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Forums - Sony - Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft'

Booh! said:
littlejudas said:
Booh! said:
Nsanity said:

Dont Sony have a similar policy?

http://www.1up.com/news/quakecon-carmack-dishes-dirt-sony


No.

You completely missed the point, if the ps3 version of your game is, for whatever reason, even a little better or bigger than the x360 version, you have to gimp it or otherwise M$ could not allow your game on their consoles. If your ps3 game, for whatever reason, is completed, but your x360 version of it has encountered some development problem and is not ready, you cannot release it on ps3 or your x360 version could be refused by M$.

This policy has nothing to do with the request of more contents and more polishing if the game was already released on other platforms. This policy ends the argument "multiplats are better on x360 because it's easier to develop for", it was just M$ mobbing the developers.



So a recent policy that was just instigated a month or two ago is the only reason PS3 can't run multiplatform games properly, and all that stuff from Carmack, Crytek, Bethesda and Epic about the PS3 having less memory or a slower GPU or a slower drive speed or being hard to program was just a deep cover 5 year project to hide this policy? [citation needed]

Carmack said that the ps3 version would be better because he could use uncompressed textures. This policy was enacted when XBL was created.

Carmack made this claim when he thought he would have to force the 360 version onto two discs.  They have since been allowed to use three discs.



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Microsoft has two online plans, and those would be Silver and Gold. Both allow for unlimited access to the content that is available for sale on the Marketplace. The service is identical between the plans. The Marketplace in no way cares whether you have a pay subscription or a free subscription. Timed exclusives only justify the platform nothing more. The products for sale are identical both in content and price.

Just one of the many reasons that I consider Gold to be overpriced crap. The Gold membership does not entitle the subscriber to special privileges when it comes to purchasing content. There are no discounts, free games, and hell they do not even comp you points to spend on the service. Gold only grants the user three things. The ability to play online. The ability to use third party services through Live. The use of social interfaces beyond messaging. Basically next to nothing considering you can already do all of that for free on other devices without paying for a subscription.

Gold is simply unnecessary, and not in the least justifiable. That is why I discontinued my subscription earlier this year, and only resubscribed after they bribed me with a full retail version of a forty dollar game. Which wasn't the only insane promotion they ran for the service. Which I expect to see again next year if they seriously expect me to pay for the service again. Bottom line these timed exclusives, and expansions in no way encourage anyone to pay for a Gold membership.

I just noticed that some of you were confusing Live with Gold. I really wish Gold had exclusive content, because frankly it has no content whatsoever. That is the problem you see. Microsoft doesn't actually give you anything to justify charging for the service. I really hope that those promotions I mentioned earlier were a omen of general discontent with the subscription plan, and might be encouraging Microsoft to develop original content over the tired repackaging job they have been offering for years.



xS7SxSNIPER said:
i don't get this hole M$ hate, i remember when the ps2 had early games like grand theft auto but now if M$ does it there evil? Do you guys remember that the xbox original was the superior tech in the consoles, it had a ton of features like a ps3 and better hardware. Sony used what M$ is using right now, but M$ is the evil devil now? i blame Sony why don't they use the psn plus money to buy some exclusive content.Funny if sony did what M$ is doing they will consider them as saints.

fail + facepalm.



Dodece said:
Microsoft has two online plans, and those would be Silver and Gold. Both allow for unlimited access to the content that is available for sale on the Marketplace. The service is identical between the plans. The Marketplace in no way cares whether you have a pay subscription or a free subscription. Timed exclusives only justify the platform nothing more. The products for sale are identical both in content and price.

Just one of the many reasons that I consider Gold to be overpriced crap. The Gold membership does not entitle the subscriber to special privileges when it comes to purchasing content. There are no discounts, free games, and hell they do not even comp you points to spend on the service. Gold only grants the user three things. The ability to play online. The ability to use third party services through Live. The use of social interfaces beyond messaging. Basically next to nothing considering you can already do all of that for free on other devices without paying for a subscription.

Gold is simply unnecessary, and not in the least justifiable. That is why I discontinued my subscription earlier this year, and only resubscribed after they bribed me with a full retail version of a forty dollar game. Which wasn't the only insane promotion they ran for the service. Which I expect to see again next year if they seriously expect me to pay for the service again. Bottom line these timed exclusives, and expansions in no way encourage anyone to pay for a Gold membership.

I just noticed that some of you were confusing Live with Gold. I really wish Gold had exclusive content, because frankly it has no content whatsoever. That is the problem you see. Microsoft doesn't actually give you anything to justify charging for the service. I really hope that those promotions I mentioned earlier were a omen of general discontent with the subscription plan, and might be encouraging Microsoft to develop original content over the tired repackaging job they have been offering for years.


What?



                          

maverick40 said:
xS7SxSNIPER said:
i don't get this hole M$ hate, i remember when the ps2 had early games like grand theft auto but now if M$ does it there evil? Do you guys remember that the xbox original was the superior tech in the consoles, it had a ton of features like a ps3 and better hardware. Sony used what M$ is using right now, but M$ is the evil devil now? i blame Sony why don't they use the psn plus money to buy some exclusive content.Funny if sony did what M$ is doing they will consider them as saints.

fail + facepalm.


Please explain? sir



                          

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RolStoppable said:
VGKing said:

This isn't just about CPU/GPU. Devs can easily make the most out of the Xbox 360s hardware. This is mostly about Blu-Ray vs DVD.

If the Xbox 360 had a Blu-Ray player we wouldn't have devs releasing incomplete games and then charging for the rest of the game as DLC.

You honestly believe that?


I'm rather disappointed that was the best he could come up with given the time I took to write my reply to him.  Got his number now so I'll not make an effort to respond in future to him.



Nsanity said:

Dont Sony have a similar policy?

http://www.1up.com/news/quakecon-carmack-dishes-dirt-sony


Sony do want extra content aswell when bringing it over at a later moment but Microsoft demands much more from publishers.



Currently playing: MAG, Heavy Rain, Infamous

 

Getting Plat trophies for: Heavy Rain, Infamous, RE5,  Burnout and GOW collection once I get it.

 

Take Marvel vs Capcom 3 for example.

http://n4g.com/news/701605/marvel-vs-capcom-3-jill-valentine-already-on-disc/com



dat. miners found partial data of certain selectable characters on the disc. In other words they was half complete. The only possible way for you to play as them was through buying as DLC.



littlejudas said:
Booh! said:
littlejudas said:
Booh! said:
Nsanity said:

Dont Sony have a similar policy?

http://www.1up.com/news/quakecon-carmack-dishes-dirt-sony


No.

You completely missed the point, if the ps3 version of your game is, for whatever reason, even a little better or bigger than the x360 version, you have to gimp it or otherwise M$ could not allow your game on their consoles. If your ps3 game, for whatever reason, is completed, but your x360 version of it has encountered some development problem and is not ready, you cannot release it on ps3 or your x360 version could be refused by M$.

This policy has nothing to do with the request of more contents and more polishing if the game was already released on other platforms. This policy ends the argument "multiplats are better on x360 because it's easier to develop for", it was just M$ mobbing the developers.



So a recent policy that was just instigated a month or two ago is the only reason PS3 can't run multiplatform games properly, and all that stuff from Carmack, Crytek, Bethesda and Epic about the PS3 having less memory or a slower GPU or a slower drive speed or being hard to program was just a deep cover 5 year project to hide this policy? [citation needed]

Carmack said that the ps3 version would be better because he could use uncompressed textures. This policy was enacted when XBL was created.



You have some dated info there. He said at Quakecon last month, the 360 and PS3 versions are approximately 22GB and with a full installation, he would go with the 360 version. Plus you will need to provide a link to confirm that this policy was enacted 9 years ago and explain why 1) Sony is only complaining about this now 2) How they managed to subvert it previously, since if as you claim this policy has been active since 2002, how did Sony get extras for Dead Space 2, Mafia 2, Batman: AA etc.


1) It was not clear before.

2) Free DLC. Even if those contents could be easely included on a bluray disc, they were available as free extra dlc. Wonder why?



littlejudas said:
Booh! said:
littlejudas said:
Booh! said:
Nsanity said:

Dont Sony have a similar policy?

http://www.1up.com/news/quakecon-carmack-dishes-dirt-sony


No.

You completely missed the point, if the ps3 version of your game is, for whatever reason, even a little better or bigger than the x360 version, you have to gimp it or otherwise M$ could not allow your game on their consoles. If your ps3 game, for whatever reason, is completed, but your x360 version of it has encountered some development problem and is not ready, you cannot release it on ps3 or your x360 version could be refused by M$.

This policy has nothing to do with the request of more contents and more polishing if the game was already released on other platforms. This policy ends the argument "multiplats are better on x360 because it's easier to develop for", it was just M$ mobbing the developers.



So a recent policy that was just instigated a month or two ago is the only reason PS3 can't run multiplatform games properly, and all that stuff from Carmack, Crytek, Bethesda and Epic about the PS3 having less memory or a slower GPU or a slower drive speed or being hard to program was just a deep cover 5 year project to hide this policy? [citation needed]

Carmack said that the ps3 version would be better because he could use uncompressed textures. This policy was enacted when XBL was created.



You have some dated info there. He said at Quakecon last month, the 360 and PS3 versions are approximately 22GB and with a full installation, he would go with the 360 version. Plus you will need to provide a link to confirm that this policy was enacted 9 years ago and explain why 1) Sony is only complaining about this now 2) How they managed to subvert it previously, since if as you claim this policy has been active since 2002, how did Sony get extras for Dead Space 2, Mafia 2, Batman: AA etc.

My thoughts exactly.