.

Then why does PSN lag so far behind XBLA when it comes to the volume of quality downloadable titles?  I personally have never understood that considering some of the supposed advantages of PSN that some of those aforementioned vocal developers have talked up ...

Well you got me there, but I think some of it just might be the aggressive stance MS has had on online play and LIVE for years.  They've largely been the pace setter, with PSN being forced to ramp up their service as well.  PSN has largely caught up imo, but I think it might just come down to that.  I can't think of another feasible reason to choose it.



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Darth Tigris said:
NYANKS said:
Darth Tigris said:
NYANKS said:
Darth Tigris said:
Without specific examples of how this has hurt the consumer, this just sounds like corporate whining that panders to fanboy wars more than the truth.

In others words, Mission Accomplished.

Hasn't there been a barrage of stories over the last few months of indies complaining about MS's practices and on top of Gabe's comments to validate the "problem moving up to B and A tier" devs comment, there's at least some people who would agree.

Well of course there will ALWAYS be someone unhappy with any and every situation.  And they are usually very opinionated and vocal.  But there are obviously many that have benefited from the way that MS has handled XBL and XBLA games.  If not, it's doubtful they would have as much content and be as successful.  But you can't win them all (and you know with Gabe he has Valve's best interest in mind with all of his talk, as he should since it's his company; discussion for another thread ...).

Of course any dev given a chance by MS will probably benefit, but the thing is I haven't heard those comments leveled against Sony.  I'm not refuting that MS helps devs, just proposing that Sony might have a slightly better situation.

Then why does PSN lag so far behind XBLA when it comes to the volume of quality downloadable titles?  I personally have never understood that considering some of the supposed advantages of PSN that some of those aforementioned vocal developers have talked up ...

Actually, it's probable the underlined is partially a result of the bolded.

Eurogamer posted an article the other day discussing how Microsoft's strict Xbox Live policies can prevent PSN games from ever appearing on the platform, while Sony's more open policies allow for former Xbox Live exclusives to appear on PSN.  This is why games like Castle Crashers, Braid, and Limbo eventually become cross platform, while games like Comet Crash and Soldner-X do not.  Then there was Trine, which was announced and even demoed for 360 by Atlus but ultimately never released due to such policies.

When given the option, it's not surprising that small developers may focus what little funds they have on XBL, hoping to port to PSN down the road with whatever income they recieve from the initial release, given the reverse could mean no XBL release at all.

Jonathan Blow actually came out after Braid's release and expressed much disdain for Microsoft's XBL policies, but he said XBL is where the money is, so there's not much you can do.



Third parties are turned on by Microsoft's take no shit attitude. Microsoft is the bad boy their parents warned them about. Sony is the nice guy that gives them everything they ever wanted. Everyday, after Sony makes sweet sweer love to third parties in their huge Blu Ray house, Microsoft comes over and picks the Third Party up and fucks the hell out of them in his DVD trailer.

Third parties like it dirty.



And like somebody already said, Nintendo was far worse. Third parities weren't allowed to make Nes games that competed directly with Nintendo's games. They could only produce a certain number of games per year. They had to buy a certain number of cartridges from Nintendo to put their games on before the game released. They couldn't release the same game for competing platforms until after a year had passed.

This continued until the PS1 era. When Sony started kicking serious ass, that's when Nintendo learned a little humility. Thing is, Nintendo third party support has never been the same, since. And, while I don't have anything to support the assumption that Sony made a similar move, I recall a few bigger games getting early release on PS2 (MGS2, GTA3) while, at the same time, games like Splinter Cell would get released much earler on Xbox. Maybe, to a degree, everybody is guilty.



d21lewis said:
Third parties are turned on by Microsoft's take no shit attitude. Microsoft is the bad boy their parents warned them about. Sony is the nice guy that gives them everything they ever wanted. Everyday, after Sony makes sweet sweer love to third parties in their huge Blu Ray house, Microsoft comes over and picks the Third Party up and fucks the hell out of them in his DVD trailer.

Third parties like it dirty.

O_o ....ehm... I'm guessing you didn't get some lately from your gf.... you wanna talk about it? we're here for you... and maybe Seece even a bit more if you want to...



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

@Nikkom, is it THAT obvious!?